Really basic stuff just to show the difference in lighting and materials.
Render settings were just Radiosity, not V-ray.
Work done using 3dsMax.
A Basic room without any materials. Basic rendering with an omni light.
Colour added to the room.
Steel Chrome finish added to the teapots.
Added sunlight.
Added skylight into the room. Please know that sunlight and skylight are different things.
Sunlights&Daylights turned off. Added target lights(spotlights) into the room.
Added fogs to the light to reduce flatness in the room - special effects.
Added more lights.
This post has been edited by BrownED: Apr 16 2010, 03:21 AM
Apr 16 2010, 03:14 AM
Quote
0.0289sec
0.46
7 queries
GZIP Disabled