QUOTE(Jason_T @ May 27 2008, 07:51 PM)
account dormant for certain period?Added on May 27, 2008, 8:08 pm
QUOTE(sniperz @ May 27 2008, 07:57 PM)
welcome welcome This post has been edited by yumyum77: May 27 2008, 08:08 PM
Web-Based Ikariam V2, Kappa world dominating~~ :D
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May 27 2008, 08:07 PM
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#21
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274 posts Joined: Apr 2008 From: Kappa |
QUOTE(Jason_T @ May 27 2008, 07:51 PM) account dormant for certain period?Added on May 27, 2008, 8:08 pm QUOTE(sniperz @ May 27 2008, 07:57 PM) welcome welcome This post has been edited by yumyum77: May 27 2008, 08:08 PM |
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May 27 2008, 08:13 PM
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#22
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274 posts Joined: Apr 2008 From: Kappa |
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May 27 2008, 08:53 PM
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#23
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274 posts Joined: Apr 2008 From: Kappa |
QUOTE(Jason_T @ May 27 2008, 08:44 PM) Some info from ikariam wiki* Feature - Inactivity deletion will immediately be performed in regular intervals o Phase 0: If somebody takes no action within 5 hours after registering an account, it will be immediately deleted. o Phase I: Within the first 7 days: - Time until inactive: 2 days - Time inactive until deletion: 2 days o Phase II: Two weeks up to a month: - Time until inactive: 7 days - Time inactive until deletion: 4 days o Phase III: 1 month to 3 months - Time until inactive: 7 days - Time inactive until deletion: 14 days o Phase IV: from 3 months onward: - Time until inactive: 7 days - Time inactive until deletion: 30 days In the inactive phase the resource mining of all the player´s towns is reduced by half. Sauce: http://ikariam.wikia.com/wiki/Patch_0.1.4 |
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May 27 2008, 11:04 PM
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#24
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274 posts Joined: Apr 2008 From: Kappa |
QUOTE(Yuka Yuka @ May 27 2008, 10:48 PM) Erm, can anyone give me the link to that Ikariam Battle Stimulator? I just reinstalled my Firefox. You can check ikariam board for the sim, i think it's in the 'tools n sims' section iirc.Added on May 27, 2008, 10:51 pmI'm whipping out another 70 swordie!!! Added on May 27, 2008, 10:53 pmSorry! It's a 140 swordie by tomorrow! Kakaka |
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May 27 2008, 11:31 PM
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#25
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274 posts Joined: Apr 2008 From: Kappa |
QUOTE(cryil @ May 27 2008, 11:20 PM) By spying Scorpion City got lvl 17/16 town wall i think. Scorpion Message Scorpion City [37:88] 27.05.2008 12:54:20 So you and King Leonidas work together on blockin my port? Well we will see the Sea Battle... Scorpion Message Scorpion City 3 [36:88] 27.05.2008 13:15:30 Man you will lose again, you and your friend... I have 15 ram ships that will crash your fleet, and i am making one more ram ship... Notice he labeled vkeong as King Leonidas This post has been edited by yumyum77: May 27 2008, 11:53 PM |
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May 28 2008, 12:03 AM
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#26
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274 posts Joined: Apr 2008 From: Kappa |
QUOTE(amanstiva @ May 27 2008, 11:55 PM) yah not much... but that's a decoy tactic.btw amanstiva, do you know what this means? * Name: Scorpion City * Town size: 15 * Player: Scorpion Send Message * Ally: Kreo Send Message * Total Score:5,387 * Military Score:52,760 * Gold Score:49,510 (1,040) * Scores:Change Options * There is a hostile spy in our town! Look at the last line, does it mean there is a spy in scorpion city or my own city? |
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May 29 2008, 10:48 AM
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#27
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274 posts Joined: Apr 2008 From: Kappa |
Sea battle near Scorpion City
Remaining troops (-Losses) Ballista Ship 22(-11) 22(-11) Ballista Ship 105(-1) Ram-Ship 2(-0) Flamethrower 5(-0) How come my ships don't fight n kamikaze? The remaining ships are returning. This post has been edited by yumyum77: May 29 2008, 10:50 AM |
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May 29 2008, 10:54 AM
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#28
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274 posts Joined: Apr 2008 From: Kappa |
hmmm last checked on the ikariam library, the ballista got a special ability - resistance... maybe that's why. Next time I'll send flamethrowers.
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May 30 2008, 12:00 AM
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#29
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274 posts Joined: Apr 2008 From: Kappa |
At your command general!!
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May 30 2008, 03:17 PM
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#30
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274 posts Joined: Apr 2008 From: Kappa |
What misi?
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Jun 1 2008, 03:50 PM
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#31
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274 posts Joined: Apr 2008 From: Kappa |
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Jun 1 2008, 05:08 PM
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#32
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274 posts Joined: Apr 2008 From: Kappa |
QUOTE(Yuka Yuka @ Jun 1 2008, 04:38 PM) I still don't know how to send a treaty. Don't see any button for it. Only see the "redistribute cultural goods" button About the same as you'd PM someone, at the drop down menu just select Cultural treaty and submit. |
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Jun 2 2008, 12:27 AM
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#33
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274 posts Joined: Apr 2008 From: Kappa |
Can I join in the fun in pillaging Rommania?
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Jun 2 2008, 01:03 AM
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#34
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274 posts Joined: Apr 2008 From: Kappa |
Amans, if i'm not mistaken you're losing 3k every hour ler....
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Jun 2 2008, 01:11 AM
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#35
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274 posts Joined: Apr 2008 From: Kappa |
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Jun 2 2008, 01:48 PM
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#36
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274 posts Joined: Apr 2008 From: Kappa |
Troops in Rommania
Unit Quantity Swordsman 3 Phalanx 35 Catapult 3 Cook 2 Doctor 1 Archer 40 Fleets in Rommania Ship Quantity Flamethrower 4 Catapult Ship 2 This post has been edited by yumyum77: Jun 2 2008, 01:49 PM |
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Jun 2 2008, 02:01 PM
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#37
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274 posts Joined: Apr 2008 From: Kappa |
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Jun 3 2008, 08:47 PM
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#38
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274 posts Joined: Apr 2008 From: Kappa |
You can have more than 4 colonies ler...
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Jun 3 2008, 11:04 PM
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#39
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274 posts Joined: Apr 2008 From: Kappa |
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Jun 4 2008, 12:22 AM
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#40
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274 posts Joined: Apr 2008 From: Kappa |
QUOTE(Pr1me_Minister @ Jun 3 2008, 11:22 PM) If I send both land and sea forces to attack a town in another island, will my army wait for the slower battleships before commencing their attack. Or I have to issue the land assault later when my ships are already/ nearly there? Ya hafta send your fleet first, then time it so that your army will reach the destination right after your fleet.And by the way, anyone near 3X:2X? Added on June 4, 2008, 12:23 am QUOTE(iceman31 @ Jun 4 2008, 12:09 AM) I would go for marble.This post has been edited by yumyum77: Jun 4 2008, 12:23 AM |
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