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 Disc Priest for PvP, PvP

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Jas2davir
post Apr 28 2008, 04:03 AM

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oh if you explain it that way flush i really understand now....iv been told by some high end arena pvpers what talent to spec but not why...i know i ask some retharted questions lol...but thanks for answering them. it explains in details and as u said after thinking abt it, much better to reduce the spell dmg taken then 5% more stam int and spirit biggrin.gif thanks
Kurei
post Apr 28 2008, 08:30 AM

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Imp pws provides better returns than imp fort.
Thradash
post Apr 28 2008, 12:47 PM

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QUOTE(Kurei @ Apr 28 2008, 08:30 AM)
Imp pws provides better returns than imp fort.
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Myexperience playing Priest in Arena... i'm usually the first in my 3v3 team to die... this doesn't automatically mean we lose though as long as we manage to take out the opposing healer first... so yeah i'm running around trying to survive as long as possible since it's a given that the opposing team will kill me first if they can...

i rarely get to dps... if i do... it means the ooposite team is outclassed and we're going to win anyway
so i'd suggest not putting any points in shadow... i don't think Pain suppression is worth it sso i went disc/holy 35/26 to get Spirit of redemption.

i do like imp PWS and of the two i'd take imp PWS anyday... it's like and instant heal... and it's probably my most used spell aside from renew... not only does it protect my teammates it also returns damage if like me you took reflective shield
Kurei
post Apr 28 2008, 05:11 PM

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How can u not take pain suppression.
Vannus
post Apr 28 2008, 05:40 PM

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I'm a disc priest in thaurissan. 5/5 s3 gears with s3 offhand and wand. Being a disc priest is suffering. All i can say that disc priest = mana burner all time and fear/heal part time. =) btw i stop wow already so anyone interested or need my advise can pm me =)
flush
post Apr 28 2008, 06:16 PM

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not taking pain suppression means the rogues, warriors and enh shammies will love u very very much. the opponent rogues warrs n shammies that is.

y u shouldn't take spirit of redemption is because:-

in a situation where u die, u become a spirit and u start healing ur teammates without interruption. most clever teams will try to separate u from ur teammates when they take u down. even if they are within healing range, what is to stop the opponents from moving far away and bandaging themselves, healing themselves, the opponent's mana users going out of combat and sitting down to drink?

if u have taken pain suppression, you might not have died in the first place.

any dmg mitigation talents > any other talents when putting into consideration what to spec.

just my dua sen, i suppose your team's play style is different and u guys work well together esp. sticking together and not running around making it difficult for healers to heal.
Quazacolt
post Apr 30 2008, 07:39 PM

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QUOTE(Thradash @ Apr 28 2008, 12:47 PM)
Myexperience playing Priest in Arena... i'm usually the first in my 3v3 team to die... this doesn't automatically mean we lose though as long as we manage to take out the opposing healer first... so yeah i'm running around trying to survive as long as possible since it's a given that the opposing team will kill me first if they can...

i rarely get to dps... if i do... it means the ooposite team is outclassed and we're going to win anyway
so i'd suggest not putting any points in shadow... i don't think Pain suppression is worth it sso i went disc/holy 35/26 to get Spirit of redemption.

i do like imp PWS and of the two i'd take imp PWS anyday... it's like and instant heal... and it's probably my most used spell aside from renew... not only does it protect my teammates it also returns damage if like me you took reflective shield
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we down 500 resil 12k hp priest under 5 seconds even after he pop pain suppression before anyone even touches him (after the first round of wtfowned, people tend to get paranoid when they face the same team, lol), or even SL/SL locks thats almost 500 resil with 14-16k hp.

and just as some may've guessed it, yes our 5v5 do have tri-melee setup. its a tad bit gimp but it works just as intended - gibbing clothies that cannot get away via immunes/blinks and what not.

my ap with tri melee is around 2.5k with 42% crit, warrior is around 2.7k ap with 40% crit, feral druid is at 4k ap with 47% crit. and all 3 of us in full pvp gear.

how much can a priest without PS take?

