After the great success of Asia DotA Champion Season I, we are starting the ADC Season II right now!
Prize Distribution for Season II: $4350 USD to be won
Champion: $1,200
Runner-up: $800
2nd Runner-up: $600
4th Place: $400
5th Place: $350
6th Place: $300
7th Place: $250
8th Place: $200
9th Place: $150
10th Place: $100
Top 8 teams of ADC Season I will automatically advance to Season II regular season. The 8 teams are:
XcN - Defending Champion
Kingsurf
Zenith
Mineski
EHome
Starsboba
ng.Gz
xDT
The rest 2 teams will need to go through qualifier with other qualifier national Champions.
ErrOr
a3vR
Tournament Structure:
Same as Season I, there are 3 Phases in Season II.
Phase 1: Qualifier Period. There are 2 stages for qualifier, first is Regional qualifier, followed by elimination qualification for the last 2 slots. Regional qualifier will be held in 14 regions. All teams can participate in this largest Asia DotA online tournament. Registration will be open in early March. After Regional qualifier is over, the 14 regional champions plus the 2 teams downgraded from season 2, will form the elimination qualification stage. The best 2 teams will qualify for regular season. Qualifier period will be from late March to end of April.
Phase 2: Regular Season Period. 8 teams plus 2 teams from qualifier will be the regular season team. It will be round robin, each clan must play 9 matches against in total, 1 match per week. Regular Season will be from May to July.
Phase 3: Season Finale. Top 4 teams will qualify for the season finale. It will be double elimination for Season Finale.
Qualifier
Regional qualifier stage will be held in 14 regions (wow!):
Indonesia
China
Singapore
Chinese Taipei
Malaysia
Vietnam
Thailand
Philippines
Korea
India
Mongolia
Kazakhstan
Pakistan
Middle East Countries in Asia (Iran, Iraq, United Arab Emirates, Saudi Arabia, Qatar,Jordan)
The qualifier in each region will be in Best of 1, Single Elimination format until Semi-final. Then it will enter Best of 3, Single Elimination mode to decide the winner. The total slots open for each region will be 32. (64 for certain country if too many teams want to participate)
14 regional champions with ErrOr and a3vR will form elimination qualification stage. Games will be Best of 3, Single Elimination. The top 2 teams will qualify for Regular Season.
Game Version used in Qualifier: 6.48b
Game mode: -xl but type -ap in game.
Teams are required to contact their opponent to finish the matches. Good replays will be selected and upload in Professional Replays&VOD Download Forum.
Regular Season
10 outstanding teams will play for the GG-Game DotA Asian Championship Season II regular season.
The regular season consists of 10 clans. Each clan must play 9 matches per season, once against each one of the other clans. In regular season, games will be played in Best of 3 format. Team leaders will contact each other and decide the time 1 week prior to the game then report to admins.
Matches are to be played between Thursday 0:01 am GMT+8 and Wednesday 11:59 pm GMT+8 once a week. This period is being referred to as "Playday". There will be 9 Playdays in totally. 1 Playday per week and the regular season will last for 9 weeks.
The clans with the ranks #1 and #2 will directly enter season Final. The clans with the ranks 3 - 6 will have to play a playup match, consisting of #3 vs #6 and #4 vs #5. Both matches winner's will be qualified for the season Final.
Season Final
Season Final will be played after regular season. Games will be in Best of 3, Double Elimination, -xl format( pick hero first and type -ap in game).
Signups will be open Soon! ADC Season II will be using the new Tournament System. Please register a team on the system first to get ready for signup!
Guide on How to Create a team: http://www.gg-game.com/forum/viewthread.php?tid=141577
More Information visit ADC Season
Added on March 2, 2008, 9:40 pmADC Season II Rules
Rules:
Competition method: 5 v 5
Game Version : 1.21
Venue: All games MUST be played on GGClient
Match Length: Maximum 2 hours (If game last more than 2hours, GG-Game Asian DotA Championship Admin/ Marshal will have the right to stop the game and make final decision of the winner through viewing of replay.)
