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 melee, melee

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TStwink123
post Feb 21 2008, 01:26 AM, updated 18y ago

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melee-ing at yellow lantency suk donkey balls >.< wonder when will malaysia's lantency will be as good as the green lantency country?????????????????????????????????????
Kurei
post Feb 21 2008, 09:15 AM

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lowerping / faster ping.
redsnaps
post Feb 21 2008, 09:25 AM

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try play at red latency. You'll see your health drop 100% to 0% beyond belief (happen when i pvp with my warrior most of the time).

That sometimes made me think why pvp'ers from Tichcondrius (on bg9) is superior. US based players vs Oceanic (mostly) based players. 25ms vs 650ms. hmm.gif


e2bitz
post Feb 21 2008, 11:11 AM

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yup..i know what u mean..it like we are in slow motion while they are flash...
so sedihh..
Quazacolt
post Feb 21 2008, 12:00 PM

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its not really that bad once you've played a rogue for over 3 years.
TStwink123
post Feb 21 2008, 02:01 PM

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QUOTE(Quazacolt @ Feb 21 2008, 12:00 PM)
its not really that bad once you've played a rogue for over 3 years.
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talk about rogue..it reminds me of what my tauren warrior does when dueling a rogues is stand still and let the rogue omnislash me like mad and eventually pawn by a rogue with crappy gear...imo malaysian should roll a caster instead of meleer cuz i dun think casters are badly affected by lantency than the melee once =. =" dam should roll a mage and be chinese farmer
Quazacolt
post Feb 21 2008, 03:45 PM

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QUOTE(twink123 @ Feb 21 2008, 02:01 PM)
talk about rogue..it reminds me of what my tauren warrior does when dueling a rogues is stand still and let the rogue omnislash me like mad and eventually pawn by a rogue with crappy gear...imo malaysian should roll a caster instead of meleer cuz i dun think casters are badly affected by lantency than the melee once =. =" dam should roll a mage and be chinese farmer
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casters have their issues with lag too. not as bad but its probably not much different especially in pvp. in fact, if all you do in pve, laggy rogues arent affected much since the majority of their dmg comes from auto attacks while casters still have to cast which is affected severely by lag
redsnaps
post Feb 21 2008, 03:47 PM

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QUOTE(twink123 @ Feb 21 2008, 02:01 PM)
talk about rogue..it reminds me of what my tauren warrior does when dueling a rogues is stand still and let the rogue omnislash me like mad and eventually pawn by a rogue with crappy gear...imo malaysian should roll a caster instead of meleer cuz i dun think casters are badly affected by lantency than the melee once =. =" dam should roll a mage and be chinese farmer
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same...

u might wish your pyro or whatever hit that rogue ON TIME. its not !



**eh Quaza, i think you'll love your rogue more if you play with ping below 100ms.
Quazacolt
post Feb 21 2008, 05:37 PM

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QUOTE(redsnaps @ Feb 21 2008, 03:47 PM)
same...

u might wish your pyro or whatever hit that rogue ON TIME. its not !
**eh Quaza, i think you'll love your rogue more if you play with ping below 100ms.
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if i play under 100ms i know theres a lot of scrubs i can thoroughly rape without breaking a sweat unlike now, which i can still rape them cept i have to lose some un-needed health and/or work for it like burning through un-nessesary cooldowns and such.

that said, if i really hate my rogue that badly (at a few points yeah, especially pre TBC), i would've long rolled another class. (although i did kinda rolled a mage pre TBC tongue.gif hes currently idle at level 60 never touched since TBC)
laksa88
post Feb 21 2008, 08:05 PM

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Melee sucks. Roll ranged.
darkstep
post Mar 24 2008, 05:09 AM

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Yeah, low latency for rogues would be awesome.

Vanish > Premed > Cheap shot in between DoT is damn nice.

And its pretty hard 5-8 kiting a warrior with shit latency, you might think he's at the distance where he cant attack, but he's still hiting you from a mile away.
mainFrame
post Mar 25 2008, 11:07 AM

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QUOTE(darkstep @ Mar 24 2008, 05:09 AM)
Yeah, low latency for rogues would be awesome.

Vanish > Premed > Cheap shot in between DoT is damn nice.

And its pretty hard 5-8 kiting a warrior with shit latency, you might think he's at the distance where he cant attack, but he's still hiting you from a mile away.
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still can be done easily..
Quazacolt
post Mar 25 2008, 12:06 PM

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QUOTE(mainFrame @ Mar 25 2008, 11:07 AM)
still can be done easily..
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you can macro to increase the effeciency of doing it, but latency will still screw you over time to time. and using a 5min timer, you really cant afford to fail it.
darkstep
post Mar 25 2008, 10:24 PM

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Yes it can be done, but like Quaza said, I cant afford to fail it. Having a low latency helps in general.

 

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