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 Disc Priest for PvP, PvP

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TSmyremi
post Apr 23 2008, 09:51 AM, updated 18y ago

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Trying out some stuff outside raid times.

So asking the Disc priests out there.

Disc DPS or Disc Healer more fun?

Haven't tried Disc DPS yet. What's the talent build like? (Armory down so didn't go check the rank PvPers).
mainFrame
post Apr 23 2008, 09:57 AM

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something like this maybe..
http://www.wowhead.com/?talent=bxrMuhgt0cqzfcZVMG
Quazacolt
post Apr 23 2008, 10:04 AM

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QUOTE(myremi @ Apr 23 2008, 09:51 AM)
Trying out some stuff outside raid times.

So asking the Disc priests out there.

Disc DPS or Disc Healer more fun?

Haven't tried Disc DPS yet. What's the talent build like? (Armory down so didn't go check the rank PvPers).
*
stick to heal, get a real dps.

or if you want to dps that much, stop being a priest and be a real dps.

unless S&M is your thing, feel free to go shadow


Added on April 23, 2008, 10:05 am
QUOTE(mainFrame @ Apr 23 2008, 09:57 AM)
shit build is shit.

This post has been edited by Quazacolt: Apr 23 2008, 10:05 AM
mainFrame
post Apr 23 2008, 10:13 AM

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mebe this one..
http://www.wowhead.com/?talent=bxMRuhgtMcqkfZV0gz
lolol...i know crap bout priests.. laugh.gif
TSmyremi
post Apr 23 2008, 10:33 AM

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QUOTE(mainFrame @ Apr 23 2008, 10:13 AM)
mebe this one..
http://www.wowhead.com/?talent=bxMRuhgtMcqkfZV0gz
lolol...i know crap bout priests..  laugh.gif
*
I need to farm honor. lol! Where u been ah? Need partner to farm honor. Although some days, the BG are pure shit.
Shopboy
post Apr 23 2008, 10:34 AM

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Disc healing Priest 3v3 or 5v5 geng.

Disc surge of light smite BG geng, because u can heal and instant smite at the same time, to me;

2 sec cast Holy Fire Crit 2.5k damage prot surge of light
0.5 sec to surge of light smite 1.6k (no global cooldown)
0.5 sec to Power word 1.7k Crits happens alot in pve and pvp

5.8k damage in 3 sec is fun, it's not rare it happened quite often to me ; )
mainFrame
post Apr 23 2008, 10:37 AM

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QUOTE(myremi @ Apr 23 2008, 10:33 AM)
I need to farm honor. lol! Where u been ah? Need partner to farm honor. Although some days, the BG are pure shit.
*
tired most of the nights nowadays.. sad.gif
TSmyremi
post Apr 23 2008, 10:51 AM

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QUOTE(Shopboy @ Apr 23 2008, 10:34 AM)
Disc healing Priest 3v3 or 5v5 geng.

Disc surge of light smite BG geng, because u can heal and instant smite at the same time, to me;

2 sec cast Holy Fire Crit 2.5k damage prot surge of light
0.5 sec to surge of light smite 1.6k (no global cooldown)
0.5 sec to Power word 1.7k Crits happens alot in pve and pvp

5.8k damage in 3 sec is fun, it's not rare it happened quite often to me ; )
*
Weren't you the guy who went on and on about Holy DPS last year?
mainFrame
post Apr 23 2008, 10:59 AM

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btw, specs i posted are just some random specs i picked up from some arena priests..
arena specs are specific to the team/setup so might not be suitable for others or just for doing BGs..
but if u ask me, for BGs i think playing as a healer is more valuable for the team coz there aren't so many of them doing BGs..or else just go face melting spec like before.. tongue.gif
Quazacolt
post Apr 23 2008, 11:32 AM

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QUOTE(mainFrame @ Apr 23 2008, 10:59 AM)
btw, specs i posted are just some random specs i picked up from some arena priests..
arena specs are specific to the team/setup so might not be suitable for others or just for doing BGs..
but if u ask me, for BGs i think playing as a healer is more valuable for the team coz there aren't so many of them doing BGs..or else just go face melting spec like before.. tongue.gif
*
sk-gaming cookie cutter builds. no brainer, effective. do et.
mainFrame
post Apr 23 2008, 11:49 AM

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QUOTE(Quazacolt @ Apr 23 2008, 11:32 AM)
sk-gaming cookie cutter builds. no brainer, effective. do et.
*
sk-gamings overated.. tongue.gif laugh.gif
TSmyremi
post Apr 23 2008, 12:38 PM

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Well, he's right though. I did spec based on SK-Gamings rating. Easier that way.