granted, tri melee does have a lot of weaknesses. but we still got other random compositions/setups to play with, so not really worried tongue.gif

bottom line, if ur even serious about pvp as a priest, 41 disc, with pain suppression is a must, not even debatable. save yourself, or your allies. and thats what a healing priest do, saving lives (yourself included, dead priests does nothing)
Kurei
post Apr 30 2008, 09:58 PM

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Addtional note - ur still f***ed right after PS is gone.
Quazacolt
post Apr 30 2008, 10:15 PM

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QUOTE(Kurei @ Apr 30 2008, 09:58 PM)
Addtional note - ur still f***ed right after PS is gone.
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its better than nothing, usually able to buy a couple more seconds for your teammates, like blow up the opposing member at the same time or before your priest goes down sorta deal.

s3 has been nothing but a blow up fest at the season's end where almost everyone's fully s3 decked (even the 1.5k rated scrubs that buy a.points/p-rating doh.gif doh.gif )
and even for a 1.5k rated scrub, its not hard to press that nuke trinket +cooldown macro button and blow up your team member in just a few second enough to cause an awesome ass whopping 30 rating defeat.

regardless it'll still be better than SOR, as you cant move as a spirit, and you cant dispel/mana burn as a spirit. and a priest's role be it 1v1/2v2/3v3/5v5, their main tool is still dispel/fear/manaburn/assist dps. not so much when it comes to heals as compared to the other 3 healers, their heals in pvp especially when under preasure are 2nd lowest if not lowest in line with resto shams depending on situation.

so minus SOR, its only logical to just grab PS without even hesitating.
Jas2davir
post Apr 30 2008, 10:32 PM

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QUOTE(Quazacolt @ Apr 30 2008, 07:39 PM)
we down 500 resil 12k hp priest under 5 seconds even after he pop pain suppression before anyone even touches him (after the first round of wtfowned, people tend to get paranoid when they face the same team, lol), or even SL/SL locks thats almost 500 resil with 14-16k hp.

and just as some may've guessed it, yes our 5v5 do have tri-melee setup. its a tad bit gimp but it works just as intended - gibbing clothies that cannot get away via immunes/blinks and what not.

my ap with tri melee is around 2.5k with 42% crit, warrior is around 2.7k ap with 40% crit, feral druid is at 4k ap with 47% crit. and all 3 of us in full pvp gear.

how much can a priest without PS take?

granted, tri melee does have a lot of weaknesses. but we still got other random compositions/setups to play with, so not really worried tongue.gif

bottom line, if ur even serious about pvp as a priest, 41 disc, with pain suppression is a must, not even debatable. save yourself, or your allies. and thats what a healing priest do, saving lives (yourself included, dead priests does nothing)
*
please put that in your pvp video now that is sumthing i wanna see
Kurei
post Apr 30 2008, 11:02 PM

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What he says is true. Most cloth with 2 melee on him most of the time insta-gibbed.
Quazacolt
post May 1 2008, 01:01 AM

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QUOTE(Jas2davir @ Apr 30 2008, 10:32 PM)
please put that in your pvp video now that is sumthing i wanna see
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with the above reply, do i still have to do it?

somemore you dont find it logical with the posted stats above? those aforementioned stats are even barely achieved with t4-5 raiders. they are only seen most of the part on t6 raiders (minus the hit rating/spell hit requirements) and most likely raid buffed.

the above stats is only paladin + priest + feral druid + rogue + warrior synergy.

theres PLENTY of "proper" tri melee teams that could outperform us btw. you could look out for those videos (basically ran by warrior/rogue/enh shaman/holy paladin and either druid or priest healer, usually druid for cc and less chance to get gibbed by opposing melee, but the famed serennia runs with priest instead, most likely to benefit from PS and maybe the option for fears/mana burn preasure. either one works anyways.) to get an idea. Against pros though it wont last that long, as most top tiered team either have enough cc to slow down or halt a melee zerg, or a paladin, with BOP that could definitely buy those precious added seconds on that melee zerged target.

