QUOTE(obefiend @ Nov 14 2007, 03:53 PM)
i think its easy to ask money up front once u have a "name". trust me bro when i first started they all say this
"ala baru start wanna ask money. u so good ah wanna ask money first. lemme see sample first then we talk"
then next thing i knew i got my work copied. they just get some runt to copy my design. and they pay a quarter of the quaoted prize to this noob. it all boils down to ethics. will u do comission work based on copying other people's work. unless us designers unite and say tak nak to copypasta then the client will always find a way to steal ideas!
erm... my opinion"ala baru start wanna ask money. u so good ah wanna ask money first. lemme see sample first then we talk"
then next thing i knew i got my work copied. they just get some runt to copy my design. and they pay a quarter of the quaoted prize to this noob. it all boils down to ethics. will u do comission work based on copying other people's work. unless us designers unite and say tak nak to copypasta then the client will always find a way to steal ideas!
everytime i go pitching for any project/interviews, i'd haf my portfolio cd, published/unpublished artwork samples/moodboards and also the physical items i'd designed. and i never put any raw/source files inside those portfolio cd, and of course pix would be in low res + watermark. the physical stuffz and samples/moodboards, aren't for em to keep. instead my portfolio cd's cover is actually a folder which holds my printed portfolio. size is so small that if they scanned, they barely get much outta it. tiru by eyes? ah... by all means, silakan. answer God in hell.
so if they say "lemme see sample work first" , i'd say "here u go! owh u dun haf a pc do u? what a shame"
the last sentence is of course exaggerating
but wutever it is, nuthing is easymoney. itsa a cuel world.
This post has been edited by binxz: Jan 28 2008, 03:37 AM
Jan 28 2008, 03:36 AM

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