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RTS C&C 3: Tiberium Wars / Kane's Wrath V3, KW League starting sooon

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jayjay
post May 15 2008, 01:25 PM

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omg..........XBOX gonna be no fun than >.<
well, i did NOT know prodigy can mind control epics
thats madness!
jayjay
post May 15 2008, 02:19 PM

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hoho, that makes traveller a bit too OP tongue.gif (as if it isn't yet)

maybe next time i should area mind control the MARV and teleport it beside my tripod for a nice and long EMP therapy whistling.gif
jayjay
post May 15 2008, 03:57 PM

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well, i am not sure why, but my mechapedes die too fast
i wonder how the pros micro them near invincible.

so as land hard hitters and tankers, i'll stick to my tripods xD

speaking of tank, anyone knows how well devourer tanks perform compared to scropions and predators?
i seldom see anyone building them (seeker spams doh.gif )

This post has been edited by jayjay: May 15 2008, 04:00 PM
jayjay
post May 16 2008, 12:24 PM

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i am swore allegiance with the Black Hand! thumbup.gif
in my zip file attachment is all the logo
minimal file size and the dimension is 65X65

perfect for avatars! thumbup.gif
enjoy!


Added on May 16, 2008, 12:30 pmjust asking (chatting), u guys wan seeker to be nerf in terms of:
1)build time
2)build cost
3)Hit points & armor
4)damage
5)attack rate
6)movement speed
7)attack range
8)splash radius
9)anti air attack
10)stealth detection blink.gif

i will pick 4,5 and 6 laugh.gif
removing stealth detection on a "seek"er will be funny though tongue.gif

This post has been edited by jayjay: May 16 2008, 12:30 PM


Attached File(s)
Attached File  logos.zip ( 37.98k ) Number of downloads: 8
jayjay
post May 16 2008, 01:15 PM

Jay Tiew Jin Jie
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zip file, isn;t it? blink.gif
Attached File(s)
Attached File logos.zip ( 37.98k ) Number of downloads: 1
jayjay
post May 16 2008, 06:20 PM

Jay Tiew Jin Jie
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i tested the download myself, it contains 9 .jpg files as i produced
no error wink.gif

btw,about the 3 tier 3 units
i think avatar in 1.09 is fine
please la, it CAN'T shoot while moving, the other 2 can!
higher HP and damage compensates for this.

why not nerf the MARV, since it has 4 garrisonable spots+the fantastic ability to instant boost $???

anyone thinks epic units need some balancing? blink.gif

This post has been edited by jayjay: May 16 2008, 06:22 PM
jayjay
post May 16 2008, 06:46 PM

Jay Tiew Jin Jie
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well, like avatars, redeemer CAN'T move and shoot
so logically its damage output should be much better
i do not mind if it's hitpoints isn't as good as eradicator or MARV
NOD isn't about hitpoints anyway

but NOD units are supposed to HIT HARD and FAST.

to add more displease, redeemer do not enjoy AOE attacks like the other 2
so the damage should be the highest! haha

and for blackhand, perhaps the redeemer can enjoy the prufiying flame upgrade?
else without stealth, i do not see much use for it as black hand sad.gif
jayjay
post May 17 2008, 10:51 AM

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Kane's Wrath Patch Draft Notes

Economy Changes

Refinery cost/build time increased

Tiberium Spike initial capture award lowered significantly

All non-conyard/expansion unit structure build radius reduced significantly

Developer Commentary: The goal of these three economy changes is to ultimately make the resource curve much smoother over the course of the game

GDI Changes

Grenadier Squad: Armor vs Gun Damage increased, grenade projectile scatter slightly increased (increases effectiveness against other infantry squads)

Rig: HP increased significantly

Shatterer: Range increased, Damage increased, pre-attack delay reduced

GDI Firehawk: Firehawk's missiles no longer travel slower when the Firehawk has the Hardpoints upgrade. (Bug Fix)

ZOCOM Changes

Zocom Orca: Area of Effect radius increased

Steel Talons Changes

Titan: HP increased slightly

Nod Changes

Avatar: Commandeered Beam Cannon Upgrade's damage increased significantly

Flame Tank: HP increased

Catalyst Missile: Damage radius reduced significantly

Fanatics: Damage increased significantly

Marked of Kane Changes

Shredder Turret: Supercharged Particle Beam Upgrade damage has been decreased

Black Hand Changes

Shredder Turret: Supercharged Particle Beam Upgrade damage has been decreased

Purifying Flame: Upgrade cost/build time increased, damage bonus decreased

Scrin Changes

Mechapede: Disintegrator Segment damage/range reduced, Seeker Segment is now anti-air only and significantly increased in damage, unit cost increased

