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 Ele or Enh Shaman for PVP?

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TSsttomato
post Apr 17 2008, 11:39 PM, updated 18y ago

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i have a draenei shaman but i cant decide which type to choose for PVP. so which one would u suggest and why?

thanks in advance for the advises =)
King83
post Apr 18 2008, 09:00 AM

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Most prolly u've not been to shaman threads...
people complain shamans being the most broken class and not viable for PVP all the time. There are a handful of top PVP ENH shamans out there, but you gotta work extra harder to be equally better than if u were to use another class. But if u want my opinion, i say ele > enh.

btw, my shaman is ENH.

This post has been edited by King83: Apr 18 2008, 10:54 AM
myremi
post Apr 18 2008, 10:04 AM

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Just try both and see which one you like.

There's enough dailies now that you can earn gold so easily.
Goblinsk8er
post Apr 18 2008, 01:47 PM

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Ele is kinda painful to play if the opposite team is melee heavy.
Ele anti push back mechanics sucks and they already nerfed 4 set bonus of the PVP set. (70% antipushback to 50%)
zboy_85
post Apr 19 2008, 12:39 AM

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Ok, my toon is an ele shaman, for me i'll say go for ench(*instant ghost wolf FTW). if u love to killing in bg, go for elem, they do very deadly dmg(if u have geared), but u sucks in 1on1 or a close battle.n those class with pets is very annoying for elem spec, because u losing casting time! u also GG if they silence/mana burn u.

For pve elem is not a good choice, they deal tons of threats! i prefer ench for pve.

ench sham + elem sham can be a very good partner. stormstrike burst dmg for elem sham. i did 5.8k crit dmg with chain lightning on an epic warrior when he was under stormstrike condition.
Goblinsk8er
post Apr 19 2008, 10:45 PM

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What do mean by ele deal tons of threat?
Range aggro has higher threshold. Ele spec's lightning overload talents GIVES NO THREAT in 2.4.

A geared PVE ele shaman with Lightning capacitor (which benefits from shaman talent) is like motherf***ing BM hunter with rapid fire except that it shoots lightnings instead of bullets/arrow.



tunasandwich
post Apr 21 2008, 10:42 PM

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Enchancement!

with the right gear they can throw out crazeEeee DPS

Edit: haven't played the class but the DPS meter shows that they're dishing out crazeEee DPS (in raids)

This post has been edited by tunasandwich: Apr 21 2008, 10:43 PM
King83
post Apr 22 2008, 10:14 AM

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Meleers are less wanted in situations like maiden and Grull's....
maybe that's why there are so many freaking hunters around.
Quazacolt
post Apr 22 2008, 11:20 AM

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QUOTE(King83 @ Apr 22 2008, 10:14 AM)
Meleers are less wanted in situations like maiden and Grull's....
maybe that's why there are so many freaking hunters around.
*
you're retarded if you think melee is handicapped in maiden fight.
King83
post Apr 22 2008, 01:19 PM

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QUOTE(Quazacolt @ Apr 22 2008, 11:20 AM)
you're retarded if you think melee is handicapped in maiden fight.
*
So eating holy ground constantly would be better than staying by the sideline shooting?
You're certainly not making your healer's job easier.... plus with ranged dps, everyone is
spread out between pillars. With melee dps, you're gonna eat holy ground every 3 secs and
get chained Holy Wrath if there's a few of u + tank !!

Repentance is a minor inconvenience for ranged dps, just run in to aoe
range to remove the stun.

Jas2davir
post Apr 22 2008, 04:11 PM

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errr king...dude....maiden is a piece of crap i run my friends trough kara for gearing up their alts....and no mele dps ever die from my runs not even the huntrads pets....so i dont really think its relevent if you think mele are bad choices for maiden fights. then would you say range is crap for VR fights?
King83
post Apr 22 2008, 04:40 PM

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Don't know.... Never done loot reaver before.
But as far as i know, there are no drawbacks being huntards (ranged dps).
Melees? Yes... people will choose not to bring you to raids bcos of certain boss.

And your statement is irrelevant. So many things you conveniently choose not to factor in. Just bcos u didn't die, doesn't mean it's irrelevant. You could have uber healers, uber gears, uber experience, among other things.

I already explained why it's better to be ranged than melee by theory, so the only way you can prove otherwise is by telling me my strat is flawed... not by saying " i didn't die" Or "i tanked maiden as a shaman" etc...

back to the topic, OP wants to dish out the most dps in a short amount of time.
This by default already points towards ELE.

ELE = high burst damage and also higher down time.
But if OP is in a group where they can sustain his mana needs, then i really think he should be ele.


King83
post Apr 22 2008, 04:54 PM

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Like i said, i've not met any boss that punishes you for being ranged.
So ranged is always good.

Here's my realm
user posted image
Huntards are hands down the preffered choice.

Here's YOUR realm
user posted image
Not as obvious as mine, but huntards still came as the winner even in PVP.