=edit=
try to figure out what happens when you bring in t6 quality dps, multiply by 3, and dump it on a normal player that have hp barely a fraction of what a raid boss have. the result is a blown up clothie.

if that isnt enough, i personally got almost 4300 penetration. which means, ALL types of clothies are naked to me and thats also another 30-40%++ additional bonus dmg above all the aforementioned statistics. what about the warrior with executioner or the feral druid with 4k ap and 47% crit "meow backstabs"? they share 3k+ armor pene from my improved expose armor, which is applied in 1.5 second GCD (premed [no GCD] cheapshot [GCD, 5 combo already btw] expose armor.)
then, warrior adds in another 4% melee dmg from all source with bloodfrenzy.
oh noes, we dont have enough synergy, druid adds in another mangle debuff for more bleeding pain and then faerie fire for MORE armor pene...

theres only so much a clothie can take. blame blizz for not ceasing this imbaness smile.gif

oh and if any priest players are reading this, you got a rough idea on what you may face in arenas, and you'll think twice on speccing into oddball specs just to be cool tongue.gif

This post has been edited by Quazacolt: May 1 2008, 01:07 AM
Jas2davir
post May 1 2008, 02:59 AM

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:F but when is your movie coming out?
Quazacolt
post May 1 2008, 07:15 AM

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QUOTE(Jas2davir @ May 1 2008, 02:59 AM)
:F but when is your movie coming out?
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no idea to be honest, i tend to forget frapsing during arenas and i always got side track on other stuffs all the time. like currently im building up my gundam 00 models tongue.gif
Shopboy
post May 2 2008, 11:09 AM

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QUOTE(myremi @ Apr 23 2008, 10:51 AM)
Weren't you the guy who went on and on about Holy DPS last year?
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Yes, and you guys never try it out? so holy dps remains a myth? I can only tell you at 1k spell damage holy > shadow.

Just go wowwiki see how spell damage scales, the higher the spell damage the higher holy dps > shadow dps.

I'm lazy to rebate but spec holy smite (with surge of light) get on your +1k spell damage gear and go do your dailies. 3 cast (with crit) or 4 cast (without crit which is rare but it happens) to kill a BE is much faster than Mindblast flay flay SWD imho.

And yes, u can heal with holy dps build. you'll have fun smiting people in BG too, just don't try it on your 5v5 team...
TSmyremi
post May 2 2008, 01:29 PM

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QUOTE(Shopboy @ May 2 2008, 11:09 AM)
Yes, and you guys never try it out? so holy dps remains a myth? I can only tell you at 1k spell damage holy > shadow.

Just go wowwiki see how spell damage scales, the higher the spell damage the higher holy dps > shadow dps.

I'm lazy to rebate but spec holy smite (with surge of light) get on your +1k spell damage gear and go do your dailies. 3 cast (with crit) or 4 cast (without crit which is rare but it happens) to kill a BE is much faster than Mindblast flay flay SWD imho.

And yes, u can heal with holy dps build. you'll have fun smiting people in BG too, just don't try it on your 5v5 team...
*
Hmm... I did try it once but it was Holy DPS while still in Holy Healer build. Only because I didn't want to respec.

Ran Heroic Mech and had to help out the Resto Druid with the healing now and again. Also to help tank get more aggro with PoMs but that's all I did on healing. Unless "Oh Shit!" moments.

I didn't run the meters but the guild mage leader was saying that the DPS done on trash was good. Dunno about bosses though. Didn't think it was that good.

But maybe for BGs yeah but think Disc Build may be better overall. Arenas, don't think so - will get caned.
SUS[^-^]fumoffu
post May 3 2008, 06:27 PM

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whats the cookie cutter spec for healing in BGs eh? take coh or PI? any good links/builds that u guys can share?

im tired of doing bgs without a healer zzzz
Quazacolt
post May 4 2008, 02:43 AM

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QUOTE([^-^]fumoffu @ May 3 2008, 06:27 PM)
whats the cookie cutter spec for healing in BGs eh? take coh or PI? any good links/builds that u guys can share?

im tired of doing bgs without a healer zzzz
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read earlier post, you should see one particularly pointing to sk-gaming
TSmyremi
post May 4 2008, 08:27 AM

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Quaz is right. That's how I found the Disc/Holy build. If you have the Res, it's hard for the BG scrubs to take you down. smile.gif

 

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