AMD Logo rendered using V-Ray on Autodesk Maya 2011 64bit.

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This post has been edited by DarkSilver: Sep 3 2010, 06:01 AM
3D work
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Sep 3 2010, 05:59 AM
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Elite
10,501 posts Joined: Oct 2009 From: Tamriel |
AMD was cool, so, I play play with it.
AMD Logo rendered using V-Ray on Autodesk Maya 2011 64bit. ![]() » Click to show Spoiler - click again to hide... « This post has been edited by DarkSilver: Sep 3 2010, 06:01 AM |
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Sep 3 2010, 09:26 PM
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Junior Member
129 posts Joined: Jul 2005 From: Mareshia |
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Sep 4 2010, 05:24 AM
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Senior Member
640 posts Joined: Jun 2006 |
Master,nice work for first work!
I started to honed my modeling skills with basic object only,than moved to mid poly car model for game mod purpose....what a year. (Nowadays not really active on gaming mod & some purely scratchbuilt.Luckily I got tons of my own work in archive to play with render or making new thing out of it.) BTW,here is my human model.Only render head only because the memory constraint & the hair was done again with Tablet & Wacom with PS7 because of the Hair & Fur(H&F) modifier was consume to much memory. ![]() Still got so many thing to do & improved but atleast I was done with this red headed woman. FuriousAngel:Thanks for the like! |
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Sep 4 2010, 07:46 PM
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Senior Member
916 posts Joined: Feb 2009 From: Merlimau, Melaka Status: Single |
QUOTE(3dassets @ Sep 1 2010, 02:51 AM) A low res Atap house, very few documented images if such old house a few hundred years ago, the impression is based on limited reference. helloe 3dassests may i know how did u make that roof looks like nipah roof?thanks in advance... and here is my complete render showroom building that i posted previous...work and render in Revit Architecture 2009..\ ![]() ![]() ![]() This post has been edited by masashi89: Sep 4 2010, 07:47 PM |
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Sep 5 2010, 03:33 PM
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Senior Member
3,796 posts Joined: Nov 2008 |
Every thing in medium & low res model use efficient texture map and a procedural shader for whether (old) effect, a good model is judged by its UV mesh after the shape, most 3D modelers practice build first and map later, I do both at the same time and when the model took shape so as the UV mesh.
This is because tweaked object need to unwrap first before hand, otherwise texturing will be difficult. The roof require Alpha the next are mengkuang and wood, if you need close up, it has to be replicated into rolls of geometric polygons in render time, usually based on the software capabilities. You build a Honda showroom but a Mitsubishi car passes by? At least make your sky perspective. This post has been edited by 3dassets: Sep 5 2010, 03:39 PM |
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Sep 5 2010, 09:49 PM
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Senior Member
916 posts Joined: Feb 2009 From: Merlimau, Melaka Status: Single |
QUOTE(3dassets @ Sep 5 2010, 03:33 PM) Every thing in medium & low res model use efficient texture map and a procedural shader for whether (old) effect, a good model is judged by its UV mesh after the shape, most 3D modelers practice build first and map later, I do both at the same time and when the model took shape so as the UV mesh. sry i dont understand what u talking about...im really new in 3D modeling...that honda showroom is my 1st 3d modeling project...This is because tweaked object need to unwrap first before hand, otherwise texturing will be difficult. The roof require Alpha the next are mengkuang and wood, if you need close up, it has to be replicated into rolls of geometric polygons in render time, usually based on the software capabilities. You build a Honda showroom but a Mitsubishi car passes by? At least make your sky perspective. btw..what do u mean by making sky perspective?? |
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Sep 5 2010, 11:03 PM
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Senior Member
3,796 posts Joined: Nov 2008 |
3D scene is complicated and there is always sky, tree, grass, terrain and water. Despite using expensive software, learn to make those if the program you use cannot produce it and may require plug-in. Read through th 95 pages for better ways from the people who do the same kind of work.
