Good explaination Tentris, I used to use Lowerping and their server lags because they do not restrict access. You can use their server to download stuff through bittorrent and internet explorer by tunneling through their SSH therefore it lags.
Give Gamepath a try, I can assure you more stability and besides, we got msn or a forum support
basically, the reason why our latency is high for wow is because the routing of the data packets from our PC to the wow servers is done in an INEFFICIENT manner. all these years, we've been blaming shitmyx for the problem, in actuality, its a routing flaw that has failed us (though sometimes streamyx is still the cause of lag, even with the linux fix, if streamyx lines are down, then you will still lag).
the linux fix takes care of this problem, by improving the routing process, reducing the latency between each data packet sent from our pc to our wow servers.
e.g. Without linux fix, you send and receive 1 packet of data every 1 second. With linux fix, you send and receive 1 packet every 0.25 seconds.
^ thats just an illustration, and not exactly what happens, but you get the general idea.
The "linux fix" is basically setting up linux OS to do the above. I'm not sure why we cant program Windows to do it.
So,
1. Setup Linux (either on a separate computer, or on the same computer using VMware).
2. Program Linux to reduce the latency between data packets sent and received.
3. Route all your WoW traffic through this Linux installation.
4. PROFIT!
Added on January 22, 2008, 11:23 amThere are two other solutions that can reduce latency.
1. Lowerping method (or Gamepath) -- basically you route your WoW data through their servers using a shell connection.
2. VPN -- you route your WoW data over a virtual private network, bypassing all other unnecessary data hops.
Both methods above basically do the same thing, however they are done using slightly different methods.
Since a lot of latency is caused by the routing of data packets taking a round-a-bout manner between your PC to the destination (WoW servers), the methods above basically give you a direct route (cutting all the fat, so to speak) from your PC to the WoW servers.
Quite a bit different from the Linux fix.
The difference is that, with the Lowerping or Gamepath method, you are reliant on the Lowerping or Gamepath servers being up and stable. If they go down, your connection to WoW will drop (this happens very frequently nowadays with LP thats one reason why many of my guildies have stopped using LP).
With the Linux fix method, your only dependency is your Streamyx connection. As long as that is active, then you should reap the benefits (i know depending on Streamyx is a oxymoron, but 8 days out of 10, they are actually quite reliable -- as long as streamyx is generally not down for maintenance or "upgrade", i get 200-300ms constant, using any available IP).
With the LP method, you need to have LP up AND streamyx up. Either one down, and you're toast.
1 dependency >>> 2 dependencies as far as reliable service is concerned.