Just need to farm honor. But the BGs in Bloodlust is a damn pain. A lot of bots now or AFKers. sad.gif
mainFrame
post Apr 23 2008, 12:48 PM

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QUOTE(myremi @ Apr 23 2008, 12:38 PM)
Well, he's right though. I did spec based on SK-Gamings rating. Easier that way.

Just need to farm honor. But the BGs in Bloodlust is a damn pain. A lot of bots now or AFKers. sad.gif
*
pray u join the non botters n non afkers game or games where ppl know what to do... sweat.gif
ashx
post Apr 24 2008, 12:13 PM

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For lolsmite/ disc priest very gear dependent. Before you even want to think about getting serious in arena, farm s1 gear minimum. Disc priest do better in 3v3 and above, while BGs they're exceptionally cool smile.gif

Mana drain Disc is the spec to be, while if you go deep enough PI & PS are awesome thou somewhat situational. e.g partner with mage gg

This post has been edited by ashx: Apr 24 2008, 12:14 PM
Kurei
post Apr 24 2008, 01:10 PM

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Priest Rogue 2v2, RMP 3v3 come on!
flush
post Apr 25 2008, 07:14 PM

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u can try http://www.wowhead.com/?talent=bxgMuhgtMcozfVxbc
btw, disc spec arena is not for dps. its for utility and survival.
Jas2davir
post Apr 25 2008, 07:54 PM

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http://www.wowhead.com/?talent=bxMGuhgtMjotf0xh

dont flame me ah >.< i respeced my friends shadow priest once to test a build it was like this can tell me what am i missing? coz im planing to level my preist to be arena disc pirest biggrin.gif


(this is not the shadow priest 1) ill attach my friends armory link he's a very good player sadly they got hooked to private server.....
http://armory.worldofwarcraft.com/characte...os&n=Devilevill

This post has been edited by Jas2davir: Apr 25 2008, 08:04 PM
flush
post Apr 26 2008, 11:45 PM

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the first spec does not have spell warding for spell dmg mitigation. it does not have silent resolve for 20% resist dispel mechanics, no improved healing for more cost effective healing. some of the points u do not need to spend on is force of will and enlightenment. while enlightenment sounds good, it is preferable to spend them on spell warding or silent resolve. as for force of will, i have no idea why u put points there. ur main tasks in arena is to heal and dispel, not to dps.

fyi, ur spell crit only increases the crit chance of ur shadow dmg when u cast mana burn, the amount of mana burned does not crit.

also, you only need to put 1-2 points in blessed recovery as that talent is there to proc a buff on yourself when u get crit, thus giving u an additional buff for the opponents to dispel.

the other spec is identical to the spec i posted earlier, so i have no comments to make.
Jas2davir
post Apr 27 2008, 04:15 AM

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ok taken to note i agree with 90% of what you said but the enlightment part shouldnt that be left so that healer can get more mana/hp/regen?


Added on April 27, 2008, 4:21 amand y dont you up the pw:sheild? extra 15% not helpfull? i know that shamans and other priest can remove it off you but wouldnt it be helpfull?

(iv never arenaed as a priest only pvp biggrin.gif so sorry for the noob questions )

This post has been edited by Jas2davir: Apr 27 2008, 04:21 AM
flush
post Apr 27 2008, 06:27 PM

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yeah imp shield is helpful. but u only spec it later on. if u've just started arenas with a grp of friends and all of u are undergeared, go for imp fort. it gives everyone a little added stamina at the beginning of the fight.

however, when everyone is well geared with res and stam, switch to imp shield. this is how a priest's shield works. it adds 20% of your +healing from gear to it. ur 15% talent is calculated after that fact. so it makes sense that it scales better with more healing gear. and i mean pvp healing gear, dont go in with nub items like hallowed set.

about enlightenment, again, it scales better with gear. if u have 10k health u gain 500 hp with 5 points in enlightenment. like i said, that sounds good. but when choosing where to put your talents for pvp, u must really put thought into situations where your points will help you AND your teammates survive the fight. that 5% increased stam, intel and spirit is only for yourself. spirit is useless in pvp, which is why our pvp gear has mp5 in it. 5% increase stam isn't going to help you last longer when a rogue's white hit on u does more dmg than that.

if compared to silent resolve, your buffs are not so easily dispelled. you can put renew on your teammates and just renew + pom and run around like a chicken in arenas, only stopping once in a while to throw a flash heal or greater heal, because your renews and pom can't be dispelled that easily. your fort on you and your teammates have a better chance to resist dispels.

