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obefiend
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Mar 25 2007, 04:59 PM
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 this is a tarantula battletank render i did 2 years ago as a requisite to enter lim kok wing and skipping the stupid foundation years. no real textures coz at that moment i dunno how to unwrap the poly and assigning textures. done wholly in max 5. render setting using 3 omni and lightracing comments welcome. will post more do visit my DA page for some other crap i've made. links below Added on March 25, 2007, 5:02 pmQUOTE(maranello55 @ Feb 26 2007, 03:30 AM) those are sick stuffs.. mind if a noob need some pointers and stuffs. impressive indeed.. This post has been edited by obefiend: Mar 25 2007, 05:02 PM
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obefiend
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Mar 28 2007, 09:16 PM
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yeah i'm a noob and retired from modeling actually. not really my forte and no real patience!
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obefiend
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May 16 2007, 05:06 AM
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QUOTE(clivengu @ May 3 2007, 02:03 PM) Photoshop Cs now can import 3ds file.. n u can rotate zoom in..etc with d model in Photoshop! then apply materials to d 3d object... scary.. i just finish learning cs2..now cs 3 coming out..grr ANYWAY>.. now im struggling with studio Viz MENTAL RAY! Any 1 know a good website that have GOOD tutorial on MENTAL RAY? I render INTERIOR SCENE. most of d website tutorial i found tell us to do "this n that" but never say what function each of d option did.. Need help.. MENTAL RAY!!! kidding right? import 3ds in phoshop? is it a plugin.. i wanna know more. this sounds too good to be true
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obefiend
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May 16 2007, 04:59 PM
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QUOTE(maranello55 @ May 16 2007, 09:42 AM) Probably using the same thing from view3d program to view 3ds. But i dont know to what extent you can manipulate 3d in CS3...Looks like it has 3d coordinates aswell...I wonder where will PS stop when incorporating 3d. Probably it'll be an alternative to 3d painting program like bodypaint perhaps. HOLY CRAP this makes skinning and texturing easier.......
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obefiend
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May 17 2007, 01:24 AM
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 was helping out a friend doing a stage design for her architech course. low poly with crap textures. its in low poly cuz i need to render this to an a2 size paper with 300 DPI. just normal raytracer renderer and 3 spots. its supposed to be a reality TV show stage... This post has been edited by obefiend: May 17 2007, 01:24 AM
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obefiend
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Nov 10 2007, 07:00 PM
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LOSD
whats the render time per image? looks like loads of light calculation to achieve that. must be hell!
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obefiend
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Apr 11 2008, 10:17 AM
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OT for a bit .. Tension 59! i love your avatar! why didn't i think of that! LOL
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obefiend
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May 31 2008, 12:27 PM
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some pretty neat stuff in here.. cool.
as for MMU stuff.. love the soundtarck. it from Requeim for a Dream. how fitting eh?
love the cam work but the modelling not so much. i've seen other MMU project with better char model. but hey its still a cool project despite of the low poly, maybe want to save render time.
@cyc3488
thats awesome! love it!
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obefiend
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Sep 3 2008, 06:07 PM
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QUOTE(dauztheblank @ Sep 3 2008, 05:04 PM) anybody can teach me how to make a 2d and 3d video animation?what kind of software needed?please help me guys...i need to submit my assignment,but i even don't know nothing... how can you not know how to use the software? did you go to class at all. holy hell.. yes me talking like an old man. hahha. no way one can teach another on the web. but having said that here is a link. go and read it, its pretty good http://www.3dtotal.com/ffa/tutorials/max/j...rc/joanmenu.asp
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obefiend
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Aug 29 2009, 05:07 PM
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QUOTE(makluva @ Aug 28 2009, 12:07 AM) hello guys..just found out tis thread..still new here.. anyway..here's some of my previous work..done in autodesk maya  » Click to show Spoiler - click again to hide... « (im a spaceship freak!.hahaha) your sig looks liek Joe Madureira. Why copy his signature. even the exclamation point is the same. ... i like your work but peple might mistake ur work as Joe Mad's work man!
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