i'll share what i can about KT for P2 & P3 (coz i feel both are kinda related) eventho we only just had our first kill recently..
P2- all hunters and a few caster dps on bow, they'll kill bow on their own
- most of the casters kill staff with 1 melee which will be the first to down
- all melee dps on mace w/o tank
- tank-A on dagger (our Sang tank), tank-B on shield+sword (our Telo tank), tank-C on axe (our Thala debuffer & KT tank)
- after staff dies, all aoe casters aoe mace+dagger+sword+shield+axe
- melee, hunter, and single target casters once they are free, kill order mace-dagger-sword
- tank-C taunts shield from tank-B after mace+dagger+sword dies
- advisor tanks & required people get into positions
- all free ranged dpser kills off axe during the small timeframe advisors revive
using this way, we managed to kill staff, mace, bow, dagger, sword, axe before P3 properly starts. we left shield on tank-C and let P3 starts
P3- lock tanking Caper at South side at either corner, remind the whole raid to never ever go nearby the area Caper is being tanked
- tank-A tanks Sang somewhere around the middle West side as deep as possible, same side as where Telo is being tanked. this frees up a lot of space to kite Thala.
- tank-B, all melee dps & 1 hunter dps down Telo which is tanked North West side beside the platform, burn every cooldowns they have on him
- tank-C uses dagger to debuff Thala while having the shield following and hitting him for some rage so he can use some dmg skills on Thala (every bit of dmg helps rite..lol), all casters & remaining hunter dps down Thala around the big middle area, blow every cooldowns on him. we use tank-C to do the debuff coz at least if he gets gazed he can survive unlike the squishie melee dpsers...
- Thala kiters must kite around the free area while not going near the lock tank, tank-A, tank-B area & also to never kite up the platform where KT is. we figured that this way, our range dpsers can position themselves to be properly in range to dps Thala w/o much downtime running to get in range of him. ur Telo dpsers must be really be aware bout Thala tho (screw them if they dont..lol)..
- tank-C must be aware when Telo is going to die and go to that area so the dpsers there can kill the shield
- by this time Thala should be dead as well as the shield, dps down Sang, main KT people goes over to where KT is (tank-C, 1 staff user, some healers, 1 dedicated fireball interruptor, 1 hunter for MD)..
- Sang dead, casters finish off Caper, melee goes on KT
doing this way, we managed to kill Caper shortly going into P4..
what we noticed that made a difference on the day we killed KT compare to our other previous days attempts was :
- positioning of the advisors : made more space for Thala kiting and having the ranged dpsers more room to stay in dps range of Thala to maximize dps uptime on him. also helps to let some ppl stay alive coz we do 'Bubble' certain important ppl (usually the Caper team..huhu)
- dagger debuff : usage of dagger debuff gives quite a boost to help killing Thala, using a tank for that job makes it easier for the raid to not loose a raid member
- edit to add -- screw the melees who cant run from Thala in p3 on vent..lol
Added on March 4, 2008, 9:41 pmQUOTE(Odinn @ Mar 4 2008, 08:43 PM)
We only roll with 1 warrior tank on new fights. And he's the MT. Ideally would like to get a 2nd warrior in but atm the other 3 OT is a prot paly and 2 feral druids. Is a 2nd warrior tank a necessity or no? At present, it's phase 4 where we're wiping because of 1-shots from Kael

not really necessary...can do like what saingau suggested (reassign tank job) or..
use ur other OT to tank Sang, put a shammy n drop tremor totem for the tank, also the tank needs to position Sang where his fear can be outranged by the assigned healer while still in range for heals (not having the healer feared is more important, tank get feared a bit nvm)
as to why we 'free' up our KT tank is so that he has a lot of time to prepare for KT himself rather than tanking an advisor and having little time to go to KT properly...
This post has been edited by mainFrame: Mar 4 2008, 09:44 PM