if compared to spell warding, the 10% spell dmg mitigation from spell warding will work on every spell. a 2k frostbolt will be less 200 dmg. so after 3 hits, it already mitigates 600 dmg. that's already worth more than the initial 500 hp u gain from enlightenment. also, now that resilience mitigates DoT dmg from spells, imagine 10% DoT dmg mitigation from resilience added with 10% from spell warding. that's 20% mitigation for DoT spells. when u meet a DoT heavy team, you're gonna be thankful that u have spell warding.

as for 5% increase spirit in arena, lol u hardly regen mana from spirit while in combat. my advise is to buy some star's tears from one of the vendors in the hall of legends, find a quiet place to sit down in arena and drink. otherwise, use ur shadow doggie. (use it when u have used 4k mana, not when ure near empty)

why we put 1 point in divine spirit is so that we have 1 extra buff that might overlay the other buffs lol. 1 extra buff for the opponents to dispel.

if u still want to talent imp shield, u can sacrifice the 3 points from either mental agility or absolution, or a combination of both. my suggestion is 2 points in absolution and 3 points in mental agility.
Jas2davir
post Apr 28 2008, 04:03 AM

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oh if you explain it that way flush i really understand now....iv been told by some high end arena pvpers what talent to spec but not why...i know i ask some retharted questions lol...but thanks for answering them. it explains in details and as u said after thinking abt it, much better to reduce the spell dmg taken then 5% more stam int and spirit biggrin.gif thanks
Kurei
post Apr 28 2008, 08:30 AM

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Imp pws provides better returns than imp fort.
Thradash
post Apr 28 2008, 12:47 PM

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QUOTE(Kurei @ Apr 28 2008, 08:30 AM)
Imp pws provides better returns than imp fort.
*
Myexperience playing Priest in Arena... i'm usually the first in my 3v3 team to die... this doesn't automatically mean we lose though as long as we manage to take out the opposing healer first... so yeah i'm running around trying to survive as long as possible since it's a given that the opposing team will kill me first if they can...

i rarely get to dps... if i do... it means the ooposite team is outclassed and we're going to win anyway
so i'd suggest not putting any points in shadow... i don't think Pain suppression is worth it sso i went disc/holy 35/26 to get Spirit of redemption.

i do like imp PWS and of the two i'd take imp PWS anyday... it's like and instant heal... and it's probably my most used spell aside from renew... not only does it protect my teammates it also returns damage if like me you took reflective shield
Kurei
post Apr 28 2008, 05:11 PM

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How can u not take pain suppression.
Vannus
post Apr 28 2008, 05:40 PM

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I'm a disc priest in thaurissan. 5/5 s3 gears with s3 offhand and wand. Being a disc priest is suffering. All i can say that disc priest = mana burner all time and fear/heal part time. =) btw i stop wow already so anyone interested or need my advise can pm me =)
flush
post Apr 28 2008, 06:16 PM

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not taking pain suppression means the rogues, warriors and enh shammies will love u very very much. the opponent rogues warrs n shammies that is.

y u shouldn't take spirit of redemption is because:-

in a situation where u die, u become a spirit and u start healing ur teammates without interruption. most clever teams will try to separate u from ur teammates when they take u down. even if they are within healing range, what is to stop the opponents from moving far away and bandaging themselves, healing themselves, the opponent's mana users going out of combat and sitting down to drink?

if u have taken pain suppression, you might not have died in the first place.

any dmg mitigation talents > any other talents when putting into consideration what to spec.

just my dua sen, i suppose your team's play style is different and u guys work well together esp. sticking together and not running around making it difficult for healers to heal.
Quazacolt
post Apr 30 2008, 07:39 PM

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QUOTE(Thradash @ Apr 28 2008, 12:47 PM)
Myexperience playing Priest in Arena... i'm usually the first in my 3v3 team to die... this doesn't automatically mean we lose though as long as we manage to take out the opposing healer first... so yeah i'm running around trying to survive as long as possible since it's a given that the opposing team will kill me first if they can...

i rarely get to dps... if i do... it means the ooposite team is outclassed and we're going to win anyway
so i'd suggest not putting any points in shadow... i don't think Pain suppression is worth it sso i went disc/holy 35/26 to get Spirit of redemption.

