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 Kael'thas Phase 3, Raid

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mainFrame
post Mar 4 2008, 09:16 PM

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i'll share what i can about KT for P2 & P3 (coz i feel both are kinda related) eventho we only just had our first kill recently..

P2
- all hunters and a few caster dps on bow, they'll kill bow on their own
- most of the casters kill staff with 1 melee which will be the first to down
- all melee dps on mace w/o tank
- tank-A on dagger (our Sang tank), tank-B on shield+sword (our Telo tank), tank-C on axe (our Thala debuffer & KT tank)
- after staff dies, all aoe casters aoe mace+dagger+sword+shield+axe
- melee, hunter, and single target casters once they are free, kill order mace-dagger-sword
- tank-C taunts shield from tank-B after mace+dagger+sword dies
- advisor tanks & required people get into positions
- all free ranged dpser kills off axe during the small timeframe advisors revive
using this way, we managed to kill staff, mace, bow, dagger, sword, axe before P3 properly starts. we left shield on tank-C and let P3 starts

P3
- lock tanking Caper at South side at either corner, remind the whole raid to never ever go nearby the area Caper is being tanked
- tank-A tanks Sang somewhere around the middle West side as deep as possible, same side as where Telo is being tanked. this frees up a lot of space to kite Thala.
- tank-B, all melee dps & 1 hunter dps down Telo which is tanked North West side beside the platform, burn every cooldowns they have on him
- tank-C uses dagger to debuff Thala while having the shield following and hitting him for some rage so he can use some dmg skills on Thala (every bit of dmg helps rite..lol), all casters & remaining hunter dps down Thala around the big middle area, blow every cooldowns on him. we use tank-C to do the debuff coz at least if he gets gazed he can survive unlike the squishie melee dpsers...
- Thala kiters must kite around the free area while not going near the lock tank, tank-A, tank-B area & also to never kite up the platform where KT is. we figured that this way, our range dpsers can position themselves to be properly in range to dps Thala w/o much downtime running to get in range of him. ur Telo dpsers must be really be aware bout Thala tho (screw them if they dont..lol)..
- tank-C must be aware when Telo is going to die and go to that area so the dpsers there can kill the shield
- by this time Thala should be dead as well as the shield, dps down Sang, main KT people goes over to where KT is (tank-C, 1 staff user, some healers, 1 dedicated fireball interruptor, 1 hunter for MD)..
- Sang dead, casters finish off Caper, melee goes on KT
doing this way, we managed to kill Caper shortly going into P4..

what we noticed that made a difference on the day we killed KT compare to our other previous days attempts was :
- positioning of the advisors : made more space for Thala kiting and having the ranged dpsers more room to stay in dps range of Thala to maximize dps uptime on him. also helps to let some ppl stay alive coz we do 'Bubble' certain important ppl (usually the Caper team..huhu)
- dagger debuff : usage of dagger debuff gives quite a boost to help killing Thala, using a tank for that job makes it easier for the raid to not loose a raid member
- edit to add -- screw the melees who cant run from Thala in p3 on vent..lol


Added on March 4, 2008, 9:41 pm
QUOTE(Odinn @ Mar 4 2008, 08:43 PM)
We only roll with 1 warrior tank on new fights. And he's the MT. Ideally would like to get a 2nd warrior in but atm the other 3 OT is a prot paly and 2 feral druids. Is a 2nd warrior tank a necessity or no? At present, it's phase 4 where we're wiping because of 1-shots from Kael  sad.gif
*
not really necessary...can do like what saingau suggested (reassign tank job) or..
use ur other OT to tank Sang, put a shammy n drop tremor totem for the tank, also the tank needs to position Sang where his fear can be outranged by the assigned healer while still in range for heals (not having the healer feared is more important, tank get feared a bit nvm)

as to why we 'free' up our KT tank is so that he has a lot of time to prepare for KT himself rather than tanking an advisor and having little time to go to KT properly...

This post has been edited by mainFrame: Mar 4 2008, 09:44 PM
mainFrame
post Mar 5 2008, 10:52 AM

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QUOTE(myremi @ Mar 5 2008, 08:52 AM)
Phoenix kiting is our Prot Pally. But there's a bit of chaos on our end because the phoenix may get aggro onto other people.
----------------------------------------------------------
Next question : Do you guys tank + DPS the phoenix or do you kite it? Problem with the kiting is that the phoenix eggs may spawn too far from the raid. Problem with DPS-ing the phoenix is that a tank needs FR gear + takes away DPS time from KT.
- phoenix is damn slow, when it spawns ppl just need to move away from it and not be in its path, kiter/tanker go grab aggro asap (maybe the hard part is for ppl to be aware of it, huhu)...
- our main strat is kiting (we used our vashj strider kiter since strider kiters are too pro)
- our backup strat IF the kiter gets MCed is using the extra tank tanking it (ours was a prot pally for this coz they are not so useful in p4/p5..lol)
- while kiting/tanking, all ranged kills it..it goes down fast...while u can say it takes away DPS time from KT, for us its better doing this to minimize the dmg it can do to the raid rather than have us worried bout ppl staying in its path in some way (u know, those that really cant avoid it no matter what.. >.< )
- just remember to get everyone to kill the egg asap tho, thats including ur melees (minus the dedicated melee assigned to interrupt fireballs)..


