alot of racial have change as well...
for hordies:
Orc
- Hardiness now reduces the duration of stun effects by 15%(change... i rather have the old ones)
Troll
- Racial Passive "The Voodoo Shuffle": Reduces the duration of all movement impairing effects by 15%.
- Berserking: no longer has an activation cost of energy/rage/etc
Undead
- Shadow Resistance: reduces the chance to be hit by Shadow spells by 1% (yes, this is lower than the other resistance racials)(even 1 % less than draenei, guess most blizz play allies)
- Will of the Forsaken: removes any fear, sleep, or charm effect (no longer has a lasting immunity).(i can still accept this)
Tauren
- Endurance: now scales based on base health, to be tuned to approximately a 5% heath increase if the player were wearing green quality gear(something tauren warrior tank cheer about.
- Nature Resistance: reduces the chance to be hit by Nature spells by 2%
Blood Elf
- Mana Tap: ability removed (partially integrated into Arcane Torrent)
- Arcane Torrent: restores 15 energy, 15 runic power, or 6% of mana to the Blood Elf (along with the current 2s silence effect)
- Magic Resistance: reduces the chance to be hit by spells by 2%
for allies:
Human
- Perception: changed to a passive, now grants one character level of passive stealth detection(buff/normalize)
- The Human Spirit: spirit bonus lowered to 5%
- Racial Passive "Human Supremacy": The dominance of Humanity is evidenced by having one more racial bonus than normal. Actually, make that two counting this one. (just a tooltip, no actual functionality)(What The Hell?)
- Racial "The Fall of Humanity": Feign death which may trick enemies into ignoring you. Any threat is restored versus enemies still in combat upon cancellation of this effect. 5min cooldown (LOL! very funny name)
- "The Fall of Humanity": removed (oh...)
- Every Man for Himself: Removes all movement impairing effects and all effects which cause loss of control of your character. This effect shares a cooldown with other similar effects. cooldown is 3 min (extra twinket slot for humans, and does sound better than "The Fall of Humanity", blizz should have rename it like: Heroic courage)
Gnome
- Escape Artist: the freeing effect can no longer be resisted
- Arcane Resistance: reduces the chance to be hit by Arcane spells by 2%
Night Elf
- Quickness: reduces the chance to be hit by melee or ranged attacks by 2%
- Nature Resistance: reduces the chance to be hit by Nature spells by 3%
- Shadowmeld: Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect."
(can use in combat... when you think stealth warrior is annoying enough... think again)
Dwarf
- Frost Resistance: reduces the chance to be hit by Frost spells by 2%
- Racial Passive "Mace Specialization": Expertise with Maces and Two-Handed Maces increased by 5.
Draenei
- Gift of the Naaru: The amount healed is increased based on the caster's Spell Power or Attack Power, whichever is higher. This ability does not lose casting time from taking damage.(finally... a reason to use it)
- Shadow Resistance: reduces the chance to be hit by Shadow spells by 2%
11.13.2008 WoTLK
Sep 19 2008, 07:31 PM
Quote
0.0174sec
0.38
6 queries
GZIP Disabled