Time : 9:30 am
Venue : Amazone CyberCafe
Slots : No team limit this time!!
Registeration fees : Rm25 per team
Register at cc counter by presenting ur students ID cards(TARC or UTAR)
Champion : RM600
1st Runner up : RM300
2nd Runner up : RM100
For more enquiries : Post here
Or
Contact
Kaelvin - 016 -2372327
Soon Tarh - 0167114889
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Game Format
Game Version: v6.52e
. Competition Method: 5 vs. 5
. Tournament Structure: Single elimination; bo1 matches (1st round, Quarter Final), bo3 matches (Semi-finals and Final)
. Match Length: Until a winner is decided
. Match Winner: The player who completely destroys the opponent Ancient or if the opponent surrenders.
-Coin Toss
The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) Draft order
The side that losses in the coin toss can choose the latter.
-Heroes drafting:
- The team that starts off the drafting will have 1min 30secs to decide on the 1st hero, after which next team also gets 1min 30secs to choose their 1st hero. This process is repeated until all the heroes are selected.
Team that fail to pick their hero within 1min 30secs, their turn will be skipped.
- If any team is found to have any hero which is selected differently from what was decided earlier, the referee has to be informed immediately. Team which made the mistake of selecting the wrong heroes after game starts will be penalised (Warning or Game Loss).
In any situation when any team did not select their heroes according to what they have decided, referee will use the heroes?selection list recorded to verify if that team is guilty of making the mistake. Then referee award warning or game loss if the team is found guilty of making the wrong selection.
-Game Mode: Extended League Mode. (-Ap mode will be typed in-game)
1. Both teams will be allowed to take out up to 4 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 4 heroes limit and their turn to take out the heroes will be void.
i. Team one will take out / skip the chance : 1 hero
ii. Team two will take out / skip the chance : 1 hero
iii. Team one will take out / skip the chance : 1 hero
iv. Team two will take out / skip the chance : 1 hero
v. Team one will take out / skip the chance : 1 hero
vi. Team two will take out / skip the chance : 1 hero
vii. Team two will take out / skip the chance : 1 hero
viii. Team two will take out / skip the chance : 1 hero
A maximum of (but may not up to) 8 heroes can be taken out before the drafting session happens. After the taking out draft finishes , teams will proceed to pick the heroes for the game.
2. Picking heroes: 1-2-2-2-2-1
i. Team one will pick: 1 hero
ii. Team two will pick: 2 heroes
iii. Team one will pick: 2 heroes
iv. Team two will pick: 2 heroes
v. Team one will pick: 2 heroes
vi. Team two will pick: 1 hero
Game Play
1. Sharing:
. Sharing of item is allowed as long as the game permits.
. It is not allow to suicide to pass Rapier.
. Sharing control is allow
2. Item Limitations :
. No item is restricted.
3. Backdooring in games is allowed.
4. Winning: Completely destroy the tree or the throne of your opponent or your opponent concedes the game
Abuses & Exploitation
1. A player is allowed to play for 1 team for the entire duration of the tournament. Any substitutes for a team must be approved by a senior marshal before the game starts.
2. Trees Trapping (Disqualification):
Trapping enemies in trees intentionally is not allowed.
3. Pooling (Warning or Game Loss):
No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teammates. Items bought with the player's own money can only be carried or sold by him.
This rule only applies to players on the same team. Players can pick up items dropped by their opponents. Sharing of allowable items are allowed to be transferred but not sold.
4. Pause Abuse (Warning or Game Loss):
During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed.
5. Creep Blocking (Disqualification):
Creep blocking is not allowed but creep slowing is allowed. Blocking here refers to the prolonged blocking of creeps to disrupt their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.)
6. Bugs Exploitation (Warning , Game Loss or Disqualification):
No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants/Teams are expected to know what these are.
Examples of Bugs:
Earthshaker using Fissure to target out of the edge of the map. Results in a fatal error in some instances. Any players found doing this will be disqualified.
Black King Bar cannot be shifted or dropped. Any players found doing this will be disqualified.
7. Penalties Awarded:
Warning: After warning is given games goes on. If two warnings are accumulated then the team will be ejected from the tournament upon receiving the two warning.
Game Loss: Game loss given to a team mean the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.
8. No foul language throughout the tournament. (Warning or Game Loss or Disqualification):
9. Player could immediately inform the Game Marshal if he/she finds out that they have made a wrong item. An immediate surrender of the fault will be handled by game marshal accordingly. (Warning & Disqualification).
10. Any complaints from team that signed the confirmation slip would not be entertained, any complaints must be done before so.
11. We seek everyoneî–¸ cooperation to the rules and hope that by implying the rules to the league, everyone can have a fair game and most importantly, have greater fun.
By participating in this tournament, participants fully and unconditionally agree to accept and to be bound by the aforesaid terms and conditions of the tournament and the decision of AMZ which is final.
Dengan menyertai pertandingan ini , peserta bersetuju sepenuhnya dan tanpa syarat untuk menerima dan terikat dengan terma dan syarat pertandingan yang dinyatakan tadi, dan keputusan AMZ adalah muktamad
*extracted and edited from SMM dota tourney rules
Game Version: v6.52e
. Competition Method: 5 vs. 5
. Tournament Structure: Single elimination; bo1 matches (1st round, Quarter Final), bo3 matches (Semi-finals and Final)
. Match Length: Until a winner is decided
. Match Winner: The player who completely destroys the opponent Ancient or if the opponent surrenders.
