QUOTE(GeneWiz @ Dec 11 2008, 05:39 PM)

ILM... lucasfilm.... I'm gonna kill you! GRRR,
i'm always thinking bout working with them especially ILM... love the way they work, and huge space to explore as an artist! maybe you can gimme some tips what should i aware of when i'm trying to apply for job? good portfolio? good essay? or any specification that they want to see? i'm a motion grapher, working hard in modelling, texturing, and loves to master in concept arts (cant excel in so many aspect within such short time yet), and of course... i love VFX (had limited knowledge of vfx because the lag of exposure from my university)
here's my showreel and DA site...
http://www.youtube.com/watch?v=FNjFNuORkkghttp://genewiz.deviantart.com/really hope sifu can gimme some guide...

nice portfolio u got.
the showreel is nice but try to compact the elements coz those fella see a number of demo each day..
always put a great and nice one at the front and try to make is rich of work.
you may not believe me, some only see few minute at the front and they eject it..
if you want to show them your artwork/3d work , then do less after-effect works or you wan to show them your fx works.
if not they can get confuse of your main objective.
forget about essay and all the sweet words

those guys aren't buy it.
until now sometime i still msn with them with using foul language
they want to see more artwork than words.
working at/with ilm is not that glamour as it hear.
you are almost like sell the soul to them.
lot of rules/terms to follow. most of your works is fix-ed with their tight schedule.
lot of presure i would say if you are under power of that team.
few of my friends work at ilm(united state) face a nightmare when come to dateline/project.
because it take lot of aspect to complete the task.
from concept, technical part to post production.. and lot more..
but the good thing is : lot of new stuff to explore over there.
talking about rigging machine, render farm, in house software which you can't see else where, dcc technical knowledge and lot more..
ilm(singapore) is nothing to learn/work. they are main for starwars tv series and some local fx production house compare the hq.
they focus at cheaper labour cost at asia compare united state.
try to setting a good profile and sail your ship to bigger company.
lot of company out there beside ilm.
blur studio, massive black, dreamworks, sony image works, double negative, animal house and lot more..
This post has been edited by cymon: Dec 11 2008, 08:21 PM