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 Star Ocean®: The Last Hope, Release: 2009

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TS-= Virgil =-
post Jun 10 2008, 06:35 PM, updated 17y ago

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Microsoft has held an RPG conference today in which Star Ocean: The Last Hope was announced for the Xbox 360. The game will have more science fiction feel to it. You will be able to travel through "a star ocean," jumping across planets. The game will feature new systems in its battle system. A new trailer of the game was shown, and we will post it whenever we get out hands on it.

Star Ocean: The Last Hope is supposed to be released on the console in 2009, but hopes of PlayStation 3 users should not end so quickly. The game might still be released on the console; after all, this might be yet another "timed exclusive" bought by Microsoft, just like Tales of Vesperia.

:: Trailer ::





:: Screenshots ::


This post has been edited by -= Virgil =-: Jul 24 2008, 11:35 PM
Breaktru
post Jun 10 2008, 06:54 PM

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I got a feeling of Japanese Mass Effect lol . Anyway , great news that 360 is acquiring more and more RPGs .

I thought Tri-Ace still developing Infinite Undiscovery ?
PrivateJohn
post Jun 10 2008, 07:38 PM

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Infinite Undiscovery this September, Star Ocean 2009.

Damn...too many rpg this year. Where's my wrpg? tongue.gif
MmxZero
post Jun 10 2008, 09:21 PM

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The blue dragon, enternal sonata, lost oddesy never even played yet. And it's collect dust.
Breaktru
post Jun 10 2008, 10:25 PM

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QUOTE(PrivateJohn @ Jun 10 2008, 07:38 PM)
Infinite Undiscovery this September, Star Ocean 2009.

Damn...too many rpg this year. Where's my wrpg? tongue.gif
*
Fallout 3 and Fable 2 soon ma ... smile.gif
PrivateJohn
post Jun 10 2008, 10:28 PM

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...and Too Human, if it doesn't suck too bad laugh.gif


btw, here are some *possible* in-game footage of Star Ocean.
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Sauce : www.staroceanthelasthope.com
Gurdian
post Jun 10 2008, 10:50 PM

 

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Last Hope lar

Last Remnant lar

Final Fantasy lar


GEEZLEWIZ, can the Japanese *please* put in more effort in game titles?
PrivateJohn
post Jun 11 2008, 04:40 AM

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...because, it's Xbo360 last hope in Japan. laugh.gif
infe_red555
post Jun 11 2008, 07:04 AM

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Thank YOU TRI-ACE for bringing star ocean over ! ... you bring me joy for owning a xbox360 ... sniff sniff ... i never thought ... you would come to xbox .... THANK YOU

This post has been edited by infe_red555: Jun 11 2008, 07:05 AM
ben3003
post Jun 11 2008, 07:07 AM

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woot the graphics is good, they use unreal 3 engine?
nakata101
post Jun 11 2008, 07:07 AM

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Lucky this is not another FF series....
TS-= Virgil =-
post Jun 11 2008, 08:43 AM

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Latest trailer released during the M$ Japan conference



PS: Plz ignore the blank video at the end, it is needed to get the High Quality in the video...the real video length is 2:20.

This post has been edited by -= Virgil =-: Jun 11 2008, 08:43 AM
bidfordun
post Jun 11 2008, 08:51 AM

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Duh, xbox is getting more jrpg lately. now when will wii get some sweet deals from square enix?
Azhar85
post Jun 11 2008, 11:09 PM

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Great.....
hackinz
post Jun 12 2008, 11:19 AM

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D*** I feel proud with my Xbox360. Finally, it's catching up with the JRPG game sector.
dx_treme
post Jun 12 2008, 12:09 PM

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too many game want to come out *tgk wallet* T_________T
TS-= Virgil =-
post Jun 16 2008, 01:04 PM

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Square-Enix responded with a "No plans" for this latest Star Ocean installment for the PS3.
Source/Wired

Wonder if it will truly be an exclusive for the 360 whistling.gif
Well, at least even a timed-eclusive will be good.
Bet those die-hard Japanese fans of their own RPG wouldnt wanna miss the launch of such a great RPG franchise eh.
deodorant
post Jun 16 2008, 03:46 PM

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QUOTE(dx_treme @ Jun 12 2008, 12:09 PM)
too many game want to come out *tgk wallet*  T_________T
*
I understand your pain, lol. Yesterday bought Ikaruga, Assault Heroes 2, Grid & Eternal Sonata BAM rm400 gone right there. Some more cos of petrol price now my gaming budget a bit the shrink already ...

