
The Art and Making of Star Wars: The Force UnleashedWritten by Haden Blackman
Edited by Brett Rector
Foreword by Hayden Christensen
Format: Trade Paperback, 224 pages
On Sale: August 19, 2008
Price: $29.95
ISBN: 978-1-933784-25-0 (1-933784-25-3)
ABOUT THIS BOOK
The Star Wars saga continues! The Force Unleashed: Art of the Game chronicles the four-year development of the anxiously awaited, action-packed video game (releasing April 2008) developed by LucasArts from conception to completion. The book reveals innovative game design concept and images, three-dimensional renders, and behind-the-scenes photos. The Force Unleashed game casts players as Darth Vader's "Secret Apprentice" and promises to unveil new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the unexplored era between Star Wars Episode III: Revenge of the Sith and Star Wars Episode IV: A New Hope. The game re-imagines the scope and scale of the Force by taking full advantage of new technologies that will be seen and experienced for the first time, such as Digital Molecular Matter (DMM) by Pixelux Entertainment and euphoria by NaturalMotion Ltd., paired with the powerful Havok Physics system. These new technologies create gameplay only possible on the new generation of consiles. DMM incorporates the physical properties of objects in the environment so that every element reacts exactly as it should--wood breaks like wood, glass shatters like glass, Felucian plants bend in their unique way, and more. Meanwhile, as a revolutionary behavioral-simulation engine, euphoria enables interactive characters to move, act, and even think like actual human beings, adapting their behavior and resulting in a different response every single time. Well before its release, The Force Unleashed game is already buzzing on blogs and gamer websites, at gamer conferences, and among Star Wars fans. LucasArts is fully backing the promotion of the game to the tens of millions of Star Wars fans around the world.

original cover art.
Added on September 6, 2008, 10:34 amQUOTE(zhenyang @ Sep 6 2008, 10:16 AM)
all new trailer of The Clone Wars animated series
http://www.cartoonnetwork.com/clonewars/nice info
thanks for sharing.
Added on September 7, 2008, 2:46 ami3DTutorials releases “Mastering the Art of ICE Volume I: Breaking the ICE”i3DTutorials has announced their latest training product for SOFTIMAGE|XSI, called "Mastering the Art of ICE Volume I: Breaking the ICE ". This latest offering from the growing i3DTutorials library of SOFTIMAGE|XSI training products, teaches artists how to use one of the most stunning features of SOFTIMAGE|XSI 7, the new Interactive Creative Environment, known as ICE.
Approaching ICE from an artist’s point of view, learn to harness the power of ICE step by step. Learn about the ICE Tree, the tools and features that give the artist more power than ever before with ICE’s amazing workflow. Learn to work with nodes, compounds, simulations, caching, optimization, forces, and how to take advantage of the new volume shaders in SOFTIMAGE|XSI 7, which will take your visual effects work to a completely new level.
Upon completing your training with the fundamental techniques and tools of ICE, you will be taken through the entire process of putting all your newfound knowledge to use in an actual production scene. By taking you through the entire production process and showing you how the tools you learned apply to industry work, artists will go beyond a simple “introduction” to ICE through a more profound learning structure.
“Mastering the Art of ICE Volume I: Breaking the ICE” teaches the techniques needed to take advantage of the power of ICE and opens new possibilities to artists previously available only to programmers.
This post has been edited by cymon: Sep 7 2008, 02:46 AM