QUOTE(darquarma @ Dec 26 2007, 06:36 PM)
While the technology is indeed impressive, the implementation would not be practical. Just think about that arcade machine that has you move your body to dodge bullets. After a while, the game gets real tiring. You don't see people inserting more coins once they've used up all their credit.
Just like virtual reality in the 80's, once the novelty wears off, you stop having fun.
Playing Zelda on the Wii also gets tiring after a while. But that is why this is the Wii. People don't mind getting tired. And there is no insert coins here. You buy a game, you can play it for life if you choose to.
The same argument can be said once the novelty of Wii wears off, people stop having fun. But that hasn't happened. And this probably brings the Wii to another level of fun.
QUOTE(darquarma @ Dec 26 2007, 06:40 PM)
It's a simple project which I don't doubt Nintendo's own R&D team have already explored. IR tracking is neither new nor original. The WiiMote uses this technology to direct cursor movements and whatnot in the first place. He couldn't patent it even if he wanted to.
Sometimes R&D teams can overlook even the simplest of things. Even if they did, so what? It is still amazing that he did it. Provided he has no incentive other than to generate a small amount of publicity for himself.