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 Black Mesa: Half-Life 2 Mod, Official Trailer Out

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prinny101
post Dec 2 2008, 12:06 PM

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lol the 4 years wait is no more!

This post has been edited by prinny101: Dec 2 2008, 12:28 PM
ulwan25
post Dec 2 2008, 03:58 PM

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QUOTE(sniperz @ Dec 2 2008, 01:13 PM)
Looking forward for a Half Life 2 : Black Mesa standalone. This'll do biggrin.gif
*
and good thou its free, sooo kind people for making a great game, not even a single cent (you can donate btw)
The_YongGrand
post Dec 2 2008, 08:55 PM

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This is impressive!

I wonder they have redone the multiplayer version though! biggrin.gif
Edison83
post Sep 1 2010, 07:45 PM

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Black Mesa mod "more or less complete", according to new preview
Posted Aug 31st 2010 8:00PM by John Callaham
Filed under: Downloads, Mods, FPS, Multiplayer


Just a few days ago, we reported that one of the creators of the long-in-development Black Mesa mod for Half-Life 2 said it would finally be released before the end of 2010. Now a new article previews the mod and states that the Source Engine remake of the original Half-Life is " ... more or less complete - albeit with lots of tweaking to go - right up to the Xen levels."

The web site AtomicPC got a chance to play a build of the mod thanks to the fact that one of its regular forum members works as a texture artist on Black Mesa. While a gallery of screenshots from the mod has since been removed due to a mis-communication with the mod's project leads, the article praises what was seen in the build, saying "The combination of attention to original detail, and new material provided by the modern team is impressive." Hopefully that means the mod will finally be released in the near future.


now for the question, is it free? or not?
dfcloud
post Sep 1 2010, 08:36 PM

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near future as in normal time or do they follow valve time?
bobohead1988
post Sep 1 2010, 08:48 PM

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This is what? 2 years already?
Kam Tze
post Sep 2 2010, 02:01 AM

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QUOTE(bobohead1988 @ Sep 1 2010, 08:48 PM)
This is what? 2 years already?
*
more than that
Parrot
post Sep 2 2010, 12:03 PM

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Who cares? I can wait, if the mod stays free.
bobohead1988
post Aug 8 2012, 12:11 PM

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Holy f*** this thread is dead for 2 years
Heres some gameplay footage

AbdullahCheng
post Aug 8 2012, 12:28 PM

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released alrdy or not?

im waiting Operation : Black Mesa

commanderz
post Aug 8 2012, 01:01 PM

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The mods still look dead.....
Fhaarkas
post Aug 8 2012, 01:16 PM

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About damn time.

http://forums.blackmesasource.com/showpost...8&postcount=164

There have been too many posts for me to reply to individually, but I'll go over the basic points I've seen crop up a bunch of times. I'll try to address everything as transparently as I can, because there's a lot of misinformation floating around.

Is this a leak? Was it released intentionally?

We had always been planning to release gameplay video(s) as part of the social media campaign, and we'd always hinted as such. Unfortunately, we ran into some difficulties while we were wrapping up the build (including several severe FPS drops and crashes) that delayed our plans for the media campaign and any gameplay videos. Once we got those sorted, we started to try to figure out what we could show off; the video that was posted to YouTube was a rough first cut outlining some possible action.

Someone showed someone else something they shouldn't have, and that someone else decided to share that something with the internet. And here we are today. Bottom line is that sooner or later, you were going to see what you saw; that's why we haven't tried to cover everything up or get it taken down. There's no conspiracy, we don't have any ulterior motives.

How old is the build of the game?

The build featured in the video is between four and five weeks old. The art assets, level design, lighting, sound effects and music, voice acting, weapons, gameplay mechanics, etc. are all basically final. You won't be seeing very many changes between what's in the video and what's in the final product.

Is the music actually in-game?

The music in the second half in the video is the actual song from the level, it hasn't been overlaid afterwards. It syncs up well with the action because it's been designed to; the song was specifically written for this area. The audio quality of the YouTube video doesn't do it justice though, and it sounds like the game's music volume was turned up too high while the video was recorded.
Why are there iron-sights in the game?
You can look down the sights of the .357 for a slight zoom and increase in accuracy at the expense of your rate of fire. It was a mechanic that was present in Half-Life: Deathmatch, but we've brought it into the singleplayer to help solidify the weapon's role. We've added an option to the main menu to completely disable that functionality, as a result of the feedback we've received from the video.

