Yeah,it looks scary,but when you fight against it,it's weak.
Sins of A Solar Empire, Coming out in US on Feb 4th
Sins of A Solar Empire, Coming out in US on Feb 4th
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Jan 19 2009, 09:38 PM
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#141
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Senior Member
4,852 posts Joined: Aug 2006 |
Yeah,it looks scary,but when you fight against it,it's weak.
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Jan 19 2009, 09:44 PM
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#142
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4,852 posts Joined: Aug 2006 |
Actually,how many new ships did they introduce in Entrenchment?
I know there is the starbase deploy ship and the missile ship.Is there any more? |
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Jan 19 2009, 10:00 PM
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#143
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4,852 posts Joined: Aug 2006 |
Huh?
So little? |
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Jan 19 2009, 10:09 PM
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#144
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4,852 posts Joined: Aug 2006 |
Nope,the fun just starts.
frags,is there any more texture redo for the old units in entrenchment? This post has been edited by Cheesenium: Jan 19 2009, 10:10 PM |
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Jan 19 2009, 10:13 PM
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#145
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4,852 posts Joined: Aug 2006 |
QUOTE(frags @ Jan 19 2009, 10:10 PM) I know.Actually i didnt expect to have any extra ships in Entrenchment.In the end,they add 2 more ships.I only expect some buff in defence and they take it to this far. By the way,there is another micro expansion that add new ships so,new ships can hold back for now. |
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Jan 19 2009, 10:22 PM
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#146
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4,852 posts Joined: Aug 2006 |
You need the vanilla Sins to play the micro expansion.
Also,you'll need a credit card and internet connection to get the expansion as it only available in Impulse. |
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Jan 19 2009, 10:31 PM
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#147
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4,852 posts Joined: Aug 2006 |
Yeah,just get the vanilla Sins first la.
Awesome game that will keep you playing 2-3am in the morning. |
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Jan 19 2009, 10:54 PM
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#148
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4,852 posts Joined: Aug 2006 |
Try look around somewhere la.
I saw it at Al IT Hypermarket in Cineleisure,near Ikano. |
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Jan 30 2009, 05:28 PM
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#149
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4,852 posts Joined: Aug 2006 |
So,Sins will have even better performance?
Holy hell,im gonna finish my 10 player massive battle first. |
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Mar 24 2009, 06:51 PM
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#150
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4,852 posts Joined: Aug 2006 |
I have patched my Sins already.
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Jun 12 2009, 02:57 PM
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#151
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4,852 posts Joined: Aug 2006 |
Oh yea....
Entrenchment,here i come. |
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Jun 22 2009, 02:57 PM
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#152
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4,852 posts Joined: Aug 2006 |
Just got Entrenchment today,anyone up for a game or 2?
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Jun 22 2009, 03:42 PM
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#153
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4,852 posts Joined: Aug 2006 |
QUOTE(frags @ Jun 22 2009, 03:09 PM) Nice,i'll call you through Steam when im free and the net is stable.Didnt fuj also got Entrenchment? By the way,did you add me in Impulse? I saw a invitation from fraggie or something? This post has been edited by Cheesenium: Jun 22 2009, 03:43 PM |
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Jun 22 2009, 03:45 PM
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#154
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4,852 posts Joined: Aug 2006 |
Okay,then,i just accept your invitation then.
Added on June 22, 2009, 3:51 pmDamn,this game is so dead. Iron Clad have a good engine,looks decent(without the box tank problem),good gameplay,but no one likes Sins because it takes way too long for a game. This post has been edited by Cheesenium: Jun 22 2009, 03:51 PM |
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Aug 27 2009, 04:45 PM
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#155
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Senior Member
4,852 posts Joined: Aug 2006 |
Hell yea.
Expand the game more. |
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Aug 27 2009, 05:17 PM
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#156
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4,852 posts Joined: Aug 2006 |
QUOTE The big-'n-splashy reveal should happen at Penny Arcade Expo, but Stardock's already teasing a new expansion for its gi-normous real-time strategy game Sins of a Solar Empire. It's dubbed Sins of a Solar Empire: Diplomacy, and Stardock prez Brad Wardell calls it a "micro-expansion pack" that will "vastly increase the amount of diplomatic options available to players in the game and help make forging good relations with other empires a major option for would-be galactic conquerors." Reportedly the expansion adds a new diplomatic tech tree that'll let you bolster your deal-brokering skills, adds diplomatic envoy ships (presumably to help craft treaties or facilitate dialogue during hostilities), and allows you to craft trade treaties with other factions. The beta kicks off this fall, and it'll be a lengthy beta--the general release isn't due until winter 2010 (winter on the frontside, that is). I guess we should be grateful it's only half a year in testing, considering how long real diplomacy can take. The fellow in the shot above (from the teaser post) looks a bit unhappy. Perhaps that's because he has no eyes. Or maybe it's the fact that he's chewing on plasteel (i.e. plastic-plus-steel, ain't sci-fi futurists clever?). Maybe he's feeling despondent in that pseudo-Grecian helmet. Or maybe he's secretly Iggy Pop. Never played Sins of a Solar Empire? Oh dear. Read this, go stand in the corner for exactly 4-point-X minutes, then off with you to snatch down a copy. $30 is embarrassingly cheap. http://www.pcworld.com/article/170822/new_...ire_expansion_r |
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Jul 23 2013, 03:19 PM
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#157
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QUOTE(Albertloo25 @ Jul 23 2013, 03:09 PM) Nvm i think we will be fine without DLC, i not dare to buy it cause my steam friend say no need because there are mod already do the same thing lol.. well we can try to have a game this weekend n see how things turn out. Its very much a single player game, as the game just goes on for far too long to be a multiplayer game and it felt more like a slow paced RTS. If you speed everything up with small to medium sized maps, I dont see the point of playing Sins of Solar Empire as if you are trying to force it to be fast paced RTS, which you might as well play Sup Com or Starcraft. Or just wait for Planetary Annihilation.My plan is to see if this game active, then i jst grab it on next sales haha. There are tonnes of mods doing the same thing if not more, as the DLC but I bought it as a token of appreciation to Iron Clad for making a great game. |
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