i do like imp PWS and of the two i'd take imp PWS anyday... it's like and instant heal... and it's probably my most used spell aside from renew... not only does it protect my teammates it also returns damage if like me you took reflective shield
*
we down 500 resil 12k hp priest under 5 seconds even after he pop pain suppression before anyone even touches him (after the first round of wtfowned, people tend to get paranoid when they face the same team, lol), or even SL/SL locks thats almost 500 resil with 14-16k hp.

and just as some may've guessed it, yes our 5v5 do have tri-melee setup. its a tad bit gimp but it works just as intended - gibbing clothies that cannot get away via immunes/blinks and what not.

my ap with tri melee is around 2.5k with 42% crit, warrior is around 2.7k ap with 40% crit, feral druid is at 4k ap with 47% crit. and all 3 of us in full pvp gear.

how much can a priest without PS take?

granted, tri melee does have a lot of weaknesses. but we still got other random compositions/setups to play with, so not really worried tongue.gif

bottom line, if ur even serious about pvp as a priest, 41 disc, with pain suppression is a must, not even debatable. save yourself, or your allies. and thats what a healing priest do, saving lives (yourself included, dead priests does nothing)
Kurei
post Apr 30 2008, 09:58 PM

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Addtional note - ur still f***ed right after PS is gone.
Quazacolt
post Apr 30 2008, 10:15 PM

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QUOTE(Kurei @ Apr 30 2008, 09:58 PM)
Addtional note - ur still f***ed right after PS is gone.
*
its better than nothing, usually able to buy a couple more seconds for your teammates, like blow up the opposing member at the same time or before your priest goes down sorta deal.

s3 has been nothing but a blow up fest at the season's end where almost everyone's fully s3 decked (even the 1.5k rated scrubs that buy a.points/p-rating doh.gif doh.gif )
and even for a 1.5k rated scrub, its not hard to press that nuke trinket +cooldown macro button and blow up your team member in just a few second enough to cause an awesome ass whopping 30 rating defeat.

regardless it'll still be better than SOR, as you cant move as a spirit, and you cant dispel/mana burn as a spirit. and a priest's role be it 1v1/2v2/3v3/5v5, their main tool is still dispel/fear/manaburn/assist dps. not so much when it comes to heals as compared to the other 3 healers, their heals in pvp especially when under preasure are 2nd lowest if not lowest in line with resto shams depending on situation.

so minus SOR, its only logical to just grab PS without even hesitating.
Jas2davir
post Apr 30 2008, 10:32 PM

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QUOTE(Quazacolt @ Apr 30 2008, 07:39 PM)
we down 500 resil 12k hp priest under 5 seconds even after he pop pain suppression before anyone even touches him (after the first round of wtfowned, people tend to get paranoid when they face the same team, lol), or even SL/SL locks thats almost 500 resil with 14-16k hp.

and just as some may've guessed it, yes our 5v5 do have tri-melee setup. its a tad bit gimp but it works just as intended - gibbing clothies that cannot get away via immunes/blinks and what not.

my ap with tri melee is around 2.5k with 42% crit, warrior is around 2.7k ap with 40% crit, feral druid is at 4k ap with 47% crit. and all 3 of us in full pvp gear.

how much can a priest without PS take?

granted, tri melee does have a lot of weaknesses. but we still got other random compositions/setups to play with, so not really worried tongue.gif

bottom line, if ur even serious about pvp as a priest, 41 disc, with pain suppression is a must, not even debatable. save yourself, or your allies. and thats what a healing priest do, saving lives (yourself included, dead priests does nothing)
*
please put that in your pvp video now that is sumthing i wanna see
Kurei
post Apr 30 2008, 11:02 PM

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What he says is true. Most cloth with 2 melee on him most of the time insta-gibbed.
Quazacolt
post May 1 2008, 01:01 AM

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QUOTE(Jas2davir @ Apr 30 2008, 10:32 PM)
please put that in your pvp video now that is sumthing i wanna see
*
with the above reply, do i still have to do it?

somemore you dont find it logical with the posted stats above? those aforementioned stats are even barely achieved with t4-5 raiders. they are only seen most of the part on t6 raiders (minus the hit rating/spell hit requirements) and most likely raid buffed.

the above stats is only paladin + priest + feral druid + rogue + warrior synergy.

theres PLENTY of "proper" tri melee teams that could outperform us btw. you could look out for those videos (basically ran by warrior/rogue/enh shaman/holy paladin and either druid or priest healer, usually druid for cc and less chance to get gibbed by opposing melee, but the famed serennia runs with priest instead, most likely to benefit from PS and maybe the option for fears/mana burn preasure. either one works anyways.) to get an idea. Against pros though it wont last that long, as most top tiered team either have enough cc to slow down or halt a melee zerg, or a paladin, with BOP that could definitely buy those precious added seconds on that melee zerged target.

