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Cyprid Dark
post Feb 22 2005, 11:01 PM

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This is my 3ds work for SLR:R.Still lots to do.

Dunno if I can finish it this year,cause' got lots of studies to do!
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This post has been edited by Cyprid Dark: Feb 22 2005, 11:10 PM
Cyprid Dark
post Mar 22 2005, 03:35 AM

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New work from me.Still got lot to do.
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Cyprid Dark
post Mar 22 2005, 10:42 PM

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QUOTE(chewxy @ Mar 22 2005, 08:30 AM)
^ Mesh smooth one more time.. and it should look nice...
and you need to build wheels... biggrin.gif lazy arrrr?
*
So,I just do the model using Zmod & export it to MAX for meshsmooth modifier.


Cyprid Dark
post Mar 24 2005, 08:07 PM

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Empty garage.
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BMW & S2000.
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Cyprid Dark
post Apr 9 2005, 08:04 PM

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www.3dm-mc.com/
www.3dtotal.com/
www.danielbuck.net/

For you,StonerJuan.

smile.gif

This post has been edited by Cyprid Dark: Apr 9 2005, 08:08 PM
Cyprid Dark
post Apr 9 2005, 08:36 PM

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smile.gif smile.gif smile.gif

By the way,what software you use,StonerJuan?
MAX,MAYA,or ZBRUSH?

This post has been edited by Cyprid Dark: Apr 9 2005, 08:37 PM
Cyprid Dark
post May 26 2005, 02:45 PM

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My BMW with Wide kit.Still W.I.P.
How bout' it?
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Cyprid Dark
post May 26 2005, 07:24 PM

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QUOTE(NiTrOLaNCeR @ May 26 2005, 07:08 PM)
it looks wierd.. did you use blueprint Cyprid Dark?
*
I didnt use any blueprint coz" I take the mesh from SLRR.& then,I build some customs part to it.
Cyprid Dark
post May 26 2005, 07:25 PM

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QUOTE(chewxy @ May 26 2005, 06:17 PM)
Mesh smooth it
*
How to get nice mesh smooth?I did it & all of my mesh look over-melted....
Any tips how to do it? rolleyes.gif
Cyprid Dark
post May 26 2005, 08:33 PM

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But I still got bad result after I use classic type subdivision.What should I do now?Or I need to edit it after smoothing it?
Cyprid Dark
post May 26 2005, 09:34 PM

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I just smoothed it,but it not smooth the object at all[Just a lil" bit]

Here the pic:
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How to solve this problem? unsure.gif
Cyprid Dark
post May 26 2005, 09:45 PM

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QUOTE(chewxy @ May 26 2005, 09:40 PM)
You should have Mesh Edited it weld points, then only meshsmooth
*
I dont understand it.Can you teach me how to do it?
I wanna improve my 3ds skill.


Cyprid Dark
post May 27 2005, 08:25 PM

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QUOTE(NiTrOLaNCeR @ May 27 2005, 05:34 AM)
the fender.... it's still flat because i think the verticles arent attached
*
So,how to attach it correctly?

BTW,nice scene,Chewxy!
Cyprid Dark
post May 28 2005, 03:19 AM

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Good,NineteenNation!

I like it!
Cyprid Dark
post May 28 2005, 08:05 PM

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QUOTE(Nineteenation @ May 28 2005, 05:02 PM)
For what?
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For the reflection effect on the colour.
Cyprid Dark
post May 30 2005, 11:55 PM

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My Ferrari 360 Modena.I imported my old job on Zmodeler & render it on 3dsMax.

user posted image
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This post has been edited by Cyprid Dark: May 31 2005, 02:26 AM
Cyprid Dark
post May 31 2005, 04:24 AM

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QUOTE(chewxy @ May 31 2005, 03:55 AM)
Why is it called NeilsBohr?

btw...
BLOODY NICE WORK
*
I named my old JPEG file "Neilsbohr"[the historian people]& after my school work was finished,I overwrite the pic with the new one. smile.gif
Cyprid Dark
post May 31 2005, 11:27 PM

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QUOTE(NiTrOLaNCeR @ May 31 2005, 05:00 AM)
btw.. it took me 1-2 month to finish even 1 model in zmodeler  sweat.gif and now im learning 3d max  thumbup.gif
*
If you want to learn 3dsMax,I really suggest you to go to:
http://www.onnovanbraam.com/.

It can help you to understand many modelling technique/methods,from Spline modelling[Which I was learn for now],Polymodelling[box,edges,vertex],how to get a right mix to your colour & many more........


Cyprid Dark
post Jun 12 2005, 10:38 AM

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I was so bored,so I playing with the render again.....

Here it is:
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Cyprid Dark
post Jun 19 2005, 04:50 AM

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Very good,Chewxy!!

BTW,I got a new project too,but cant show it now because of the probs.....

How long it takes to render the human,Chewxy??

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