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DarkSilver
post Sep 3 2010, 05:59 AM

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AMD was cool, so, I play play with it.
AMD Logo rendered using V-Ray on Autodesk Maya 2011 64bit.
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This post has been edited by DarkSilver: Sep 3 2010, 06:01 AM
virphirod
post Sep 3 2010, 09:26 PM

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QUOTE(m@nster @ Sep 2 2010, 10:27 PM)
dear 3der community. haha.. just wanted to share my 1st model with 3ds max.. It is a fun software.

[attachmentid=1761191]

Still need guidance from all Sifu's  notworthy.gif
*
Can show the wireframe, please?
Cyprid Dark ii
post Sep 4 2010, 05:24 AM

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Master,nice work for first work!

I started to honed my modeling skills with basic object only,than moved to mid poly car model for game mod purpose....what a year.
(Nowadays not really active on gaming mod & some purely scratchbuilt.Luckily I got tons of my own work in archive to play with render or making new thing out of it.)

BTW,here is my human model.Only render head only because the memory constraint & the hair was done again with Tablet & Wacom with PS7 because of the Hair & Fur(H&F) modifier was consume to much memory.

user posted image

Still got so many thing to do & improved but atleast I was done with this red headed woman.

FuriousAngel:Thanks for the like!

masashi89
post Sep 4 2010, 07:46 PM

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QUOTE(3dassets @ Sep 1 2010, 02:51 AM)
A low res Atap house, very few documented images if such old house a few hundred years ago, the impression is based on limited reference.
*
helloe 3dassests may i know how did u make that roof looks like nipah roof?
thanks in advance...
and here is my complete render showroom building that i posted previous...work and render in Revit Architecture 2009..\

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This post has been edited by masashi89: Sep 4 2010, 07:47 PM
3dassets
post Sep 5 2010, 03:33 PM

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Every thing in medium & low res model use efficient texture map and a procedural shader for whether (old) effect, a good model is judged by its UV mesh after the shape, most 3D modelers practice build first and map later, I do both at the same time and when the model took shape so as the UV mesh.

This is because tweaked object need to unwrap first before hand, otherwise texturing will be difficult. The roof require Alpha the next are mengkuang and wood, if you need close up, it has to be replicated into rolls of geometric polygons in render time, usually based on the software capabilities.

You build a Honda showroom but a Mitsubishi car passes by? At least make your sky perspective.

This post has been edited by 3dassets: Sep 5 2010, 03:39 PM
masashi89
post Sep 5 2010, 09:49 PM

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QUOTE(3dassets @ Sep 5 2010, 03:33 PM)
Every thing in medium & low res model use efficient texture map and a procedural shader for whether (old) effect, a good model is judged by its UV mesh after the shape, most 3D modelers practice build first and map later, I do both at the same time and when the model took shape so as the UV mesh.

This is because tweaked object need to unwrap first before hand, otherwise texturing will be difficult. The roof require Alpha the next are mengkuang and wood, if you need close up, it has to be replicated into rolls of geometric polygons in render time, usually based on the software capabilities.

You build a Honda showroom but a Mitsubishi car passes by? At least make your sky perspective.
*
sry i dont understand what u talking about...im really new in 3D modeling...that honda showroom is my 1st 3d modeling project...
btw..what do u mean by making sky perspective??
3dassets
post Sep 5 2010, 11:03 PM

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3D scene is complicated and there is always sky, tree, grass, terrain and water. Despite using expensive software, learn to make those if the program you use cannot produce it and may require plug-in. Read through th 95 pages for better ways from the people who do the same kind of work.
masashi89
post Sep 5 2010, 11:08 PM

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QUOTE(3dassets @ Sep 5 2010, 11:03 PM)
3D scene is complicated and there is always sky, tree, grass, terrain and water. Despite using expensive software, learn to make those if the program you use cannot produce it and may require plug-in. Read through th 95 pages for better ways from the people who do the same kind of work.
*
what is the difference?mine using is perspective too..
btw, is that VUE?revit got its own sky and cloud...
inachi
post Sep 6 2010, 12:18 AM

