Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

Games Medal of Honor Heroes 2, Best FPS control EVA.

views
     
TScorez
post Nov 14 2007, 12:26 PM, updated 19y ago

Glory Hunter
*******
Senior Member
2,018 posts

Joined: Oct 2004
From: www.amry.org



The recently released online FPS for Wii by EA.

Controls much better than Metroid.

32 Player Online

No friends codes for online.

Anyone getting this game?

Edited: IGN Review http://wii.ign.com/articles/833/833766p1.html

This post has been edited by corez: Nov 14 2007, 12:59 PM
penman
post Nov 14 2007, 12:41 PM

Getting Started
**
Junior Member
142 posts

Joined: Jan 2007
QUOTE(corez @ Nov 14 2007, 12:26 PM)
The recently released online FPS for Wii by EA.

Controls much better than Metroid.

32 Player Online

No friends codes for online.

Anyone getting this game?
*
no fren's codes? how to find your frens? hmm.gif
Trident
post Nov 14 2007, 12:42 PM

Casual
***
Junior Member
353 posts

Joined: Oct 2005


fuyoo you never told me you got ps3

im sure your playing pes 08

so how good is medal of honour wii

from the videos it looks quite cumbersome
TScorez
post Nov 14 2007, 12:45 PM

Glory Hunter
*******
Senior Member
2,018 posts

Joined: Oct 2004
From: www.amry.org



QUOTE(penman @ Nov 14 2007, 12:41 PM)
no fren's codes? how to find your frens?  hmm.gif
*
Use the EA Nation ID. So all your online EA games will be under this ID.

QUOTE(Trident @ Nov 14 2007, 12:42 PM)
fuyoo you never told me you got ps3

im sure your playing pes 08

so how good is medal of honour wii

from the videos it looks quite cumbersome
*
Just got it last week only.

BTW what do you mean by cumbersome? All the reviewer said the types customization on the control is endless making this the best way to play FPS on any console.
Trident
post Nov 14 2007, 12:46 PM

Casual
***
Junior Member
353 posts

Joined: Oct 2005


from the videos ive seen

the person playing seems like he cant aim for his life

wastes ammo on shooting air and what else
sihumchai
post Nov 14 2007, 01:03 PM

Yate Haugan WOOSH!
Group Icon
VIP
538 posts

Joined: Oct 2005
From: T.T.D.I. Kuala Lumpur


QUOTE(Trident @ Nov 14 2007, 12:46 PM)
from the videos ive seen

the person playing seems like he cant aim for his life

wastes ammo on shooting air and what else
*
Well, that person is just not adjusted to Wii games yet. Give him Red Steel or Far Cry and see what happens. He'll be looking at the sky the whole day.

It's as easy as pointing at the screen, and just aiming away.

MP3's control scheme was so fluid, it made my friend want to play it. Again, not because it was nice, the controls were incredible.

Altho' MP3 had free-aim lock-on.
Trident
post Nov 14 2007, 01:33 PM

Casual
***
Junior Member
353 posts

Joined: Oct 2005


well looking at the video

it feels unnatural for me to see the gun move around

i have been playing cs source only so i have never seen the gun move around

and how do you turn

because i see that too turn you must point your cursor to the direction you want to go which makes it hard to re aim at your enemy

for example

the enemy is running to your left so you point your cursor to the left
and then he stop and shoots you from the centre which means you have to stop moving your left hand and readjust again so the axis points to the centre to aim at it
TScorez
post Nov 14 2007, 01:49 PM

Glory Hunter
*******
Senior Member
2,018 posts

Joined: Oct 2004
From: www.amry.org



QUOTE(Trident @ Nov 14 2007, 01:33 PM)
well looking at the video

it feels unnatural for me to see the gun move around

i have been playing cs source only so i have never seen the gun move around

and how do you turn

because i see that too turn you must point your cursor to the direction you want to go which makes it hard to re aim at your enemy

for example

the enemy is running to your left so you point your cursor to the left
and then he stop and shoots you from the centre which means you have to stop moving your left hand and readjust again so the axis points  to the centre  to aim at it
*
Maybe you should try first.

Hope yuo can come to the next Wii DS meetup to have a first hand experience.

This post has been edited by corez: Nov 14 2007, 01:50 PM
sihumchai
post Nov 14 2007, 02:02 PM

Yate Haugan WOOSH!
Group Icon
VIP
538 posts

Joined: Oct 2005
From: T.T.D.I. Kuala Lumpur


QUOTE(Trident @ Nov 14 2007, 01:33 PM)
well looking at the video

it feels unnatural for me to see the gun move around

i have been playing cs source only so i have never seen the gun move around

and how do you turn

because i see that too turn you must point your cursor to the direction you want to go which makes it hard to re aim at your enemy

for example

the enemy is running to your left so you point your cursor to the left
and then he stop and shoots you from the centre which means you have to stop moving your left hand and readjust again so the axis points  to the centre  to aim at it
*
The gun bobbing around makes no difference in any FPS games.

FPS games on the Wii is controlled through a bounding box method:

user posted image

The outer rectangle represents your wide-screen TV(I was drawing a diagram using acsii but it didn't work out, so now it's a real pic). The inner rectangle represents the invisible bounding box. The dot in the center of the bounding box, is your pointer/cursor.

How this works: Neutrally, and naturally, you should be aiming on the center of the screen. In your example, when the enemy runs left, you move the pointer slighter outside the box, then the screen starts turning. The farther you push the pointer, the faster the screen turns. In your example again, the enemy stops to shoot, you slowly readjust your pointer so it comes back to the center.

Ok, I understand where you're getting at. You want to be able to point at the top corner of the screen, and shoot there immediately without turning the screen. Am I correct?

This is why MOH2 will boast the best control scheme, allowing you to adjust the bounding box to your liking. Decrease the box for more sensitivity, if you make it TINY, it will play exactly like a mouse. But in your setup, I'm thinking you want Red Steel type control which is:-

user posted image

However, most users who wants to get the best out of Wii FPSes would opt. for the "advance" scheme like the first pic. Which is Metroid Prime 3's advance control scheme. It provides smooth turning, cursor doesn't get lost easy as such like in picture 2(ala Red Steel mode).
TScorez
post Nov 14 2007, 02:07 PM

Glory Hunter
*******
Senior Member
2,018 posts

Joined: Oct 2004
From: www.amry.org



QUOTE(sihumchai @ Nov 14 2007, 02:02 PM)
The gun bobbing around makes no difference in any FPS games.
» Click to show Spoiler - click again to hide... «

However, most users who wants to get the best out of Wii FPSes would opt. for the "advance" scheme like the first pic. Which is Metroid Prime 3's advance control scheme. It provides smooth turning, cursor doesn't get lost easy as such like in picture 2(ala Red Steel mode).
*
Wow, thanks for the explaination. notworthy.gif notworthy.gif

 

Change to:
| Lo-Fi Version
0.0152sec    0.27    5 queries    GZIP Disabled
Time is now: 22nd December 2025 - 02:21 AM