A good read on DQX coming out on Wii
http://www.1up.com/do/blogEntry?bId=896783...cUserId=5379721QUOTE
It was a pretty big shock for me when Dragon Quest IX was announced for Nintendo DS (good lord, has it really been two years?), but it makes perfect sense now that I've played more of the series. I understand what Dragon Quest is about now, and it's not about the bleeding, ragged edge of technology. The series has had a tough time catching on here in the States because, generally speaking, gamers here are about the bleeding, ragged edge of technology. But you look at something like Dragon Quest VII, which was contemporaneous with Final Fantasy X, and it seems downright laughable. Even Dragon Quest VIII, which looked pretty dang good, had the same basic game mechanics as its 8-bit predecessors: turn-based combat, tons of battles, and fairly limited character-building, with Final Fantasy-style party-twinking to break the game being downright impossible.
But those things aren't really the point of Dragon Quest; they're the means to an end, and I've come to understand that the end the series aspires to is something different. Dragon Quest uses its modest visuals and familiar game systems to tell stories -- not big, twisty, shocking stories, but variants on the traditional "legendary hero saves the world" stories. Each DQ title explores a different facet of that fundamental concept, and if you can look beyond the visuals and the somewhat stagnant mechanics, you can appreciate the series' greatest strength: its heart.
Right now I'm playing a preview version of Dragon Quest V for DS, which I'm restricted from discussing in any detail until the usual stupid assortment of embargoes dissipates, but it's an incredible game. It looks exactly the same as the DS version of Dragon Quest IV, and I'm fighting a lot of the same enemies with the same skills and tactics as in the previous title. But again...that's not the point. The point is the game's heart, and in that respect DQV is fairly unparalleled -- maybe by Mother 3, or Skies of Arcadia, or a handful of smaller, more esoteric games. But I look at the efforts competing RPG series have made to explore similar concepts of family, personal duty and heroism through generations and I see well-intended but honestly sort of disastrous results like Phantasy Star III and Final Fantasy VIII.
And so it makes sense that Dragon Quest's sequels are headed to DS and Wii. They don't need PS3-level power to be heartwarming, and in fact too much tech would probably just get in the way. The hardcore gamers have their PS3s and Xbox 360s, but everyone has a DS or a Wii. The DQ series goes where the people are, because that's where the money is; right now, that's on Nintendo consoles, because Nintendo's plan for disruptive technology is actually working out.
My biggest concern about the gaming industry right now is this nonsensical polarity between "hardcore" and "casual" games; I'd hoped the Wii would serve as a bridge between the two, but honestly Nintendo has done a terrible job of it, transforming all but a handful of their longest-running franchises into neutered, pandering messes while they focus their time and money on catering to the retirement home crowd. (That's the current retirement home crowd, mind you -- not the cool retirement home crowd of the future, the one with a stack of MegaTen games to work through.) I'm hoping that DQX is a sign of good things to come: a traditional, uncompromising franchise that's found a home on Wii, where it can focus on its core strengths and be a great game without the need to run a $100 million ad campaign to convince everyone that it will make your brain explode due to visceral awesomeness.
High-end PS3 and Xbox 360 games aren't the future, and neither is the current, pathetic state of the Wii. If any game can reconcile the two, I think, it will be DQX: it's a major franchise, steeped in the traditional vocabulary of video games, but with broad appeal (at least in its home territory). Here's hoping that other third parties take this as a cue to start focusing on the Wii for something other than embarrassing shovelware.