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 Gamers, Piracy & The Industry, Why most gamers dont buy original?

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xxWraitHxx
post Nov 3 2008, 05:00 PM

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QUOTE(wonghanjiang @ Nov 3 2008, 02:54 AM)
TS are so stupid for asking this question there r no such things that where gamers in Malaysia are mostly students and young adults aging from 16-28. Their age also represents their purchasing power, having an average of RM800-RM1600 to spend monthly.

Did u make a survey first before u post ? and one more things any wrong if we purchase pirated software ? did everyone spend their money on game and don't spend on their food? U better thinks about it TS life and virtual reality are not same
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I was enjoying reading the thread till i saw this and laughed. LOLX.

It's against the law?

Overall i think now there are more gamers out there who are willing to save and fork out that money to buy ori, provided the game is gud of coz. If you look at it historically, compared to 5-10 years back, practically everone bought pirated. It was a rarity to find shops that sell ori games, and even if they do, it was relatively minimal.

From a personal experience back then when i was a student i couldn't and wouldn't spend RM150 for original games. Fact is, it is too expensive, then there and now. The only difference that i can think of now is that overall the younger generation now has better purchasing power.

Fast forward to now and if you ask me whether i would go all out to buy ori... the answer is prolly no. Why? Simply bcuz I don't have the $ to spend on a powerful rig that can support current/future games. Even if i managed to get a rig, i wld prolly be too broke to buy games. And if $ wasn't a question in the first place, then there wouldn't be a need to deliberate between ori & pirated. XD

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