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Sep 5 2010, 11:08 PM
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Senior Member
916 posts Joined: Feb 2009 From: Merlimau, Melaka Status: Single |
QUOTE(3dassets @ Sep 5 2010, 11:03 PM) 3D scene is complicated and there is always sky, tree, grass, terrain and water. Despite using expensive software, learn to make those if the program you use cannot produce it and may require plug-in. Read through th 95 pages for better ways from the people who do the same kind of work. what is the difference?mine using is perspective too..btw, is that VUE?revit got its own sky and cloud... |
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Sep 6 2010, 12:18 AM
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Senior Member
1,097 posts Joined: Oct 2009 |
masashi,im don really know much about 3d modelling..but according to ur artwork,the sky seems like falling down instead of going further n further.
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Sep 6 2010, 12:37 AM
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Senior Member
916 posts Joined: Feb 2009 From: Merlimau, Melaka Status: Single |
hmm..maybe its my imagination huh....hmmm...
after looking it again i saw the difference...damn..im still nub... actually the sky is cut/paste... ill try with revit sky after this.. |
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Sep 8 2010, 01:59 AM
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Senior Member
1,072 posts Joined: Jan 2008 From: MY |
A test render for a junior of mine
Rendered in Keyshot 2.0 ![]() |
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Sep 8 2010, 02:25 AM
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Senior Member
3,796 posts Joined: Nov 2008 |
QUOTE(masashi89 @ Sep 6 2010, 12:37 AM) hmm..maybe its my imagination huh....hmmm... You can use the Bryce PLE to generate fast realistic sky, terrain, trees and water.after looking it again i saw the difference...damn..im still nub... actually the sky is cut/paste... ill try with revit sky after this.. Here is my latest composite. |
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Sep 9 2010, 04:58 AM
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Senior Member
3,796 posts Joined: Nov 2008 |
Another page of work, I could have done this kind of work 10 years ago but all the old book publishers say no need 3D, even till now and you can see the latest old style drawings but new books except this series because they are not available in the book store only direct selling. Why? Door to door sales is hard work and young publishers are willing to tap the cash market then buying business from school and bribe into book shops.
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Sep 9 2010, 08:18 PM
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Senior Member
648 posts Joined: Jul 2009 |
QUOTE(masashi89 @ Aug 23 2010, 10:23 AM) hello fellow sifus...can anyone tell me which software that in this video used for the animation?anyone please tell me... any 3D software can do that.http://www.youtube.com/watch?v=4qvc-6_sgzc QUOTE(n0v4m4r1n3 @ Sep 8 2010, 01:59 AM) nice rendering.but the table can kill anyone that knock onto its corner. |
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Sep 9 2010, 08:22 PM
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Senior Member
1,072 posts Joined: Jan 2008 From: MY |
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Sep 9 2010, 08:43 PM
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Junior Member
188 posts Joined: Mar 2007 |
http://www.youtube.com/watch?v=4qvc-6_sgzc
Blender also can do this la I think he fail, cheapskate stuff. |
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Sep 9 2010, 08:51 PM
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Senior Member
2,841 posts Joined: Jun 2008 From: The East of the Motherland |
QUOTE(3dassets @ Sep 9 2010, 04:58 AM) Another page of work, I could have done this kind of work 10 years ago but all the old book publishers say no need 3D, even till now and you can see the latest old style drawings but new books except this series because they are not available in the book store only direct selling. Why? Door to door sales is hard work and young publishers are willing to tap the cash market then buying business from school and bribe into book shops. I think a bit overboard for books A bit hard to understand the rest of the sentence. Google translate? Added on September 9, 2010, 9:01 pm QUOTE(masashi89 @ Sep 5 2010, 09:49 PM) sry i dont understand what u talking about...im really new in 3D modeling...that honda showroom is my 1st 3d modeling project... There should be some gap between the sky horizon (where the clouds are) and the land horizon. Cause now it feels like they are conjoint twins. The sky perspective need to be a bit shallower cause it really does feel like it's flowing down at a steep angle.btw..what do u mean by making sky perspective?? This post has been edited by LeechFever: Sep 9 2010, 09:06 PM |
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Sep 9 2010, 10:25 PM
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Senior Member
3,796 posts Joined: Nov 2008 |
There is a short animation in CD later, if you look at the render itself, book can use better painting then 3D but the production is not 1 process to make 1 product. This is why people in this country don't understand about 3D, it can be rendered into artistic style if required and the main factor is time versus possible usage of the contents. 3D is just the tool while you can produce anything with it if you are creative and resourceful, we use the kind of software movie makers use in movie & video game, just because Asian are mostly short sighted, we are no where near such market.
