If not because Nintendo we would not be where we are as gamers.
1. They single handedly saved the gaming industry after the fall of the mighty Atari.
2. Because of them the Playstation came into existance. To sum it up, Ninty and Sony goes on joint venture to create an add on for SNES, Ninty pulled out of the deal and Sony continues with the disbanded project.
There are many ifs and buts the the above scenario like if not for Ninty someone else would start back the gaming industry. The fact that matters is Ninty does it and no one else.
Added on December 10, 2008, 9:42 amQUOTE(jenniferjen @ Dec 10 2008, 09:34 AM)
Well i understand you perfectly well.
Sorry to mislead in the number part.
What i really meant is that numbers are not always the determining factors. Sure the number lead you to made the next decision on where to station your hardware. Like what you said about the FF13 on the X360, i always think Square are trying to maximize their profit, that is why they decided to bring it to the x360 as well. Just put it as an example, I am a supplier and my client, contractor A is tendering a job to an owner. When tendering, there might be contract A, B and C.
If i only support contractor A and ignore contractor B and C, I might miss had lower my chances to get the job if happen that contractor B and C get the job. If i supported all of them, is going to be a win win situation. Same thing apply here, is Square choose to only support PS3, they might only get portion of profit but if square supported both, they can maximize the profit. So for me (humble opinion), think that no matter how much volume of x360 owner wanted FF13, porting seem to be the best choice, on the dev stand of view.
I was pretty sad with MH3 being ported to wii, when they suppose to announce it for ps3, is think its look pretty awesome in ps3, with the better networking system. However, for this, like you mentioned, number did play an important rules here. Capcom see the potential and go with it, but as in how good is going to sell, we will gonna wait and see. For once i tot DIsaster :DoC is going to sell well, but i guess not, further my believes that matured games doesnt really appeal to wii owner.
Just my 2cent.

I'm not a programmer but I would like to think there would be a cost attached to porting a game specifically created from ground up to a different console with a different program. Case in hand reprogram FF13 so that it would plays on X360.
Now this number is for example only. Let say it cost USD 5 mill to do this porting to X360. Square still have to calculate how many potential x360 customers that would buy the game. IF x360 only sells 5mill instead of 20mill, then the latter figure have more chances of being ported.
Edited, so if the cost outweight potential returns then it have no chance. Higher Sales means higher potential returns.
So which means number still means a lot to this developer.
One question, if the figure were to be reversed, PS3 sold more than X360, would Square have even touched X360? No.
This post has been edited by corez: Dec 10 2008, 10:00 AM