To avoid confusion among gamers. I present you the finalised rules of SMM Grand Finals.
» Click to show Spoiler - click again to hide... «
Game Format:
Game Version: v6.57b
Competition Method: 5 vs. 5
Tournament Structure: BO1 in group stage with 8 groups. First and second place in groups reaches top 16. Top 16 onwards will be BO1 double elimination until the Grand Finals. Grand Finals BO3 with 1 game advantage for WB winner.
Match Length: Until a winner is decided
Match Winner: The player who completely destroys the opponent’s Ancient or if the opponent surrenders.
Coin Toss
The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) Draft order
The side that losses in the coin toss can choose the latter.
Hero drafting:
The team that starts off the drafting will have 1min 30secs to decide on the 1st hero, after which next team also gets 1min 30secs to choose their 1st hero. This process is repeated until all the heros are selected.
Team that fail to pick their hero within 1min 30secs, their turn will be skipped.
Teams who failed to pick their heroes will be given 30 seconds at the end of the drafting session to draft their remaining heroes. After the time limit has been reached, the undrafted hero slot will be replaced with "Random".
If any team is found to have any hero which is selected differently from what was decided earlier, the referee has to be informed immediately. Team which made the mistake of selecting the wrong heroes after game starts will be penalised (Warning or Game Loss).
In any situation when any team did not select their heroes according to what they have decided, referee will use the heroes’ selection list recorded to verify if that team is guilty of making the mistake. Then referee award warning or game loss if the team is found guilty of making the wrong selection.
Game Mode: Extended League Mode. (-Ap mode will be typed in-game)
1. Both teams will be allowed to take out up to 4 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 4 heroes limit and their turn to take out the heroes will be void.
1. Team one will take out / skip the chance : 1 hero
2. Team two will take out / skip the chance : 1 hero
3. Team one will take out / skip the chance : 1 hero
4. Team two will take out / skip the chance : 1 hero
5. Team one will take out / skip the chance : 1 hero
6. Team two will take out / skip the chance : 1 hero
7. Team one will take out / skip the chance : 1 hero
8. Team two will take out / skip the chance : 1 hero
A maximum of (but may not up to) 8 heroes can be taken out before the drafting session happens. After the taking out draft finishes , teams will proceed to pick the heroes for the game.
2. Picking heroes: 1-2-2-2-2-1
1. Team one will pick: 1 hero
2. Team two will pick: 2 heroes
3. Team one will pick: 2 heroes
4. Team two will pick: 2 heroes
5. Team one will pick: 2 heroes
6. Team two will pick: 1 hero
Game Play
1. Sharing:
. Sharing of item is allowed as long as the game permits.
. It is not allow to suicide to pass Rapier intentionally.
. Sharing control is allowed
2. Item Limitations :
. No item is restricted.
3. Backdoor
In light of exploits from the latest version (6.56) of the game, the administration decides to DISALLOW BACKDOOR for this tournament.
4. Hero Limitations
. No hero is restricted in the draft.
Detail reference on the administration for the above rule.
1. Towers are not to be hit without creep support unless it is deniable by the opponent. All other structures are not to be backdoored without creep support although it is deniable. If you reached the building with creeps you are though allowed to continue attacking it even if the creeps are killed.
2. If you reached the opponents base together with allied creeps, you may attack all buildings, and you do not have to cancel your attack if your creeps have been killed.
3. When a backdoor occurs, the marshals will judge based on the intentions of the offender and the severity of the offence. When deemed to be intentional, a warning or a default game loss will be given out.
A team with 3 accumulated warnings in a game will be given a default game loss.
4. Winning: Completely destroy the tree or the throne of your opponent or your opponent concedes the game
Rules and Regulations:
General Rule:
· Registration form
There will only be 2 reserve slots for the tournament. Teams can only use the players written in the registration form. If the reserve slot has not been written, the name can be fill in later and cannot be altered after that.
Tournament Rule:
(*Note: Teams that broke the following rules and regulation would be disqualified. This decision would be made by the Chief Marshal)
1: Gamers must report to the respective game zone 10 minutes before the match. Participants who are late for more than 10 minutes will be disqualified.
2: Abusive behavior towards the staff will result with a permanent ban in which no foul language can be used to the opponents.
3: The Game Marshal has the authority to take disciplinary actions, as from the moment he enters the field of play until he leaves the field of play after the final whistle.
4: Once fixtures are fixed, neither delayed nor postponement will be allowed.
5: Dress Code: Minimum dress code should be T-shirts & Jeans/Pants with covered shoes. The following will not be allowed into the tournament area: 1) Slippers 2) Torn Jeans 3) Shorts 4) Singlet
Disconnections:
1. Teams are persuaded to save their games frequently during a match in order to compensate for disconnects.
2. Disconnect before a hero has been killed (First Blood): match restart\
3. Disconnect after a hero has been killed: remake from the save game.
4. The teams must save game right after first blood
5. To account for the various situations of drops that may arise, the final decision will be decided by the marshal in charge after a detailed discussion with the team leaders involved using the below rules as reference.
