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 Final Fanboi Fantasy XIII (360), and its region lock too! :D

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dynames07
post May 7 2009, 09:20 AM

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Well, perhaps this game will simply use all available threads at near 100%. Of course if it's doing in 130 instructions what could be done in 20, then there is certainly room for improvement even if you claim it's using 100% of the PS3s power. Thing is, if it looks just as good on the 360 as it does on the PS3 when the PS3 version is being maxed out, then either the PS3 is weaker overall than the 360, or the more likely option the compiler still sux for the PS3 and is an inefficient pain, hence one more reason there are more games for the 360. Even though the Cell is superior for raw number crunching to the 3 core chip in the 360, Cell is really just one true CPU core with 7 small number crunchers while the 360 has three Power PC cores that can handle 6 threads of vector math, AI, and game engine logic.

One should also consider that the GPU in the PS3 is a basically modified GeForce 7800, and that much of it's claimed 1.8 TFlop processing power is for fixed function math like dealing with triangles and fixed function fog effects. The combined power of its shaders is much closer to like 200 GFLOPS. With the universal shader architecture of the 360 it is more efficient in shader power as opposed to the PS3 which has separate pixel and vertex shaders.

IT will be interesting to see the results when this game comes out. Will the PS3 prove it's worth the price premium over the 360 as a gaming system, or will that price premium just be for having a blu ray player? Will the 360 prove it can give smooth gameplay while making images just as good, or almost as good, as the PS3?

dynames07
post May 7 2009, 01:04 PM

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QUOTE(gundamalpha @ May 7 2009, 12:15 PM)
XBox of course can't handle FF13, but since SE announced FF13 for XBox360 then it is going to happen.. unless they decided to can it all of a sudden
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this shit is funny… you’re all fighting over which version of the game is “going to be best”.. it’s not out yet, so all you can really do is speculate.

way back when i played ps exclusively i loved the ff games, wii is still one of my all time favorite games, my best mate prefers wii, but neither of us focus on the fact that they are different games at all. it’s personal choice and interests that drive what a person like to play.

as a 360 owner, i don’t think i will mind if there are any differences between the platforms. when gta 3 and vice city finally got released on the original xbox, the picture quality was better than that on the ps2. however the gameplay was much of a muchness. the aiming while driving was a pain in the arse, but that has been much improved with the button locations on the 360. i also remember that when silent hill 2 came out on the 2 consoles it had it’s differences, xbox had an entire mini game tagged onto the end that ps2 didn’t. is anyone still pissed about this? god i hope not…

i bought my 360 because of one game, halo. i love the series. can’t wait for odst to come out. i’m sure there are other people out there in the same boat as me, they bought for a specific game that wasn’t released on another console. i love the fact that something i love from my past is coming to something i love now. i really don’t think multiple discs for my console of choice will be a problem, if the gameplay is good, then what is there to really worry about…

 

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