The .357 and crossbow are the only weapons that you can use the sights on, and they're for decent gameplay reasons. We aren't casualising or consolifying the mod; you don't have regenerating health, there aren't chest-high walls, you won't get strawberry jam on the screen when you're hurt, etc.

Why does everything look like crap?

The compression YouTube applies has blurred and darkened everything, even at 720p settings. You lose a lot of stuff like the scanlines on the HUD, the stars twinkling in the sky, the moonlight illuminating the launch pad and the hologram illuminating the control bunker, any real texture detail, outdoor characters, etc. I've got the original video at 1080p, and everything looks fine.

Why is the voice acting so bad?

Everything is intentional; the soldiers are meant to sound like over-the-top movie bad guys. We're not interested in trying to get you to empathise with the enemies.

Will this affect the plans for further media or the release?

It has, we're actually going to be moving some things forward. Time has never been on our side.

This post has been edited by Fhaarkas: Aug 8 2012, 01:16 PM
s7ran9er
post Aug 8 2012, 01:22 PM

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I've been playing Half-Life game for more than 20 times already, not sure if I can rush the whole game in a day. laugh.gif

But I'll take my time on this one. (If it ever get release)
Blackops981
post Sep 3 2012, 07:12 PM

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Oh wuts this?

http://www.blackmesasource.com/
noobfc
post Sep 3 2012, 07:20 PM

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i will wait few months again

to let them sort out additional bugs etc
Loto
post Sep 4 2012, 12:53 AM

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Nitpicking but the only thing that's bugging me about the mod is that the marines don't have their H.E.C.U voices anymore. That sh*t was intimidating, yo. And I liked the voices.

Though, so far so good it seems

This post has been edited by Loto: Sep 4 2012, 12:55 AM
commanderz
post Sep 4 2012, 01:37 AM

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They change the original soldier voice really sad
ulwan25
post Sep 4 2012, 12:35 PM

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argghhh what do I need before I can play this game? original Half Life 2 right??
defaultname365
post Sep 5 2012, 03:10 PM

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Black Mesa Source Completed - September 14 Release

http://www.blackmesasource.com/

user posted image

http://www.blackmesasource.com/bmrf-employment-letter.pdf

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QUOTE
Not only do the makers of Black Mesa share some of the same talent as original Half-Life creators Valve, but they also have the same problem with release dates. But it looks like the remake of the original Half-Life game is finally finished, and is due out on 14th September.

‘On September 14th you will see the first release of Black Mesa! This will include our re-envisioning of Half-Life all the way up to Lambda Core. We believe this is a great way to provide a complete-feeling 8-10 hour experience with a solid ending, make our fans happy and help us make the best overall game possible,’ wrote project leader Carlos Montrero on his forum.
The game will be free to download and you can already snag a copy of the soundtrack as a pay as you please purchase.

As you can see the remake isn’t quite finished, but the Lambda Core is the last stage of the game set on Earth, before the game takes a nosedive in quality amidst the controversial sections set in the alien world of Xen.

Montrero is still planning to update these sections, as well as recreating a version of the game’s original deathmatch multiplayer, but ‘instead of making you wait we are giving you Black Mesa as soon as it's ready!’

The project to create Black Mesa started in 2004, shortly after the release of Half-Life 2 and Half-Life: Source – an official update of the original game from Valve, that many fans were disappointed didn’t go further.

Despite being eight years in the making though Black Mesa is still coming out before Half-Life 3 has even been announced. The only Half-Life games Valve has released in the interim are 2006’s Episode One and 2007’s Episode Two (although technically Portal is set in the same universe).

There’s still no real clue as to when Valve intends to release the next official game, although the assumption is that they’ll skip ahead to Half-Life 3 and a new graphics engine rumoured to be called Source 2.


Interesting last bit there... and I sorta, kinda, probably thought the same too. "Source 2" will be Valve's take on the 8th generation gaming platform due late 2013.

Oh and as for "Black Mesa Source" - - holy sh** finally! rclxm9.gif It was years and years ago that they started.

This post has been edited by defaultname365: Sep 5 2012, 03:13 PM
commanderz
post Sep 7 2012, 12:56 AM

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Source 2 .....maybe can beat crisis 3 graphic **

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