6. If team 1 have killed 5+ heroes more than team 2 during the period of the last save game and the disconnection, then the disconnect is in the favor of team 1.
For example:
- At the time of the save game the score is 35-35
- At the time of the disconnection the score is 42-37 for team 1
- Since team 1 have killed 5+ heroes more than team 2, team 1 may now chose whether to continue the match or remake from the save game.
7. A tower counts for 3 kills when calculating this, an Aegis counts for ½ a kill rounding down, a rax counts for 5 kills.
8. If neither team is in advantage then an admin should be consulted, unless teams can agree to a decision by themselves.
9. After a remake all players have to pick the same heroes as before, and must go to the same starting lane. On initial creep contact, the players may change lane.
10. It is allowed to use a disconnected hero, but it is not allowed to give his items to other players. The items may either stay on the disconnected hero, or be sold so the money is dispersed among the remaining players.
Abuses & Exploitation
1. A player is allowed to play for 1 team for the entire duration of the tournament. Any substitutes for a team must be approved by a senior marshal before the game starts.
2. Pause Abuse (Warning or Game Loss):
From the point after hero selection process is completed, pausing without any valid reason is disallowed.
3. Bugs Exploitation (Warning , Game Loss or Disqualification):
No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants/Teams are expected to know what these are.
Examples of Bugs:
* The Obsidian Destroyer bug in 6.56.
* Creep pulling is considered a tactic and therefore is NOT considered a bug.
*Earthshaker Fissure is not allowed to block the entrance and exit of bases.
4. Penalties Awarded:
Warning: After warning is given games goes on. If two warnings are accumulated then the team will be ejected from the tournament upon receiving the two warning.
Game Loss: Game loss given to a team mean the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.
5. No foul language throughout the tournament. (Warning or Game Loss or Disqualification):
6. Player could immediately inform the Game Marshal if he/she finds out that a member of the match has violated a rule. Immediate actions will be taken by the game marshal.
7. Any complaints from teams that signed the confirmation slip would not be entertained, any complaints must be done before so.
8. We seek everyone’s cooperation to the rules and hope that by implying the rules to the league, everyone can have a fair game and most importantly, have greater fun.
The Final Team List:
» Click to show Spoiler - click again to hide... «
Invited Teams:
1. Fnatic
2. Rush3d
3. Ehome
4. CANT
5. SG.Mineski
6. Impreza
7. Evo-Xtc
8. PMS Asterisk
9. PMS Nyx
Qualified Teams:
10. Kingsurf
11. Cybertime (Hiphop)
12. Cybertime (Achilles)
13. v2'mKvL
14. U.C.P.R.O.'tBun w4si
15. Penang ICE
16. Gizmo Mix
17. ENSP-Freedom
18. NGL
19. PGA
20. Vs2
21. Fn'Bkt
22. Imbanology
23. WLY2
24. Glow
25. DNA-SK
26. Bazooka
27. Surf Empire
28. Ftz
29. BGL
30. F'day
31. Say-Thanks
32. Fishnet Miao
33. Show Net
34. Survivor.
35. Re'
36. FC
37. VrDb
38. V-Gust
39. NC1
40. Ice-butter
41. gp2
42. The Net
43. Ice 2
44. Epic
45. Fishnet Eternal.
Note:
1.The rules will be updated accordingly pending new exploits found in the map. There are rumours of people using my name to spread fake rules around. We urge everyone to refer to the rules presented by myself and the MY Gaming team as Final and the only avenue of query for it.
2. To summarise :
i) Kunkka is
not auto bannedii) Pulling creeps are part of the game and will
not be restricted iii) Backdoor is
not allowed (refer to details inside the rules)
iv) Item
no limit.v) Earthshaker Fissure is
not allowed to block the entrance and exit of bases.
vi) Map version :
6.57b3. Discuss and provide constructive suggestions here. Any updates to the rules will be announced in a new post here by myself or the My Gaming team followed up by a revision of the main rules in the spoiler above.
4. Seedings and Brackets arrangements will be announced soon.
Final Winner List:» Click to show Spoiler - click again to hide... «
1. Ehome (China)
2. Evo-Xtc (Singapore)
3. CaNt (China)
4. Kingsurf (Malaysia)
5. Fnatic (Indonesia)
6. Survivor (Malaysia)
7. U.C.P.R.O. Tbun w4si (Malaysia)
8. Progamers Arena (Flizzardo Team)
All related coverage (Brackets, replays and results) can be found at these links
Dota-Allstars SMM CoverageMYMYM SMM CoverageThe Marshal team would like to extend its sincerest thanks to all parties that made this fantastic event a reality. We certainly hope that our efforts contributes to the ongoing E-Sports revolution in the country and region. Hope the players and the supporters had fun for the entire duration of the tournament and we shall see you again next year.
This post has been edited by underminer: Nov 29 2008, 08:37 AM