=edit=
try to figure out what happens when you bring in t6 quality dps, multiply by 3, and dump it on a normal player that have hp barely a fraction of what a raid boss have. the result is a blown up clothie.

if that isnt enough, i personally got almost 4300 penetration. which means, ALL types of clothies are naked to me and thats also another 30-40%++ additional bonus dmg above all the aforementioned statistics. what about the warrior with executioner or the feral druid with 4k ap and 47% crit "meow backstabs"? they share 3k+ armor pene from my improved expose armor, which is applied in 1.5 second GCD (premed [no GCD] cheapshot [GCD, 5 combo already btw] expose armor.)
then, warrior adds in another 4% melee dmg from all source with bloodfrenzy.
oh noes, we dont have enough synergy, druid adds in another mangle debuff for more bleeding pain and then faerie fire for MORE armor pene...

theres only so much a clothie can take. blame blizz for not ceasing this imbaness smile.gif

oh and if any priest players are reading this, you got a rough idea on what you may face in arenas, and you'll think twice on speccing into oddball specs just to be cool tongue.gif

This post has been edited by Quazacolt: May 1 2008, 01:07 AM
Jas2davir
post May 1 2008, 02:59 AM

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:F but when is your movie coming out?
Quazacolt
post May 1 2008, 07:15 AM

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QUOTE(Jas2davir @ May 1 2008, 02:59 AM)
:F but when is your movie coming out?
*
no idea to be honest, i tend to forget frapsing during arenas and i always got side track on other stuffs all the time. like currently im building up my gundam 00 models tongue.gif
Shopboy
post May 2 2008, 11:09 AM

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QUOTE(myremi @ Apr 23 2008, 10:51 AM)
Weren't you the guy who went on and on about Holy DPS last year?
*
Yes, and you guys never try it out? so holy dps remains a myth? I can only tell you at 1k spell damage holy > shadow.

Just go wowwiki see how spell damage scales, the higher the spell damage the higher holy dps > shadow dps.

I'm lazy to rebate but spec holy smite (with surge of light) get on your +1k spell damage gear and go do your dailies. 3 cast (with crit) or 4 cast (without crit which is rare but it happens) to kill a BE is much faster than Mindblast flay flay SWD imho.

And yes, u can heal with holy dps build. you'll have fun smiting people in BG too, just don't try it on your 5v5 team...
TSmyremi
post May 2 2008, 01:29 PM

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QUOTE(Shopboy @ May 2 2008, 11:09 AM)
Yes, and you guys never try it out? so holy dps remains a myth? I can only tell you at 1k spell damage holy > shadow.

Just go wowwiki see how spell damage scales, the higher the spell damage the higher holy dps > shadow dps.

I'm lazy to rebate but spec holy smite (with surge of light) get on your +1k spell damage gear and go do your dailies. 3 cast (with crit) or 4 cast (without crit which is rare but it happens) to kill a BE is much faster than Mindblast flay flay SWD imho.

And yes, u can heal with holy dps build. you'll have fun smiting people in BG too, just don't try it on your 5v5 team...
*
Hmm... I did try it once but it was Holy DPS while still in Holy Healer build. Only because I didn't want to respec.

Ran Heroic Mech and had to help out the Resto Druid with the healing now and again. Also to help tank get more aggro with PoMs but that's all I did on healing. Unless "Oh Shit!" moments.

I didn't run the meters but the guild mage leader was saying that the DPS done on trash was good. Dunno about bosses though. Didn't think it was that good.

But maybe for BGs yeah but think Disc Build may be better overall. Arenas, don't think so - will get caned.
SUS[^-^]fumoffu
post May 3 2008, 06:27 PM

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whats the cookie cutter spec for healing in BGs eh? take coh or PI? any good links/builds that u guys can share?

im tired of doing bgs without a healer zzzz
Quazacolt
post May 4 2008, 02:43 AM

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QUOTE([^-^]fumoffu @ May 3 2008, 06:27 PM)
whats the cookie cutter spec for healing in BGs eh? take coh or PI? any good links/builds that u guys can share?

im tired of doing bgs without a healer zzzz
*
read earlier post, you should see one particularly pointing to sk-gaming
TSmyremi
post May 4 2008, 08:27 AM

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Quaz is right. That's how I found the Disc/Holy build. If you have the Res, it's hard for the BG scrubs to take you down. smile.gif

 

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