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masashi,im don really know much about 3d modelling..but according to ur artwork,the sky seems like falling down instead of going further n further.
masashi89
post Sep 6 2010, 12:37 AM

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hmm..maybe its my imagination huh....hmmm...
after looking it again i saw the difference...damn..im still nub...
actually the sky is cut/paste...
ill try with revit sky after this..
n0v4m4r1n3
post Sep 8 2010, 01:59 AM

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A test render for a junior of mine smile.gif

Rendered in Keyshot 2.0

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3dassets
post Sep 8 2010, 02:25 AM

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QUOTE(masashi89 @ Sep 6 2010, 12:37 AM)
hmm..maybe its my imagination huh....hmmm...
after looking it again i saw the difference...damn..im still nub...
actually the sky is cut/paste...
ill try with revit sky after this..
*
You can use the Bryce PLE to generate fast realistic sky, terrain, trees and water.
Here is my latest composite.
3dassets
post Sep 9 2010, 04:58 AM

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Another page of work, I could have done this kind of work 10 years ago but all the old book publishers say no need 3D, even till now and you can see the latest old style drawings but new books except this series because they are not available in the book store only direct selling. Why? Door to door sales is hard work and young publishers are willing to tap the cash market then buying business from school and bribe into book shops.

DeeteeCG
post Sep 9 2010, 08:18 PM

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QUOTE(masashi89 @ Aug 23 2010, 10:23 AM)
hello fellow sifus...can anyone tell me which software that in this video used for the animation?anyone please tell me...
http://www.youtube.com/watch?v=4qvc-6_sgzc
*
any 3D software can do that.

QUOTE(n0v4m4r1n3 @ Sep 8 2010, 01:59 AM)
A test render for a junior of mine smile.gif

Rendered in Keyshot 2.0

user posted image
*
nice rendering.
but the table can kill anyone that knock onto its corner.
n0v4m4r1n3
post Sep 9 2010, 08:22 PM

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QUOTE(DeeteeCG @ Sep 9 2010, 08:18 PM)
nice rendering.
but the table can kill anyone that knock onto its corner.
*
It's a bench, and I couldn't agree more, I'll tell my junior to reconsider her design laugh.gif
JC
post Sep 9 2010, 08:43 PM

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http://www.youtube.com/watch?v=4qvc-6_sgzc

Blender also can do this la I think he fail, cheapskate stuff.
LeechFever
post Sep 9 2010, 08:51 PM

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QUOTE(3dassets @ Sep 9 2010, 04:58 AM)
Another page of work, I could have done this kind of work 10 years ago but all the old book publishers say no need 3D, even till now and you can see the latest old style drawings but new books except this series because they are not available in the book store only direct selling. Why? Door to door sales is hard work and young publishers are willing to tap the cash market then buying business from school and bribe into book shops.
*
I think a bit overboard for books sweat.gif cause this thing takes time to model and render compare to hands on draw, which also means higher fee. Not to mention simple draw tends to convey more than overly complex 3D on books.

A bit hard to understand the rest of the sentence. Google translate? sweat.gif


Added on September 9, 2010, 9:01 pm
QUOTE(masashi89 @ Sep 5 2010, 09:49 PM)
sry i dont understand what u talking about...im really new in 3D modeling...that honda showroom is my 1st 3d modeling project...
btw..what do u mean by making sky perspective??
*
There should be some gap between the sky horizon (where the clouds are) and the land horizon. Cause now it feels like they are conjoint twins. The sky perspective need to be a bit shallower cause it really does feel like it's flowing down at a steep angle.