There are no drawbacks to being ranged = proven.
Quazacolt
post Apr 22 2008, 05:12 PM

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QUOTE(King83 @ Apr 22 2008, 01:19 PM)
So eating holy ground constantly would be better than staying by the sideline shooting?
You're certainly not making your healer's job easier.... plus with ranged dps, everyone is
spread out between pillars. With melee dps, you're gonna eat holy ground every 3 secs and
get chained Holy Wrath if there's a few of u + tank !!

Repentance is a minor inconvenience for ranged dps, just run in to aoe
range to remove the stun.
*
ANY healer that isnt in green/blues (in the age of welfare epix that you can easily get and not to mention said welfare being t6 quality items be it from arena or the new pve tailored badge loots) is MORE THAN ENOUGH to deal with holy ground dmg with JUST ONE GCD or a short casting aoe based heal. Excluding paladins which are mainly single heal oriented (and thats not to say they cant toss a quick flash for 2-3k or an instant holy shock on a melee),
p- POM/renews/PWS
s- chain heal, or if their +heals are high enough, heal stream totem would even do the job
d- imbablooms

and holy wrath you say? seriously, who in the right mind would even bring more than 3 melees EXCLUDING tank into a 10man kara raid? (exclude the geared elites too mind you) if your positioning isnt retarded like everyone humping maiden's legs, tank and melee dps will NEVER CHAIN HOLY WRATH EVER. maiden is a fat b**** and thats enough distance to not chain h.wrath. and anything under 3 chains is VERY healable. of course, thats considering your not a green/blue noobtard.

ranged running in and out of aoe to break repentance? you dumb? the every few seconds you spend running your losing an assload of dps (even hunters, they dont insta auto shots) and thats more than enough set back for melee to rape range dps all the time on maiden.

you should seriously consider quitin the game or something to save everyone's time. or maybe killin yourself to save us all some oxygen you wastefully consume.
King83
post Apr 22 2008, 05:21 PM

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You're saying the same thing jas said... "you didn't die".
It's only bcos maiden is an easy boss. Increase the damage for all her attacks and
i wonder if you can still say the same thing.

oh, running in wastes time according to the smart one.
Stunning there for 12 secs would be the better option.
Sichiri
post Apr 22 2008, 05:27 PM

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QUOTE(Quazacolt @ Apr 22 2008, 05:12 PM)
you should seriously consider quitin the game or something to save everyone's time. or maybe killin yourself to save us all some oxygen you wastefully consume.
*
lulz

the penis you entered was too short.
King83
post Apr 22 2008, 05:31 PM

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And WTF are you crapping about?
Gearing S3/T6 equivalent only to fight puny maiden.
That's like saying level 70 killing Herod (in SM-ARM).
LOOK AT ME, I CAN FIGHT THRU HIS WHIRLWIND, WHO SAID I NEED TO MOVE AWAY ???
Quazacolt
post Apr 22 2008, 05:50 PM

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QUOTE(King83 @ Apr 22 2008, 05:21 PM)
You're saying the same thing jas said... "you didn't die".
It's only bcos  maiden is an easy boss. Increase the damage for all her attacks and
i wonder if you can still say the same thing.

oh, running in wastes time according to the smart one.
Stunning there for 12 secs would be the better option.
*
and melees standing still not moving an inch for maximum pure dps ownage taking trivial dmg isnt a better option huh?
seriously though, whats the point of hypotetically claiming that if blizz increase maiden's dmg would the melees have the same ezmode dps rape? will blizz do it? even if they did, tier 3 level raiding gear > tier 1 trivial outdated content. so whats your point besides being captain obvious-ly-stupid


Added on April 22, 2008, 5:50 pm
QUOTE(King83 @ Apr 22 2008, 05:31 PM)
And WTF are you crapping about?
Gearing S3/T6 equivalent only to fight puny maiden.
That's like saying level 70 killing Herod (in SM-ARM).
LOOK AT ME, I CAN FIGHT THRU HIS WHIRLWIND, WHO SAID I NEED TO MOVE AWAY ???
*
your really not that smart are you?

This post has been edited by Quazacolt: Apr 22 2008, 05:50 PM
King83
post Apr 22 2008, 05:54 PM

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QUOTE(Quazacolt @ Apr 22 2008, 05:50 PM)
your really not that smart are you?
*
bcos that's what u're saying... T6 looking for pre T4 gears


Added on April 22, 2008, 5:56 pmsrsly... 3 meleers (based on ur example) and a tank...
not enough to chain? Maiden must be as big as the room.

You argue for the sake of arguing.

This post has been edited by King83: Apr 22 2008, 05:57 PM
aaltong
post Apr 22 2008, 06:38 PM

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Holy ground give crap damage lar. Easy to heal thru.
With range dps running in and out when hit by repentence losing a lot of dps which cause the fight to go longer than needed. hence healer need to heal more since the fight is longer. no?

Healing and Dispelling Holy Fire is more critical in maiden fight.


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