Match Winner:
The team who destroys the opponent's throne/world tree first, or if the opponent surrender.
Nationality Restriction:
All players currently staying in Asia are eligible to play in the tournament.
Game host will be from Asia. If a player from an Asian clan and currently living outside Asia wants to participate, he/she must accept the latency, and his/her team should have at least 3 players from Asia playing for a particular match.
Map Version: 6.48b or latest stable version. (all heroes can be used)
Game mode: Extend League Mode (pick hero first and type -ap in game). In Qualifier
Scheduling Match:
Team leaders please go the the bracket, click on opponent team name, find the opponent team leader and send PM to him. Leaders can also add the opponent as buddy on GGClient to schedule the game.
Teams and Players
.A team must have at least 5 players.
.All players have to be added to the team roster to be able to play.
.A player is bound to one team throughout the whole tournament period. Playing for other teams will result in disqualification from the tournament for both teams he played for.
Hero Drafting
For Extend League Mode:
Both teams will be allowed to take out up to 3 heroes from the pool of heroes before drafting starts. This will work based on a1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 3 heroes limit and their turn to take out the heroes will be void.
Each team will have 1 minute to decide on removing 1 hero.
Team one will take out / skip the chance : 1 hero
Team two will take out / skip the chance : 1 hero
Team one will take out / skip the chance : 1 hero
Team two will take out / skip the chance : 1 hero
Team one will take out / skip the chance : 1 hero
Team two will take out / skip the chance : 1 hero
6 heroes can be taken out before the drafting session happens. After the taking out draft finishes, teams will proceed to pick the heroes for the game.
Team that fail to ban hero within the time allowed will receive 1 warning.
Picking heroes: 122221
Team one will pick: 1 hero
Team two will pick: 2 heroes
Team one will pick: 2 heroes
Team two will pick: 2 heroes
Team one will pick: 2 heroes
Team two will pick: 1 hero
The team that starts off the drafting will have 1 minute to decide on the 1st hero, after which next team gets 2 minutes to choose their 1st and 2nd hero. As the picking is on 1-2-2-2-2-1 mode, team will have 1minute per hero pick, and 2 minutes per 2-hero picks. This process is repeated until all the heroes are selected.
Team that fail to draft hero within the time allowed will receive 1 warning.
If any team is found to have any hero which is selected differently from what was decided earlier, the referee has to be informed immediately. Team which made the mistake of selecting the wrong heroes after game starts will be penalized (Warning or Game Loss).
Before and After Game
. Teams should if possible try and find a neutral host suitable for both teams. Make sure that you test the host for lag before the game commences.
. One team to choose side and the other team gets to choose who has first pick. If the teams are not able chose who is on what side, you can ask an admin for a cointoss.
. If a host has been decided upon, the entire match will be finished with that host, unless both teams agree to change.
. If the teams cannot agree upon a host then the host will be decided by a coinflip conducted by an admin.
. If a team is not available at the scheduled time you have to at least wait 20 minutes before requesting a default win. To request a default win you have to speak with an admin who will look into the case. Admins will rule on fair play, by trying to help getting in touch with the opponent and rather letting a match start late than giving a forfeit win. However the fair play ruling is not a privilege to any team, and is based solely the admins decision.
. In the case of a missing player the opponent has to wait a minimum of 20 minutes to give the other team the chance to reach him. Afterwards they may chose to claim a forfeit win, or they can play the match 4on5 or 4on4. A team may never play a match with less than 4 players. Fairplay might overrule unfair decisions ( in case a far stronger team is being forced to forfeit instead of playing 4on5 by a far weaker team ).
. It is mandatory to save replays after each game by both teams! Failing in doing so will result in a warning and/or removal from the tournament. If the game is loaded, screenshot the final score as reference.