This post has been edited by LeechFever: Sep 9 2010, 09:06 PM
3dassets
post Sep 9 2010, 10:25 PM

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There is a short animation in CD later, if you look at the render itself, book can use better painting then 3D but the production is not 1 process to make 1 product. This is why people in this country don't understand about 3D, it can be rendered into artistic style if required and the main factor is time versus possible usage of the contents. 3D is just the tool while you can produce anything with it if you are creative and resourceful, we use the kind of software movie makers use in movie & video game, just because Asian are mostly short sighted, we are no where near such market.

The amount of time on the book are the same as painting but the re-usability is diverse, have you thought of turning the tiger into a domestic cat or modify into a lion at half the time? When people say market will improve, they generally expect some people will do it but that did not happen in 10 years, the industry who are expected to lead did not adopt the technology and today, various sector remain stagnant.

I present my personal efforts to tell the real situation, if you say 3D will be a demanding job in the future, you are those who said it in the past and they waited. Using 3D on books is overkilled but that is all the jobs available until one day there are demand from other industry, then again younger people tends to spread the wrong messages and will only learn when it comes, as for the rest, its just the corrupted practice that further hampered any such attempts.

This forum started long time ago but I don't see 3D in development, just software based renderings nor digital painting, such ashame that it is only used in archi-interior or industrial design.

This post has been edited by 3dassets: Sep 9 2010, 10:42 PM
m@nster
post Sep 10 2010, 09:57 AM

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Another 3D work for upcoming festive..

icon_idea.gif SELAMAT HARI RAYA EVERYONE!!!! icon_idea.gif


Added on September 10, 2010, 10:13 am
QUOTE(3dassets @ Sep 9 2010, 10:25 PM)
There is a short animation in CD later, if you look at the render itself, book can use better painting then 3D but the production is not 1 process to make 1 product. This is why people in this country don't understand about 3D, it can be rendered into artistic style if required and the main factor is time versus possible usage of the contents. 3D is just the tool while you can produce anything with it if you are creative and resourceful, we use the kind of software movie makers use in movie & video game, just because Asian are mostly short sighted, we are no where near such market.

The amount of time on the book are the same as painting but the re-usability is diverse, have you thought of turning the tiger into a domestic cat or modify into a lion at half the time? When people say market will improve, they generally expect some people will do it but that did not happen in 10 years, the industry who are expected to lead did not adopt the technology and today, various sector remain stagnant.

I present my personal efforts to tell the real situation, if you say 3D will be a demanding job in the future, you are those who said it in the past and they waited. Using 3D on books is overkilled but that is all the jobs available until one day there are demand from other industry, then again younger people tends to spread the wrong messages and will only learn when it comes, as for the rest, its just the corrupted practice that further hampered any such attempts.

This forum started long time ago but I don't see 3D in development, just software based renderings nor digital painting, such ashame that it is only used in archi-interior or industrial design.
*
Kinda agree with U.. Through this forum, we can actually know whats going on upon the development, interest and technology from different people and different places.. Yeah, 3D is actually more specifically being interested by the archi and IndustrialDesign as it was part of presentational media and development of Ideas. But to say that we are no where near such market, I think we are not that close but getting nearer.. We got 3D development, courses, animation and multimedia and gaming in Malaysia and we are actually improving towards such arena. We may be nowhere close to the real market but they are the pioneer and we are 15-20 years late.
Does 3D is demanding, i think yes since everything is changing towards digital visualization and might overtake studio photography. I believe that artistic 3D artist in Malaysia is preparing to make their entrance and ive known some of them.. not very popular but as artistic enough to produce such art.
Ive read this forum several times and I see people starts sharing knowledge and ideas, comments and critique and that is the kind of development this forum had as being the 3D community of the LYN
No offense and SELAMAT HARI RAYA!!! rclxm9.gif

This post has been edited by m@nster: Sep 10 2010, 10:13 AM


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LeechFever
post Sep 10 2010, 11:38 AM

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3dassets may have a point. I think should open two 3D forums. One called "3D cg concept" for modeling things normally for gaming industry and another "3D architecture/interior design".

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