Mmmm I don't really like Star Ocean series so I'll give this one a miss. Hopefully got something like the Tales series come to 360 ... huhu ...
TS-= Virgil =-
post Jun 21 2008, 12:44 PM

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The Last Hope Producer Q&A
QUOTE
TeamXbox have attended the Microsoft RPG Premiere 2008 event four days ago and were able to interview game producer Yoshinori Yamagishi. The questions mostly focused on the decision to release this game on the Xbox 360 and not on the PlayStation 3, which seemed like the right choice for most gamers as it's home of the previous titles in the franchise.

With the game coming to Xbox 360, it�s being introduced to a new audience. What were the challenges of bringing it to a new platform and a new audience of players?

Yoshinori Yamagishi: Star Ocean 1 through 3 have been released in the States and they�ve been received well by fans�there�s a following and a fan base there. And then, obviously, Xbox 360 is a platform that�s heavily used by U.S. users, so this will be a great opportunity for fans to play this game on a more familiar platform and it�ll be a chance to get to know the game better.

tri-Ace is also a developer that�s constantly trying new platforms and challenging themselves�with the PlayStation 2 previously, and now the Xbox 360 is a brand-new platform for them, so this is an important milestone for tri-Ace as well in going to a brand-new platform.

This Star Ocean game is more steeped in a science-fiction setting than the previous, more fantasy-oriented games. Can you tell about your inspirations as far as science fiction and the idea of sailing through the stars in a two-person rocket ship, and whether there are any movie or science-fiction novels that had to do with deciding on the setting?


Yoshinori Yamagishi: This is something that can be said for the entire series, starting with Star Ocean 1, but the president at tri-Ace, Mr. Gotanda, is a big science-fiction fan�and a Trekkie, actually�and he�s obviously been influenced by the Star Trek series. It�s something that�s reflected in the Star Ocean series�especially Star Ocean 3, which has a kind of a philosophical ending to it. There are differences�it doesn�t exactly reflect the world of Star Trek, but there are definitely influences there�and from American sci-fi films as well.

Star Ocean 1 through 3 seems pretty complete, and Star Ocean 4 is very graphically different and advanced, but story-wise and content-wise, how has the series evolved?

Yoshinori Yamagishi: Story-wise, the Star Ocean series can be seen as a complete set�1, 2 and 3 is a complete trilogy. Star Ocean 4 takes place before Star Ocean 1, so you could almost say that Star Ocean 4 is a tale that depicts how Star Ocean came to be and how the world came to be. That�s one of the major themes we�ve taken into accomplishing for Star Ocean 4.

System-wise, tri-Ace has always been a developer that constantly develops games to test the limits to each hardware, but they make sure not to do anything that the hardware can�t handle. They use the hardware to its fullest capabilities, but they make sure that the game itself functions well and looks good as well.

In this sense, Star Ocean for PS1 only had 2-D characters. For the PS2, the characters were made in 3-D, because the hardware enabled it to evolve in that way. For the Xbox 360, this is next-generation hardware and brand-new technology, and new abilities that can be put into the game that tri-Ace has held off on prior because the hardware wasn�t able to handle it. Star Ocean 4 has become very realistic looking just because the hardware has enabled it to function this way.

Is this an Xbox 360 exclusive?

Yoshinori Yamagishi: I believe your question translates into, would it be coming out on PS3 as well. The answer to that is, there are no plans, nothing set in stone at the moment�we can�t say right now that it will come out or it won�t come out for sure, so it could go either way. The only thing that�s confirmed right now is that it�s coming out on Xbox 360.

Since Star Ocean 1 through 3 were on the PSP, why the Xbox 360 for Star Ocean 4? And why call this Star Ocean 4 when it�s actually a prequel in a sense to Star Ocean, the series. Why not Star Ocean Zero? Is there a new direction that you�re heading in with the Star Ocean series in general?

Yoshinori Yamagishi: In terms of why the name Star Ocean 4, the development code for the title was actually �Zero,� since it is the origin of the Star Ocean series, but calling it �Zero� in the actual title, that title has such a negative connotations. We wanted to bring an actual numbered title, and that�s how we arrived at Star Ocean 4.

In terms of why Xbox 360�the simple answer to this is just that, when we started development on it, the Xbox 360 hardware was the only one that was ready to begin. The PS3 was not fully available at the moment to start development. That�s the honest answer to that.

Source
nakata101
post Jun 21 2008, 01:17 PM

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QUOTE
In terms of why Xbox 360�the simple answer to this is just that, when we started development on it, the Xbox 360 hardware was the only one that was ready to begin. The PS3 was not fully available at the moment to start development. That�s the honest answer to that.

Look like release console early than other console also got the special advantage.

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