QUOTE(myremi @ Mar 5 2008, 08:52 AM)
mainFrame : Thanks for the sharing. Your guild officers will marah me if share info with us eh? Don't want to get you into trouble lor.
won't one lah...share share with my fellow wow lowyat trolls (eventho i dont post as much)..lol


QUOTE(myremi @ Mar 5 2008, 08:52 AM)
Kurei : It's not from the pyro completely. It's from having one or two of the healers either getting MC-ed or connection problems. Because we didn't have that many prot warriors, we had the hunters equipped with the blade to stab the MC folks. Yeah, it's a good laff. We don't have regular prot warriors in the guild and the next in line is not ready for KT yet. Missing a few pieces in his gear.
from ur wws, i believe u use 7 healers...not pretty sure how many u used on the MT (im guessing 3 dedicated?), but if put mebe 4+1 on ur MT, MC wont coz any healing probs..
how to handle MCed ppl, for us :
- sheep/fear/cyclone/blind/ice trap as a start to minimize dmg caused to the raid or prevent heals on KT
- get the rogues to whizz around n hit em with the dagger they got equipped in their OH, they have the speed hax from the sword to help em get to target fast...tell them to use their mouse to just select target (shud be left mouse button), NOT the autoattack one (this one normally is the right mouse button)...they shud also have the below macro placed on their action button/keybind and spam it on the MCed person till they break out of MC (screw the rogues on vent if they kill the MCed ppl lol, macro below will never ever kill the MCed target)..
QUOTE
/cast shiv
/stopattack



QUOTE(myremi @ Mar 5 2008, 08:52 AM)
Although, hmm... maybe I should get the feral druids to run around in human form and poke people with the knife. Since we're running with 2 of them. Just until phase 3 is over. Ngah. Or just bring the other Prot Warrior in.
- dont use druids, use the rogues as described above to break MC ppl..let ur ferals enjoy the 'easy' just dps 1 target task for once lol...but seriously, rogues are far better doing that job imo..
- for poking thala, can try the strat i posted previously..or if ur raid normally brings one, use the dps war with shield equipped on him in defence stance poking thala...sacrificing a rogue/druid in human form is something needless and a waste of brez/ss imo..
mainFrame
post Mar 5 2008, 11:02 AM

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QUOTE(saingau @ Mar 5 2008, 10:55 AM)
Its not so much the damage taken during fear, but rather the loss of tps from your druid tank Do note that every dps class has been 'buffed' with the legendary weapons so tat means more agro gen from your dpsers and p2 > p3 > p4 = dps race smile.gif
this part of the tps is only a prob if the melees start on Sang...if start on Telo, will not be a prob..


QUOTE(saingau @ Mar 5 2008, 10:55 AM)
LOL why?
coz we have some kinda issues btw our 2 guilds..lol

This post has been edited by mainFrame: Mar 5 2008, 11:03 AM
mainFrame
post Mar 5 2008, 12:39 PM

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QUOTE(myremi @ Mar 5 2008, 12:24 PM)
In all honesty, I was kinda surprise at how it happen. But his guild more competitive than ours lah. tongue.gif Ours is kinda laidback. smile.gif
*
meh, there'll always be the sense of competitiveness between guilds...maybe not for u, but ur thinking isn't ur guilds thinking nor is mine for my guild.. happy.gif

mainFrame
post Mar 5 2008, 01:05 PM

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QUOTE(myremi @ Mar 5 2008, 12:57 PM)
Heh, true. Still though, we're not that hardcore and not that casual either.  whistling.gif Although I feel like a schoolteacher rapping notti kids' knuckles with a ruler.
*
u have more raid days than ours.. tongue.gif
lol at the bolded part..

nwy, lets not keep the guild rivalries from us sharing/discussing strats or what not kk.. happy.gif
mainFrame
post Mar 5 2008, 01:44 PM

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QUOTE(myremi @ Mar 4 2008, 03:14 PM)
.....comparing the LoTH WWS and ours, you took down KT in 16 min while we died in phase 4 during the 14 min.
u didnt take into account that LoTH = T6 level liao...
ur doing just fine, just gotta fix certain things to suit ur raid better...our kill totals around 19min...
goddamn long fight..also one of the longest 1% for our TBC encounters with more than half the raid dead at that time from little things..kek


QUOTE(myremi @ Mar 5 2008, 01:22 PM)
I'm ok with sharing and u'll find I'm usually quite open.

Just that nanti u get into trouble with your Officers because you shared something with us, that I don't want to happen lah.
*
heh, i'll be fine.. tongue.gif

 

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