wow first time here
got a few 3D artwork in my DA page
http://shinastray.deviantart.com/
3D work
3D work
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Dec 2 2006, 11:39 PM
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#1
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Senior Member
3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
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Dec 15 2006, 11:51 AM
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#2
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Senior Member
3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
wow nice car there
btw share out my latest artwork i named it Kaiser Dragon ![]() This post has been edited by ShinAsuka: Dec 16 2006, 02:20 AM |
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Dec 16 2006, 10:06 PM
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#3
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3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
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Dec 18 2006, 07:33 PM
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#4
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3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
nice interior
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Dec 22 2006, 04:03 PM
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#5
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3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
i did a HDRI render test on my dragon
but it seems "over HDR-ed" hahaha, looks strange any comment? ![]() |
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Dec 22 2006, 06:53 PM
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#6
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3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
yea i get wat you mean
btw, you using mirror on the face rite rerendered, lowered the reflectivity until very low lol ![]() This post has been edited by ShinAsuka: Dec 22 2006, 08:51 PM |
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Dec 23 2006, 02:50 AM
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#7
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3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
QUOTE(BooMer86 @ Dec 22 2006, 11:24 PM) I got one suggestion for u. But donno u wan o not la..hehe ok no prob can u render it in skylight n final gather without any material apply?(grey version) i wan to see the detail ur model and try to put the view from down thr, and look up to it's face, i think this will make the robot look huge use HDR style or normal mentalray? dunno izzit like this all using anisotropic with default colour ![]() This post has been edited by ShinAsuka: Dec 23 2006, 09:20 AM |
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Dec 29 2006, 02:46 PM
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#8
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3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
QUOTE(BooMer86 @ Dec 29 2006, 12:57 PM) this is better errr i use maya 1 hehe u using max8 o max9 material? if using max9 then the material part is easier cos got new mentalray shader which makes life easier u use HDR got use mental ray rendering?or u just use scaneline? mental ray with final gather on is better for me long time din use scaneline not 3dmax |
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Jan 2 2007, 03:19 PM
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#9
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3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
QUOTE(einstei @ Jan 1 2007, 04:25 PM) ShinAsuka: Don't use a clay render to display your final art. To add more additional richness in your work, try using the 3 point lightning setup and add a little fog to it. yep self-learnIt's a great choice to use the anisotropic shader for metallic surface, but try also using the composite to add some noise. You might want to turn on the radiosity for more accurate lighting and reflection. Nice model, are you self taught? fog eh still learning the smoke effect tho lol |
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