Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 How do you learn and do Pixel Art?

views
     
TSKayziealnatz
post Oct 1 2024, 04:44 PM, updated 10 months ago

Getting Started
**
Junior Member
178 posts

Joined: Oct 2024
I will have to be honest, I kinda start very late for this creative endeavour...but still, as long as I still can, I want to do it. You know, I have always liked to spend tons of times playing the good old days of Final Fantasy and Pokemon games..

So...what would and could you recommend to go about this? How and where do I start.

Thanks!
Crovoseas
post Oct 1 2024, 04:50 PM

Casual
***
Junior Member
352 posts

Joined: Mar 2005


To learn pixel art, start by understanding the basics like grid-based design, limited color palettes, and shading. Use beginner-friendly tools like Aseprite, Piskel, or GIMP to create your art. Begin with simple objects to practice, study existing pixel art for inspiration, and use a limited color palette to enhance your skills. Follow tutorials on YouTube or websites like Lospec, and join online communities like Reddit's r/PixelArt to get feedback. Practice consistently by taking on small projects, and as you improve, experiment with animation and advanced techniques to expand your abilities.
TSKayziealnatz
post Oct 2 2024, 08:58 AM

Getting Started
**
Junior Member
178 posts

Joined: Oct 2024
QUOTE(Crovoseas @ Oct 1 2024, 05:50 PM)
To learn pixel art, start by understanding the basics like grid-based design, limited color palettes, and shading. Use beginner-friendly tools like Aseprite, Piskel, or GIMP to create your art. Begin with simple objects to practice, study existing pixel art for inspiration, and use a limited color palette to enhance your skills. Follow tutorials on YouTube or websites like Lospec, and join online communities like Reddit's r/PixelArt to get feedback. Practice consistently by taking on small projects, and as you improve, experiment with animation and advanced techniques to expand your abilities.
*
Hi @Crovoseas , I than you from the bottom of my heart for these advices and guidances youve given me, I just downloaded Piskel and GraphicsGale, and also just realised I already downloaded GIMP. I will explore these apps slowly, but surely I will improve, thanks again ya! I will make sure evenry ounce of efforts count and not take any of it for granted.
TSKayziealnatz
post Oct 5 2024, 02:24 PM

Getting Started
**
Junior Member
178 posts

Joined: Oct 2024
QUOTE(Kayziealnatz @ Oct 2 2024, 09:58 AM)
Hi @Crovoseas , I than you from the bottom of my heart for these advices and guidances youve given me, I just downloaded Piskel and GraphicsGale, and also just realised I already downloaded GIMP. I will explore these apps slowly, but surely I will improve, thanks again ya! I will make sure evenry ounce of efforts count and not take any of it for granted.
*
Crovo, the Lospec site is really wonderful! The colour palettes shared there are really artful. I don't know how describe it, but I just wanna say it could somehow bring colour palette that are often used in now-defunct flash games and Japanese anime
TSKayziealnatz
post Oct 12 2024, 05:15 PM

Getting Started
**
Junior Member
178 posts

Joined: Oct 2024
QUOTE(Crovoseas @ Oct 1 2024, 05:50 PM)
To learn pixel art, start by understanding the basics like grid-based design, limited color palettes, and shading. Use beginner-friendly tools like Aseprite, Piskel, or GIMP to create your art. Begin with simple objects to practice, study existing pixel art for inspiration, and use a limited color palette to enhance your skills. Follow tutorials on YouTube or websites like Lospec, and join online communities like Reddit's r/PixelArt to get feedback. Practice consistently by taking on small projects, and as you improve, experiment with animation and advanced techniques to expand your abilities.
*
Hi. I remember playing an MMORPG named Wakfu..
And also Ragnarok Online.
Wakfu design all over are very aesthetical beautiful by its choice of colour pallete, both levels and characters.

Although for Ragnarok Online, I don't quite like its 3d environment, its 2D sprites and animations are very, how to say, very fairy tale like, it's as if it has a layer of brownish yellow pallete laid upon a strict basic colour of choices
Crovoseas
post Oct 12 2024, 11:48 PM

Casual
***
Junior Member
352 posts

Joined: Mar 2005


Hi. I totally know what you mean. Wakfu’s design is just so beautiful, with its color choices and overall aesthetic—it’s got that perfect mix of vibrant and whimsical. And yeah, for Ragnarok Online, even though the 3D environment isn't my favorite either, the 2D sprites have that really charming, fairy tale vibe. That brownish-yellow tint definitely gives it this cozy, vintage feel, like an old storybook. Both games just have such unique looks, it’s hard not to appreciate them!
TSKayziealnatz
post Feb 4 2025, 08:09 PM

Getting Started
**
Junior Member
178 posts

Joined: Oct 2024
QUOTE(Crovoseas @ Oct 13 2024, 12:48 AM)
Hi. I totally know what you mean. Wakfu’s design is just so beautiful, with its color choices and overall aesthetic—it’s got that perfect mix of vibrant and whimsical. And yeah, for Ragnarok Online, even though the 3D environment isn't my favorite either, the 2D sprites have that really charming, fairy tale vibe. That brownish-yellow tint definitely gives it this cozy, vintage feel, like an old storybook. Both games just have such unique looks, it’s hard not to appreciate them!
*
Hi I just got back from hiatus of my creative endeavour. Hows it going, I thank you the second time cus I reread your posts again upon my return ahaaa

 

Change to:
| Lo-Fi Version
0.0131sec    0.69    5 queries    GZIP Disabled
Time is now: 24th November 2025 - 03:02 PM