my version of blood cells
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3D work
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Sep 20 2004, 10:03 PM
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#21
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
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Sep 21 2004, 12:53 PM
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#22
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
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May 26 2005, 07:08 PM
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#23
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
it looks wierd.. did you use blueprint Cyprid Dark?
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May 26 2005, 09:00 PM
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#24
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
i guess the mesh is imported.. it doesnt connect correctly after load in 3d max.. thats why it cant be meshsmooth
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May 27 2005, 05:29 AM
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#25
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
did you model that spaceships? looks cool
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May 27 2005, 05:34 AM
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#26
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
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May 27 2005, 05:36 AM
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#27
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
EDIT: Sorry double post.. lowyat.net got problem at time i post this lol
This post has been edited by NiTrOLaNCeR: May 27 2005, 06:53 AM |
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May 31 2005, 05:00 AM
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#28
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
thats nice
btw.. it took me 1-2 month to finish even 1 model in zmodeler This post has been edited by NiTrOLaNCeR: May 31 2005, 05:23 AM |
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Nov 23 2005, 10:31 PM
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#29
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
wow thats some leet render
but the refrigerator is abit small lol.. |
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Feb 2 2006, 07:45 AM
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#30
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Work in progress .. just started last night
![]() EDIT: UPDATE ![]() ![]() Modeled in Lightwave 8 incase you're wondering what the heck is that.. its nissan z-tune skyline This post has been edited by NiTrOLaNCeR: Feb 2 2006, 01:11 PM |
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Feb 3 2006, 05:39 PM
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#31
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
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Feb 5 2006, 03:42 AM
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#32
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
woah nice room design ! thumbs up!
i got nothing better to do.. so i render my ztune ![]() render time.. 20+ min only lol EDIT.. notice that the shadow is so sharp, which is ugly. any idea how to make it smooth? dunno wat it called.. radiosity maybe.. This post has been edited by NiTrOLaNCeR: Feb 5 2006, 09:13 AM |
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Feb 7 2006, 12:22 AM
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#33
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
lol that's just a test render, one of my first render in lightwave actually..
UPDATE: http://www.deviantart.com/view/28711181/ |
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Feb 11 2006, 09:23 AM
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#34
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
yea man Lightwave 9 comes with a bunch of new features.. i believe it'll be released somewhere between march-june. and Stanley^Carter thats a nice s15
btw.. finished the spoiler last nite ![]() ![]() Model & rendered in Lightwave 8.. |
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Mar 29 2006, 06:55 PM
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#35
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
woah nice render guys
heres mine.. the car not net finish though.. still need headlight and doorlines ![]() This post has been edited by NiTrOLaNCeR: Mar 29 2006, 06:56 PM |
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Apr 1 2006, 10:38 AM
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#36
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
thats sweet! nicely done
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Apr 25 2006, 11:19 PM
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#37
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Wootness ! Newbies thats a cool movie! hahah i wish i got time to start my own movie... maybe after I finish this semester
Heres my new project.. Mazda Rx-8 baby! just start working on it today ![]() |
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Apr 26 2006, 06:13 PM
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#38
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
QUOTE(POYOZER @ Apr 26 2006, 09:45 AM) QUOTE(andriel @ Apr 26 2006, 05:50 PM) I use Lightwave Subpatch mode to create the smooth-bended polygon/quad.. and andriel.. thats the meshsmoothed polygon lol.. die lo if i had to make that much poly hehahaha |
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May 1 2006, 08:45 PM
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#39
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668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
Heres some update...
I need study tons of reference pic to get the correct shape... and now im dizzy ![]() im thinking of making another version of this car.. maybe the X-Men rx8 This post has been edited by NiTrOLaNCeR: May 1 2006, 08:54 PM |
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May 2 2006, 03:35 PM
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#40
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Senior Member
668 posts Joined: Jan 2003 From: Selangor D. Ehsan Status: Lurking \k\ |
err.. whats the diffrence between polygon and nurbs? i thought its the same thing.. just that nurbs smooth the polygon.. tripoly or quadpoly
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