Items Restriction
. Each team may only have two Mekansm
. Each team may only have two Necronomicon
. Each team may only have one Refresher Orb
. Each team may only have one Arcane Ring
. Each team may only have in total either
two Eul's Scepter of Divinity OR
two Guinsoo's Scythe of Vyse OR
one Eul's Scepter of Divinity and one Guinsoo's Scythe of Vyse
Game Play:
Backdooring
Backdooring is allowed. However, instances of teleport abuse are not allowed. You cannot use any form of teleport (furion skill, ignis fatuus, or Boots of Travel) to enter an enemy base UNLESS your creeps are already present in the base. So, for example, teleporting with Boots of Travel onto an ignis fatuus that runs in to backdoor is illegal. Another example is having your teammates backdoor and enters an enemy base and then teleport to your teammates as Furion. This is illegal because your creep wave is not present. Some of these measures have since been restricted in recent map versions in support of this rule.
Sharing of Items
It is not allowed to buy items for other players on your team with exception of the following items which may not be sold if transferred:
* Clarity Potion
* Tango of Essifation
* Observer Wards
* Sentry Wards
* Scroll of Town Portal
* Flask of Sapphire Water
* Gem of Truesight
* Aegis
* Cheese
.The following items may be shared, but must be returned to its owner in timely manner:
* Ring of Health
* Ring of Regeneration
* Void Stone
* Sobi Mask
* Perservence
* Chickens/Crow
* Bottle
.It is allowed to share unit control to purchase items, as long as the item is delivered immediately to the player who paid for it
Droppable Item:
Items which are dropped from a kill or chicken may be picked up by:
* any enemy player, and the item is now considered his. The enemy hero who picked the dropped item is not allowed to give the item to his allies, he can use it during the game or he can sell it for gold
* any ally player, the item is now considered his.
.It is not allowed to purposefully suicide to drop an item for another player
Penalties:
Warning : After warning is given games goes on. If a team receives 2 warnings in a single match, it will be counted as game loss.
Game Loss: Game loss given to a team mean the team loses the current match no matter what is the result of that game. A win would be awarded to opponent instead.
Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to continue further in the current event.
If a team receives 5 warnings throughout the tournament, the team will be disqualified from the tournament.
Save Game and Disconnection:
Any team members who intentionally drop out of the game might cause that member's team to be given a game loss for that game. Appeal can be made but decision by the referee will be final.
If any players are disconnected within 10 minutes after game starts then the game has to restart.
When 1st blood happens, the game will be saved once for a back up save game. After the 1st blood every 15 minutes interval, the game will be saved for a back up save game with a different name,or saved after a major clash. Head admins/ admins will have the right to ask players to save game during any period of the game.
Any game disc/crash after 90 minutes will not be continued anymore and a decision will be made by the marshal of that match based on there play of that match.
In the times of a game disc, crash/fatal error, the referee's decision will be final. If the participant has any problems regarding the decision made by the referee, he/she can file a report to the organizers and it will be reviewed by the staff and referees.
A save game is outdated if since the save game:
- Two or more towers/barracks have went down
- A total of 12 or more kills occurred. (Aegis charges lost count as kills)
Game will not continue if a save game is outdated. However if both team agree, the game can be loaded and continue.
If the same player disconnects more than 3 times, then the opposing team may chose to continue the match without him.
It is allowed to use a disconnected hero, but it is not allowed to give his items to other players. No passing, selling or buying item is allowed for that disconnected hero.
Reporting Game Result:
After the game, both teams should save the replay and get the final score screenshot(if game is loaded and no replay available) as evidence, and then winner will need to send it to GGADC08@hotmail.com
Replay and screenshot name should be as follows: Round_Team1_vs_Team2 (e.g. Round1_xDT_vs_HtmL). In the email please state clearly the both team names, region, winner, round and banlist
These rules are for the GG-Game Asia DotA Championship and are subject to modification in the following aspects:
- Use of most recent patch/version release of each official game within Organizers' own discretion.
- In-game settings and required factors necessitated by use of most recent patch version/release
This post has been edited by Ns-Hon: Mar 2 2008, 09:48 PM
Competition Asia DotA Championship Season II Starting Soon, Asia DotA Championship Season II
Mar 2 2008, 09:39 PM, updated 18y ago
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