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 Gamepath Ping Lowering Services, Looking to sponsor teams and guilds!

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Falk
post Sep 30 2008, 11:11 PM

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I have no idea what you guys are trying to imply with the tank/healer special treatment, but whoever came up with that idea should be shot in the head. There's absolutely no reason that kind of divide should exist. Tanks and healers are hardly the delicate, oh-god-I-can't-farm-and-my-raiding-costs-are-higher-because-I-pot flowers they used to be. Get rid of that restriction.

And no, I'm not DPS. I main tank for Tsunami.

This post has been edited by Falk: Sep 30 2008, 11:13 PM
Falk
post Oct 3 2008, 05:13 AM

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QUOTE(ekwk @ Oct 3 2008, 12:58 AM)
Hi, the reason why we sponsor the tanks and healers are because they are most crucial to the survival of a boss attempt.

A tank with Gamepath will generate more threat and healers with Gamepath will be able to heal more responsively and thus it ensures better overall survival of the whole raid.

I would like to sponsor the whole raid however this is not quite possible due to the massive number of players that will be taking up my sponsorship therefore this is the best workable option I have at this moment.
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Not having enough resources is a valid reason.

However as a service you should know your target market, in the sense that at the highest levels of progression it has very very little to do with just the tank and healers any more. If your priests don't dispel on Felmyst, you wipe. If your DPS can't manage conflagarate on Twin Eredar, you wipe. If a mage is so much as one second late in spellstealing a buff in M'uru, I become charred bear kabob from taking a bunch of fireballs.

Also, I don't buy generating more threat with a lower ping. Not in the least. tongue.gif

Edit: An alternative I'd like to suggest would be officers, rather than tanks and healers. People who have a higher attendance percentage would likely give the most benefit to a raid force given limited spots for sponsorship.

This post has been edited by Falk: Oct 3 2008, 05:15 AM
Falk
post Oct 6 2008, 10:50 PM

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Last I checked there were four guilds on Thaurissan with KJ down, transfers into Thaurissan notwitstanding.

Falk
post Oct 6 2008, 11:35 PM

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Well, yeah. Don't get me wrong - my previous post came up a little antagonistic, and for that, I apologize.

It's awesome that Gamepath is stepping up and offering sponsorship to help bolster the local community (Even if I disagree about the DPS vs tank/healer split). It's awesome that there are Malaysian guilds progressing through Sunwell. Just keep the facts straight, is all I'm saying. A yes means yes, a no means no, etc.

JFYI, not just Nagrand - most of the PvExile forefront guilds jumped at the chance to get onto Thaurissan. It was pretty much a do-or-die deal when you think about the long term repercussions of being stuck on a PvE server with a dwindling recruitment pool.


Added on October 6, 2008, 11:45 pmAlso, as to SSH tunneling, how effective it is, the risks, etc, all I have to say is - on one hand, the PvE aspect of the game is playable without, all the way up to and through Kil'jaeden. There isn't anything in the game PvE-wise that is physically impossible to pull through with a 500-600ms ping barring original Reliquary of Souls which had a combination of abilities that required an interrupt in ~0.3 secs.

On the other hand, where there are tunneling/proxy services that are affordable and reliable, you'd be crazy -not- to subscribe to one. The sole reason I'm not jumping all over the opportunity for free sponsorship right now would be I'm pretty satisfied with my current private SSH I'm sharing with a bunch of friends.

It's not just a question of average ping. SSH tunnels are very, very noticably less spiky. A 400ms on an SSH on a bad day means you'll be constantly getting 400ms. Compare this to without - if the in-game latency meter is showing 400ms, chances are you get a lot of little spikes where responsiveness can jump to twice as high as the displayed value. This is unfortunately a side effect of the default connection protocols that WoW uses, as well as non-optimal routing across the ocean. SSH on normal occasions will drop your ping to 220-280ms, where 220 is pretty much almost as low as physically possible for a round trip of information across the globe.

Regarding getting account actioned, don't do anything stupid (like rapidly getting on and off the proxy while levelling, for example, sup powerlevelling flag triggers), and you won't get banned. It's just that simple. I hate to be brutally honest, but Asians have a tendency to do a -lot- of stupid things online, and getting banned due to appearing on a proxy IP is probably one of the lowest down on the list of reasons people around here get banned. Treat your account like how you treat your genitals, and things will be fine.

This post has been edited by Falk: Oct 6 2008, 11:49 PM
Falk
post Oct 8 2008, 09:05 PM

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Get ahold of a trial.

 

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