-Coin Toss
The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) Draft order
The side that losses in the coin toss can choose the latter.
-Heroes drafting:
- The team that starts off the drafting will have 1min 30secs to decide on the 1st hero, after which next team also gets 1min 30secs to choose their 1st hero. This process is repeated until all the heroes are selected.
Team that fail to pick their hero within 1min 30secs, their turn will be skipped.
- If any team is found to have any hero which is selected differently from what was decided earlier, the referee has to be informed immediately. Team which made the mistake of selecting the wrong heroes after game starts will be penalised (Warning or Game Loss).
In any situation when any team did not select their heroes according to what they have decided, referee will use the heroes?selection list recorded to verify if that team is guilty of making the mistake. Then referee award warning or game loss if the team is found guilty of making the wrong selection.
-Game Mode: Extended League Mode. (-Ap mode will be typed in-game)
1. Both teams will be allowed to take out up to 4 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 4 heroes limit and their turn to take out the heroes will be void.
i. Team one will take out / skip the chance : 1 hero
ii. Team two will take out / skip the chance : 1 hero
iii. Team one will take out / skip the chance : 1 hero
iv. Team two will take out / skip the chance : 1 hero
v. Team one will take out / skip the chance : 1 hero
vi. Team two will take out / skip the chance : 1 hero
vii. Team two will take out / skip the chance : 1 hero
viii. Team two will take out / skip the chance : 1 hero
A maximum of (but may not up to) 8 heroes can be taken out before the drafting session happens. After the taking out draft finishes , teams will proceed to pick the heroes for the game.
2. Picking heroes: 1-2-2-2-2-1
i. Team one will pick: 1 hero
ii. Team two will pick: 2 heroes
iii. Team one will pick: 2 heroes
iv. Team two will pick: 2 heroes
v. Team one will pick: 2 heroes
vi. Team two will pick: 1 hero
Game Play
1. Sharing:
. Sharing of item is allowed as long as the game permits.
. It is not allow to suicide to pass Rapier.
. Sharing control is allow
2. Item Limitations :
. No item is restricted.
3. Backdooring in games is allowed.
4. Winning: Completely destroy the tree or the throne of your opponent or your opponent concedes the game
Abuses & Exploitation
1. A player is allowed to play for 1 team for the entire duration of the tournament. Any substitutes for a team must be approved by a senior marshal before the game starts.
2. Trees Trapping (Disqualification):
Trapping enemies in trees intentionally is not allowed.
3. Pooling (Warning or Game Loss):
No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teammates. Items bought with the player's own money can only be carried or sold by him.
This rule only applies to players on the same team. Players can pick up items dropped by their opponents. Sharing of allowable items are allowed to be transferred but not sold.
4. Pause Abuse (Warning or Game Loss):
During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed.
5. Creep Blocking (Disqualification):
Creep blocking is not allowed but creep slowing is allowed. Blocking here refers to the prolonged blocking of creeps to disrupt their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.)
6. Bugs Exploitation (Warning , Game Loss or Disqualification):
No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants/Teams are expected to know what these are.
Examples of Bugs:
Earthshaker using Fissure to target out of the edge of the map. Results in a fatal error in some instances. Any players found doing this will be disqualified.
Black King Bar cannot be shifted or dropped. Any players found doing this will be disqualified.
7. Penalties Awarded:
Warning: After warning is given games goes on. If two warnings are accumulated then the team will be ejected from the tournament upon receiving the two warning.
Game Loss: Game loss given to a team mean the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.
8. No foul language throughout the tournament. (Warning or Game Loss or Disqualification):
9. Player could immediately inform the Game Marshal if he/she finds out that they have made a wrong item. An immediate surrender of the fault will be handled by game marshal accordingly. (Warning & Disqualification).
10. Any complaints from team that signed the confirmation slip would not be entertained, any complaints must be done before so.
11. We seek everyoneî–¸ cooperation to the rules and hope that by implying the rules to the league, everyone can have a fair game and most importantly, have greater fun.
By participating in this tournament, participants fully and unconditionally agree to accept and to be bound by the aforesaid terms and conditions of the tournament and the decision of AMZ which is final.
Dengan menyertai pertandingan ini , peserta bersetuju sepenuhnya dan tanpa syarat untuk menerima dan terikat dengan terma dan syarat pertandingan yang dinyatakan tadi, dan keputusan AMZ adalah muktamad
*extracted and edited from SMM dota tourney rules
Bracket
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Round 1
Amazone Vs Gibs(10AM)
Freak Vs Wish(10AM)
JGL Vs Last Team(10AM)
PPJH Vs Xiao(10AM)
Legend Vs AIB1(11.30AM)
PLD Vs DNA-SK(11.30AM)
DJ vs Unknown(11.30AM)
CNN(Walkover)(1.30PM for Round 2)
This post has been edited by sHirO-: Aug 15 2008, 11:44 PM
Jul 29 2008, 02:21 PM, updated 18y ago
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