
3D work
3D work
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Aug 29 2007, 11:51 PM
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#1
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Junior Member
274 posts Joined: Jan 2007 From: johor/klang |
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Sep 9 2007, 05:35 PM
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#2
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Junior Member
274 posts Joined: Jan 2007 From: johor/klang |
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Sep 17 2007, 02:10 AM
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#3
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Junior Member
274 posts Joined: Jan 2007 From: johor/klang |
QUOTE(sendo7 @ Sep 12 2007, 10:41 AM) i think the luminosity of ur car surface was too high until the edge and background mixed together , try to low down the lumi or change to lower camera view i tried lowered the global luminosity, even till zero, but the color is till blend to background. if i lowered the final gather, then the image became dark. i'll try more. thanks sendo7QUOTE(karenlee @ Sep 15 2007, 10:49 PM) Dear All, if u asked me, i started learning 3d using 3dmax. loads of tutorial and references too..Wow.... Tell me in details.... Thanks!:peace: Added on September 23, 2007, 9:48 amcurrently on "my room project" which im trying to model my room. dunno if i should create a worklog thread or what.. it all started with my LCD Dell E177FP. ![]() and i just finished on my casing. it's sidepanel and toppanel is modded to make it fancy. the side panel's sticker is made to look like a stencil paintjob (inspired by banksy). the specs are: Lian Li PC G7 casing Biostar TForce 965pt mobo ASUS gc silverstone olimpia psu maxtor hdd akasa paxmate mats custom ramcooler Thermaltake BigTyphoon 120vx ![]() comments and advices appreciated! This post has been edited by nazerry: Sep 23 2007, 09:48 AM |
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Oct 20 2007, 06:27 AM
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#4
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Junior Member
274 posts Joined: Jan 2007 From: johor/klang |
QUOTE(rad @ Oct 16 2007, 03:50 PM) Hi & im new here. This is my work (still in progress). sooweet bud! the room's ambient is realistic! Im still new in 3D application. C&C are welcome » Click to show Spoiler - click again to hide... « High res image (1680x1050) : Here Software : 3DS Max 8 + VRay 1.5, Adobe Photoshop CS3 Render time : +- 30 minutes PC Spec : P4 3.0E (478), 3GB RAM, Nvidia GeForce 7600GT (AGP) Old rig ![]() ![]() |
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Oct 25 2007, 12:59 PM
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#5
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Junior Member
274 posts Joined: Jan 2007 From: johor/klang |
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Oct 31 2007, 12:48 AM
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#6
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Junior Member
274 posts Joined: Jan 2007 From: johor/klang |
QUOTE(N33d @ Oct 30 2007, 08:00 PM) » Click to show Spoiler - click again to hide... « Mental Ray 3.6 n 3dmax 2008 used.. all materials are from mental ray A&D photoshopped for sharper image n added contrast with noise.. nothing more than that Don mind the curtain cos i have yet to texture it with proper material now the mr interior can compete with vray with the latest update which have better light distribution @LOSD nice interior.. just that the 'human' inside spoilt the pic im still 'getting' it.. soweet! |
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Nov 6 2007, 09:56 PM
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#7
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274 posts Joined: Jan 2007 From: johor/klang |
n33d's rite. u insert a vertex in the middle from line properties. then just pull it from there..
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