yup. you were right houdini , modo or softimage user is quite rare in malaysia.
mostly 3d max or maya.
i still figure out the maxwell render. it is really time eater.
but the result quite amazing.
Added on August 29, 2008, 7:51 pm
This is the opening day at NVISION in San Jose, CA, the amassed crowd moved into the darkened exhibit rooms ahead, where we found, among other attractions, the French based ESWC (Electronic Sports World Cup) Tournament. Teams traveled from all over the world to compete for a substantial cash award. Upon entering the vast room, you see nothing but dark and saturations in light of every hue, flashing off the faces of gamers intent on wining the prize. Wearing headsets for the audio, the room was a fury of clicking, the occasional color shift of splattering virtual blood, a fleeting look of satisfaction before the drive to continue took over again. Either on LAN tournaments or over the Internet, two players or teams per country come to compete creating a large number of participants. The event has been in France since 2003, and this was the first time it had been elsewhere. Most of the PCs were dedicated for the most popular game called Counter Strike. Those players get the most prestige, and therefore the most money.
One volunteer assistant said the prize was $50,000 for men and about $35,000 for women. The difference was apparently due to the lack of female competitors and related sponsors. According to Louise Thomsen, nickname ‘Aurora’ of the MYM.CS team, who traveled all the way from Sweden, Denmark, and Norway for this event, “There are more males than females, so if you look at the ratio, the chances of finding better guys in one group is better than finding girls at the same talent level.” Blinking in the bright sun, the girls in pink were a stark contrast to the intensity inside where row upon row of teams or individuals from around the world competed.
The tournament took up an enormous space and the exhibition had yet to open, so I went over to see the Keynote speaker with his list of impressive guests and demos. The sheer size of the event required the Center for Performing Arts. 3D glasses waited on each of the seats. The mayor of San Jose first greeted the attendees and thanked NVIDIA for recognizing Silicon Valley as the location for this event.
Then out came co-founder, president, and CEO of NVIDIA, Jen-Hsun Huang. He took the stage with his assorted guests for the next 90 minutes, sharing insights about the innovation of the GPU in the last 10 years. The computational ability has reached the teraflops. “To put that into perspective, a teraflop is equal to 1000 Cray X-MPs. He talked about Folding@Home, a Stanford project that, in shared cooperation with public volunteers and their 2.61 million, representing 288 teraflops, computing the massive information to better simulating protein folding.
Huang went on to introduce Peter Stevenson, the COO of RTT to discuss the sold out but not yet built Lamborghini, a 1.5 million dollar sports car that sold on the real time video alone. Raytracing on the car was so perfect that even the headlights, design by jewelry designers, were completely correct.
Huang went on to give some background on Google Earth and how it developed into what it is today, and used that as a launching point to extol the widespread use of MMOG’s. or Massive Multiplayer Online Games, a form of entertainment that now has roughly 100 million active players. He said that analysts project that in another ten years there will be 2.5 billion PC users, and out of that, one of every three people will be involved in virtual worlds.
Other guests to steal the show was Tricia Helfer of Battlestar Galactica who shared some funny tales about working with virtual actors; and Buzz Aldrin, one of the first men to step out onto the moon. He was there to introduce a screening of the 3D 'Fly me to the Moon.'
A demo with the CTO of Sport Vision’s technology gave an overview of how the graphics are added to the screen during sporting events. Football fields were measured via camera to provide all the information needed to change the point of view to a quarterback to show instant playbacks from various angles. Racecars had wind tunnels reaching out behind them to show resistance using computational fluid dynamics.
One of the most interesting to me was a demo using HDR and merging multiple exposures in a program called Photosynth. Joshua Edwards from Microsoft gave the demo of something that had just been released 90 hours earlier. It organizing images taken in a common space. The free software will analyze each photo and find the common points, puts those images together in 3D space, creating a point cloud. Another amazing demo was with Jeff Han, research scientist at NYU’s Courant Institute of Mathematical Sciences. He was one of the main developers of the interface-free touch-driven computer screens, now so popular in the iPhone. Working on an enormous screen, he could tap anywhere and have the menu pop up, cut, scroll, and even animate, even while sharing the work space with Huang.
This post has been edited by cymon: Aug 29 2008, 07:51 PM