The amount of time on the book are the same as painting but the re-usability is diverse, have you thought of turning the tiger into a domestic cat or modify into a lion at half the time? When people say market will improve, they generally expect some people will do it but that did not happen in 10 years, the industry who are expected to lead did not adopt the technology and today, various sector remain stagnant. I present my personal efforts to tell the real situation, if you say 3D will be a demanding job in the future, you are those who said it in the past and they waited. Using 3D on books is overkilled but that is all the jobs available until one day there are demand from other industry, then again younger people tends to spread the wrong messages and will only learn when it comes, as for the rest, its just the corrupted practice that further hampered any such attempts. This forum started long time ago but I don't see 3D in development, just software based renderings nor digital painting, such ashame that it is only used in archi-interior or industrial design. This post has been edited by 3dassets: Sep 9 2010, 10:42 PM |
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Sep 10 2010, 09:57 AM
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Junior Member
72 posts Joined: May 2008 |
Another 3D work for upcoming festive..
Added on September 10, 2010, 10:13 am QUOTE(3dassets @ Sep 9 2010, 10:25 PM) There is a short animation in CD later, if you look at the render itself, book can use better painting then 3D but the production is not 1 process to make 1 product. This is why people in this country don't understand about 3D, it can be rendered into artistic style if required and the main factor is time versus possible usage of the contents. 3D is just the tool while you can produce anything with it if you are creative and resourceful, we use the kind of software movie makers use in movie & video game, just because Asian are mostly short sighted, we are no where near such market. Kinda agree with U.. Through this forum, we can actually know whats going on upon the development, interest and technology from different people and different places.. Yeah, 3D is actually more specifically being interested by the archi and IndustrialDesign as it was part of presentational media and development of Ideas. But to say that we are no where near such market, I think we are not that close but getting nearer.. We got 3D development, courses, animation and multimedia and gaming in Malaysia and we are actually improving towards such arena. We may be nowhere close to the real market but they are the pioneer and we are 15-20 years late. The amount of time on the book are the same as painting but the re-usability is diverse, have you thought of turning the tiger into a domestic cat or modify into a lion at half the time? When people say market will improve, they generally expect some people will do it but that did not happen in 10 years, the industry who are expected to lead did not adopt the technology and today, various sector remain stagnant. I present my personal efforts to tell the real situation, if you say 3D will be a demanding job in the future, you are those who said it in the past and they waited. Using 3D on books is overkilled but that is all the jobs available until one day there are demand from other industry, then again younger people tends to spread the wrong messages and will only learn when it comes, as for the rest, its just the corrupted practice that further hampered any such attempts. This forum started long time ago but I don't see 3D in development, just software based renderings nor digital painting, such ashame that it is only used in archi-interior or industrial design. Does 3D is demanding, i think yes since everything is changing towards digital visualization and might overtake studio photography. I believe that artistic 3D artist in Malaysia is preparing to make their entrance and ive known some of them.. not very popular but as artistic enough to produce such art. Ive read this forum several times and I see people starts sharing knowledge and ideas, comments and critique and that is the kind of development this forum had as being the 3D community of the LYN No offense and SELAMAT HARI RAYA!!! This post has been edited by m@nster: Sep 10 2010, 10:13 AM Attached thumbnail(s) |
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Sep 10 2010, 11:38 AM
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Senior Member
2,841 posts Joined: Jun 2008 From: The East of the Motherland |
3dassets may have a point. I think should open two 3D forums. One called "3D cg concept" for modeling things normally for gaming industry and another "3D architecture/interior design".
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