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Fantasy Artwork, Talented Malaysian Artist!!!
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LeechFever
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Jan 12 2010, 11:44 PM
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Sorry, no offense, still have my doubt. His arts are quite inconsistent throughout and that it felt like he copied it or traced it from some other references. One of his painting also feels like he took it off from some office brochure and has practically no meaning to why he needs to paint that.
But hey...., if I'm wrong, then congrats on finding such amazing artist.
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LeechFever
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Jan 13 2010, 12:02 AM
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QUOTE(Reuben @ Jan 12 2010, 11:50 PM) If you're referring to the office paintings it's cause his client wanted it and it's cheaper to get someone to paint it than to get real life models. Of course the alternative was clip art but he can do those office paintings really quickly and charges quite low for them. Well, I've commissioned a piece from him and so has my friends and the artwork he did for the indy game is def legit. The piece I commissioned is highly personalized so there's no way he can be grabbing a clip art from somewhere. Oh well can't please u guys I guess. Even with a step by step thing you can still say trace....:/ ppl not so free to fake step by step ok and to do that would require a lot of skill to begin with also. Seriously, there ARE people that free to fake step by step. It's a big world out there with even a guy taking time to paint a whole mona lisa picture pixel by pixel using old ms paint or painstakingly reverse paint the whole thing to fake it for fraud reason. It doesn't matter if it's cheaper to paint than to get real life model, bottom line it still feel like copied from an office brochure somewhere cause I seen that similar setup before. His artworks are also highly inconsistent ... or perhaps it's just me. Unless he can come up with something more original that doesn't feel like copied from some sources like perhaps reinvent a totally new character that's hard to figure out where it might come from, people are definitely going to have doubt.
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LeechFever
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Jan 13 2010, 06:59 AM
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I'm just saying I have my doubts, no harm in that. But if it's truly your original work, then just be proud of yourself. Post your work in progress in youtube would be great .
This post has been edited by LeechFever: Jan 13 2010, 07:12 AM
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LeechFever
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Jan 13 2010, 09:59 PM
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hmmmm the 3D game looks nice. Never heard of Armor valley though.......further research shows it was produced by a protege production in Singapore. Nice work. One critic is the intro page at the end with the annoying gun and metal banging sound. A bit long, high pitched and sound like you took it from an old game sound effect but could be just the youtube bad sound quality.
And ya, that intro page do look like hand painted from scratch so I can at least give it a benefit of the doubt.
This post has been edited by LeechFever: Jan 13 2010, 10:04 PM
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LeechFever
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Jan 18 2010, 11:23 AM
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QUOTE(maranello55 @ Jan 17 2010, 09:40 PM) There is no shame in tracing/reference. Basically u can tell by the progress shown in the portfolio and how the understanding as an artist develops. Most portfolio will show this. From there u will know if its consistently original or too heavy on the reference side. Mind u it takes skills evern with heavy reference. Concept artist do that alot but always come up with something totally different than the reference material. Thats what the industry wants. A creative artist and not just mere copier. Great work! @Leech....hows everything...man...gotta give cymon a buzz. Yo. Long time no see your post. Doing ok here. Anyway, the problem is not really the tracing part, but that the artist claim he did not trace it. A bit unbelievable but if it's true then we have ourselves quite an amazing one here. To tell the truth, I'm still skeptical on the whole matter...but that's just ma individual opinion. If other believe in it, then let it be just that then.
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