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 3D work

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DeeteeCG
post Jul 26 2009, 10:09 PM

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QUOTE(Virion @ Jul 25 2009, 11:01 PM)
Some of my works. Did in Maya. blush.gif

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looks good.
keep it up. rclxms.gif
DeeteeCG
post Aug 28 2009, 03:45 AM

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QUOTE(makluva @ Aug 28 2009, 12:07 AM)
hello guys..just found out tis thread..still new here..

anyway..here's some of my previous work..done in autodesk maya biggrin.gif

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(im a spaceship freak!.hahaha)
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awesome work u got there!!!
anymore to see? very great. biggrin.gif
DeeteeCG
post Nov 2 2009, 03:16 AM

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QUOTE(Look&See @ Oct 25 2009, 08:15 PM)
my 1st post and just to share some works i did previously.hope you guys like it:)

this is a model progress i did for fun base on the concept i did for the recent Dominance War IV contest.
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Bumble Bee modeled in 3D Max and rigged in Maya,inspired from the movie itself.
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Skyline Z tune for a game i did previously,completely modeled in 3D max
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the bumblebee can transform into car?
DeeteeCG
post Sep 9 2010, 08:18 PM

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QUOTE(masashi89 @ Aug 23 2010, 10:23 AM)
hello fellow sifus...can anyone tell me which software that in this video used for the animation?anyone please tell me...
http://www.youtube.com/watch?v=4qvc-6_sgzc
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any 3D software can do that.

QUOTE(n0v4m4r1n3 @ Sep 8 2010, 01:59 AM)
A test render for a junior of mine smile.gif

Rendered in Keyshot 2.0

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nice rendering.
but the table can kill anyone that knock onto its corner.
DeeteeCG
post Jan 8 2012, 04:04 AM

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QUOTE(Cyprid Dark ii @ Jul 5 2011, 05:48 PM)
Yup.Light trail...love the way it look on my render...I kinda like the feel of rush hour,the moodiness....so here another render on the city from me which emphasis the use of trail light....

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may i know how do you create light trail in 3dmax??

DeeteeCG
post Jan 10 2012, 02:19 PM

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QUOTE(Cyprid Dark ii @ Jan 10 2012, 03:38 AM)
It actually a simple tube line which I trace from the surrounding object to make the light trail.

& the material is a simple standard material with the glossiness adjustment is less than the specular level in order to make the bloom effect when it combine with nearby light.

Then for the object properties(the light trail) you can chose to have the shadow or not,but my preference is to have the shadow off so it does look realistic.

I can make the light trail using glow properties,but its not MR compatible & it takes a lot of time so I created this easy method to enhanced my rendering feel.

BTW,here my new work.

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Uploaded with ImageShack.us

It still unfinished & lotsa work ahead....but for those didnt know what is this,this is NASA VAB(Vehicle Assembly Building).The real thing located in John Kennedy Space Centre(NASA HQ),Cape Caneveral,Florida.
It was the biggest ever building & workspace ever built.This because to make a vertical assembly of Saturn V during NASA Apollo moon landing program in the 60's.

To avoid weather on such tropical climate on Florida & to assemble all the main unit on such big rig(Saturn V dry weight alone before NOX & SOB(solid Oxygen Booster) is around 3,000 000 kg) the building has lot of gantry cranes to ensure more working capability & to put the finished product on the NASA space crawler(that thing itself is as wide as 2 8 lane highway,& there is one special highway for the crawler on NASA HQ to take the rocket/space shuttle to LC-39 Launch pad.)
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i see... mind if i ask how do you do the light trail motion blur in 3ds max???
im particular interested in the method u make it has motion blur...
for the light trail i would suggest make it half transparent will looks nicer imo...

your this NASA VAB modeling looks very detail... looking forward for the final art work. smile.gif
DeeteeCG
post Jan 14 2012, 05:17 AM

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how long it takes for your modeling???
i likes your detail. and your rendering on previous page is awesome.
but the sky doesnt seems to be matching the mood you cast on your rocket...
DeeteeCG
post May 13 2013, 12:10 AM

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QUOTE(Lord Tiki Mick @ May 3 2013, 08:17 PM)
Thanks. I'm a bit disappointed though, I'm expecting someone might say 'blender'.
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if u work on blender, just use blender.
blender can do awesome job too.
DeeteeCG
post Nov 10 2019, 08:10 PM

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648 posts

Joined: Jul 2009
QUOTE(vinnyming @ Sep 23 2019, 05:22 PM)
Looking at all the talent here, damn.
I do some 3D as well but mostly just simple Event layout.

I feel shy sharing.

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good start. thumbup.gif
everyone starts somewhere. nothing to be shy.

 

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