Seeker: Armor vs Cannon Damage reduced

Disintegrator: Move Speed increased, range increased slightly

Overlord’s Wrath: Lead-in time increased (Makes ability easier to attempt to avoid)

Stormrider: Armor vs Gun Damage decreased

Devastator: Damage type changed to Blast (was Cannon)

Traveler-59 Changes

Cultist: HP and ability range reduced

Advanced Articulators: Cost increased

Stormrider: Cost increased

Reaper-17 Changes

Conversion reserves fixed (Bug Fix)


anyone pissed? i am............bye bye black hand and NOD cry.gif

This post has been edited by jayjay: May 17 2008, 10:52 AM
jayjay
post May 17 2008, 05:59 PM

Jay Tiew Jin Jie
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if u are gonna nerf blur flame, give BH better harvesters!
damnit! vmad.gif
jayjay
post May 18 2008, 01:00 PM

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refinery cost has been increased
so expect more ppl building harbvesters than selling of refineries wink.gif
jayjay
post May 18 2008, 05:13 PM

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than we shall wait for patch 1.2! flex.gif
and we will pawn the crap out of GDI!

*like how aid ALWAYS pawn the crap out of me rclxub.gif

This post has been edited by jayjay: May 18 2008, 05:31 PM
jayjay
post May 21 2008, 12:49 AM

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one of my 'latest' finding
did u guys know that MOK and BH's raider buggy can detect stealth!?
only ori NOD can't detect stealth

man, i am having less and less reason to use vNOD

jayjay
post May 21 2008, 10:28 PM

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MOK stealth generator/tower
is $500 as compared with vNOD's $1000
i am starting to like MOK smile.gif

hey, how come www.redalert3.com/beta
isn't available?! vmad.gif

This post has been edited by jayjay: May 21 2008, 10:35 PM
jayjay
post May 22 2008, 05:03 PM

Jay Tiew Jin Jie
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due to work commitments, i guess i have to withdraw from the league
sorry guys


Added on May 22, 2008, 10:16 pmanyone have CNC3 and/or Kane Wrath music/soundtrack?
i'm lovin it
want to save as mp3 or wav file
thanks! =D

This post has been edited by jayjay: May 22 2008, 10:16 PM
jayjay
post May 23 2008, 01:08 AM

Jay Tiew Jin Jie
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how did u get it?
extract?
download?
jayjay
post May 23 2008, 08:32 AM

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i can only find those unit sounds like black hand's "one mission, one purpose"
but not the soundtrack music sad.gif
in world editor
where are they?
jayjay
post May 23 2008, 07:41 PM

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now kane is really pissed
hence the game "kane's wrath" laugh.gif

what the heck doh.gif
jayjay
post May 23 2008, 09:32 PM

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than why build redeemer?
the weakest of the 3
can't attack move
lowest damage output
lowest health and armor
only 2 slots compared to 3 or 4

kononnya catalyst missle ca blow up only 1 refinery now doh.gif
GDI will be SUPER OP with the fantastic buffs
shatterer anyone? tongue.gif

WTF!!!!!!!!!!
play NOD like no tommorrow now
patch 1.1 nobody will play NOD ANYMORE!

must well call the game BOYLE's Wrath!

latest: anyone build superweapon in online games? tongue.gif

This post has been edited by jayjay: May 23 2008, 09:36 PM
jayjay
post May 23 2008, 09:53 PM

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if really wan 2 change to 3 seconds ok FINE!
but if they targeted my units
the moment i use rage generator
enemy units MUST cancel shooting my units and shoot their own troops
else...........this ability really can buang >.<"

long live the MARV
while other epics are being buffed, NOD is being nerved cry.gif
jayjay
post May 24 2008, 02:56 AM

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QUOTE(aidlover @ May 24 2008, 02:19 AM)
nah.. you will never know.. hardcore gamers will use their faction whether its OP or suicide faction.

only those who cant macro and steamroller type of players will always find the OP faction as they think they can jus build units. waypoint to enemy base and hope tat they win the game
*
ouch! feel insulted as i rely on blue flame purifier to win sad.gif

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