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Technical PS Eye™ + PlayStation Move™ Official Thread, must-have accessory
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ravemaster
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Aug 25 2010, 01:41 PM
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Getting Started

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QUOTE(dattebayo @ Mar 15 2010, 10:48 AM) well, Natal is a much more advanced tech which can do more things, in comparison well i just saw a youtube video that show a woman dance like monkey...sad  on the other hand, i will be amusing to see kinect/natal applied to RTS games. that would be epic cool. as for now, kinect/natal i for-see is mostly for party games aimed at casual n non gamers. FPS on Kinect is no go, but i may be wrong. Move i have much interest in. Will be grabbing the move party game and enjoy with my gf
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ravemaster
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Sep 30 2010, 01:07 PM
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Getting Started

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hi guys. i need ideas how to improve pic quality with the ps3 eye. under the camera option in xmb, i notice that i am able to get good/decent pic quality. same as when starting a video chat, decent quality as well.
but when it come to Start the Party! game, the quality is quite terrible. i noticed that the cam produce good quality pics when both of the red and blue lights on the ps3 eye are active. anyway i can make it better on Start the Party! game? or how to enable the red light ya? or do i need to source additional lighting to support the ps3 eye? but i don't think so as the ps3 eye work great under the xmb :/
This post has been edited by ravemaster: Sep 30 2010, 01:08 PM
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ravemaster
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Sep 30 2010, 01:59 PM
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Getting Started

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@shahreza - thanks for your reply bro. yeah, made research on my own abit just now. end up finding out it was indeed problem with lighting and now am clear about the red/blue light  maybe i will add on a table lamp to see if got improvement or not. thanks again
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ravemaster
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Jan 25 2011, 05:54 PM
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Getting Started

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got my navi yesterday and just ordered a gammac gun attachment that can hold the navi together. will get it around tomorrow in preparation for kz3. hopefully holding and handling the gammac wont be ackward  the offical sony gun attachment feel solid, but color wise it is ugly
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ravemaster
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Feb 24 2011, 04:17 PM
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Getting Started

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yeah, if u are using normal gun attachment like gammac or eagleye, it will be damn hard. try to do cover (navi shoulder), aim (move button) & shoot (T button) using normal gun attachment. u will be frustrated. better of holding both navi + move seperatley or use sharp shooter. but i ended up using my old 6axis  waiting my sharp shooter to arrive tomorrow tho
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ravemaster
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Feb 24 2011, 05:58 PM
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Getting Started

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not impossible if using both hand to hold the two controller separately. but if using normal attachment, then i think i will way hard. then again, i did not do any button mapping, might be the case for me then  malas to type, so i copy from wikipedia  "The PlayStation Move Sharp Shooter Attachment is an accessory for the PlayStation Move motion controller that adapts both the motion controller and navigation controller into a submachine gun form, which features an adjustable shoulder support. The motion controller is fitted into the gun barrel so that the motion controller's T trigger is interlocked with the trigger, and the navigation controller is clipped into a holder below this gun barrel. However, the accessory goes far deeper by adding several extra buttons and controls (via the EXT connector on the base of the Move Motion Controller). These extra buttons include Triangle and Square buttons (on both sides, located near the T and M buttons), RL button (located under the gun's clip) and pump-action mechanism (located under the barrel) which both can be used to reload (or alternately may serve another function depending on future game design), 3-setting Firing Rate control, M-button lock, and secondary M button (located below the Trigger) for easy access. It has been announced that this peripheral is officially supported by the following "hardcore" shooter games, Killzone 3 and SOCOM 4."
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