I prefer this video, XD..
http://www.youtube.com/watch?v=aAyEti-_lR8
Ultimate Frisbee
Ultimate Frisbee
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Sep 7 2008, 01:04 AM
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#1
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Junior Member
13 posts Joined: Sep 2008 |
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Nov 7 2008, 12:48 PM
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#2
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13 posts Joined: Sep 2008 |
QUOTE(FCUK89 @ Nov 7 2008, 03:31 AM) Teams for MUL: Cool, you joining too right? If yes, which team is it? "Nottingham Oops!"? 1. El-Ninos 2. Nottingham Oops! 3. Intec Wildcats 4. KBU 5. Flying Naan 6. Pafwowolo (New) 7. Satu Lagi Map for the league - http://maps.google.com/maps/ms?ie=UTF8&hl=...51,0.87204&z=10 can't wait for it to come. I thought you were in Nottingham Knights or something? Sorry if my facts are wrong, XD. |
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Nov 12 2008, 12:19 PM
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#3
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13 posts Joined: Sep 2008 |
QUOTE(fantagero @ Nov 12 2008, 12:11 PM) what's the proper way to start the game?? Im not really sure, but here's my point of view:let say.. "A" threw the disc.. and the disc went out (at side either left or right).. so where should we start?? from the out point? or from the center? Lets say.. B is from the opposing team. "A" threw the disc, and B expects it would go out (left / right), so B claps his hands once. The disc goes out just as B expects. So B takes the disc and starts at the Brick mark. Game resumes as usual, with B holding the disc. (If B claps his hands, but the disc doesnt go out, gameplay is resumed normally - B doesnt need to go to the brickmark or anything.) Sorry, forgot what mr-fcuk said to me last time.. Here's da correct version. "You can clap after the disc hits the ground out-of-bounds, but before you pick it up. If it hits the ground in-bounds but ROLLS out itself, the hand-clapping won't work - you'll have to start the disc from the place where the disc hits the ground." *Editted* QUOTE(fantagero @ Nov 12 2008, 12:11PM) how close we can stand from the person that wanna throw the disc? "A player may keep the disc for longer than ten seconds if no marker is within three meters," from wiki. but how close?? That refers to the distance needed to start "Stalling" the player you're marking. You have to be within a specific distance from him to start stalling him - as wiki says, three meters. But if you're already marking the thrower, you have to keep a "one-disc" distance between your body and his. Give him space This post has been edited by -IceGlacial-: Nov 12 2008, 12:24 PM |
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Nov 12 2008, 12:34 PM
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#4
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13 posts Joined: Sep 2008 |
QUOTE(fantagero @ Nov 12 2008, 12:29 PM) which brick mark?? It depends on where the disc sails to. Lets say, if A pulls the disc and the disc flies past *Y and goes out-of-bounds, A ---------------X*--------------------*Y--------------------------B "A" Threw, disc went out.. "B" clapped, so,, which brickmark (X or Y) should "B" bring the disc?? B claps. B starts the disc at *Y. You could wait for more info on this, im not really an experienced player myself |
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Nov 15 2008, 08:59 AM
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#5
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QUOTE(jimi7 @ Nov 15 2008, 08:46 AM) Ask klsmurf @ Kuan, i think i would too, as i need a new disc.QUOTE(FCUK89 @ Jun 9 2008, 10:31 PM) |
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