QUOTE(King83 @ Nov 14 2007, 10:36 AM)
Quaza, i need to fill in 2 more points in ARMS..
Which one should i spend if given the choice
- improved hamstring
- improved disciplines
- 2h weapon specialization
- iron will
- improved rend (crap)
- improved thunderclap (crap)
the last 2 are crap, so it's out of consideration.
2h weapon specialization is crap too in my opinion, cos 1% is just too little.
Let's assume i deal 500dmg with a 2h Axe. 1% of that is only an extra 5dmg for every talent point.
- improved hamstring is for the most part shitty in pve, but pvp its awesome, especially to latency handicapped users.
- improved disciplines is pretty decent in pve, especially if ur gonna be using those cooldowns oftenly, but in pvp, especially arenas, the cool down is either too long, or outright banned from arenas.
- not much to say bout 2h weapon spec, but you can think of it this way:
you have 2h spec, warrior b doesnt
your swing does 505 dmg, warrior b only 500
over the duration of 5minutes, adding in instants and swings, it'll definitely be more than just 5 dmg.
theoretically speaking, you may as well say the said 2h weap spec, adds 5% dps increase, in which over a long fight of say 1million dmg, 5% of that 1million is rather significant.
- iron will is almost a must in pvp, pve however its debatable, due to its random chance base. but having it can have its benefit as resisting stuns compared to not resisting them at all is a good feat. especially on critical mob/boss/raid fights etc. even better if ur an orc to stack the bonus.
- imp rend is pretty much crap loler
- imp thunderclap isnt crap in pve, in fact in end game raids its damn useful at mitigating dmg, and additionaly generate additional aggro from its bonus dmg. not to mention 4 rage cheaper thunder claps, added with focused rage in prot, is 7 rage cheaper.