What comment do you expect from model that is not original design? Wow good replicate!
3D work
3D work
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Jul 29 2010, 03:45 PM
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Senior Member
3,796 posts Joined: Nov 2008 |
What comment do you expect from model that is not original design? Wow good replicate!
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Jul 29 2010, 05:17 PM
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Junior Member
10 posts Joined: Sep 2008 |
OMG, the comment is not for me=="
I m just share here, why reaction that? This post has been edited by snowboy1988: Jul 29 2010, 05:23 PM |
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Jul 29 2010, 05:21 PM
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Senior Member
3,385 posts Joined: Aug 2006 From: Sao Paolo, Brazil |
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Jul 30 2010, 10:47 AM
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Senior Member
3,796 posts Joined: Nov 2008 |
Crab princess, Background: Carrara 7, Characters: Zbrush, I got no time to mess with the particle effects so its painted in Photoshop.
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Jul 30 2010, 10:37 PM
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Elite
10,501 posts Joined: Oct 2009 From: Tamriel |
QUOTE(penmarker @ Jul 28 2010, 01:55 AM) mental ray? i hate the noisy gradient, especially when rendering glass. lol. I guess I know what you mean. anyway, how do we map motion graphics on a plane? like for instance, i make an interface for a phone, and i map the image in the screen. but instead i want the image to animate just like a real screen. do i map in .gif file or, um, video file?. lol, i have no idea what im talking about. I have 1 friend was trying to show that to me previously. However, he forgot something in between. LOL. So, I can't show you how to do it right now. By the way, that's not Mental Ray but V-Ray on Autodesk Maya. I don't have problem on strange grains noise gradient on glass rendering(on both mental-ray and v-ray). Example: Mental Ray ![]() V-Ray ![]() |
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Aug 1 2010, 11:14 AM
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Senior Member
3,385 posts Joined: Aug 2006 From: Sao Paolo, Brazil |
U can easily get rid of noise in rendering by yankin up the lights and refraction subdivision and sample.
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Aug 1 2010, 02:29 PM
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Senior Member
2,841 posts Joined: Jun 2008 From: The East of the Motherland |
QUOTE(snowboy1988 @ Jul 29 2010, 01:45 PM) » Click to show Spoiler - click again to hide... « |
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Aug 1 2010, 09:47 PM
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Junior Member
6 posts Joined: Aug 2010 |
well, this is my latest project..finished about 2 months ago..took me around 5 weeks to complete this..
http://img812.imageshack.us/i/34973449.jpg/ http://img716.imageshack.us/i/96002036.jpg/ my aim is to do just like this guy did..so cute in my eyes... http://forever-project.com/index.php?optio...=294&Itemid=199 This post has been edited by S for singularity: Aug 1 2010, 09:56 PM |
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Aug 2 2010, 04:54 PM
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Junior Member
276 posts Joined: Oct 2005 From: Old Klang Road |
QUOTE(Randize @ Jul 9 2010, 12:46 AM) Hehe kfc.. He's one of our great mentor. Hopefully can finish it by this year end... u sounds a little emotional in your blog.Update on the creature. Texture painted from scratch. ![]() You can view the turn table vid from our site. Forum doesn't show vimeo here. are u facing any problems in the production? pm me if u need help. i think u guys need some serious help to get the stuff rendered. |
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Aug 2 2010, 06:56 PM
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7 posts Joined: Sep 2008 |
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Aug 2 2010, 11:40 PM
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Junior Member
111 posts Joined: Apr 2005 From: KL-Vancouver-Osaka |
icyd , may i know, what you use for the trees....? vue..? onyx tree...? evermotion...? xfrog trees...? . |
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Aug 5 2010, 01:35 AM
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Elite
10,501 posts Joined: Oct 2009 From: Tamriel |
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Aug 23 2010, 10:23 AM
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Senior Member
916 posts Joined: Feb 2009 From: Merlimau, Melaka Status: Single |
hello fellow sifus...can anyone tell me which software that in this video used for the animation?anyone please tell me...
http://www.youtube.com/watch?v=4qvc-6_sgzc This post has been edited by masashi89: Aug 23 2010, 10:26 AM |
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Aug 27 2010, 05:46 AM
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Senior Member
640 posts Joined: Jun 2006 |
QUOTE(maranello55 @ Aug 1 2010, 11:14 AM) U can easily get rid of noise in rendering by yankin up the lights and refraction subdivision and sample. Yup.& with some adjustment especially on Anisotropic filtering(AF) setup.Greatly improving the overall feel & the material itself,& less noise=fast rendering. BTW,here is my new work.... ![]() ![]() Nice work you got there KFC & 3dasset. Hope to see it finished soon. BTW,what you use to compile a video after full time rendering? I only use Window vids editor which is laggy(cant have more than 0.003 sec for each pic) & the quality offered for fully compile video also bad(only offered with basic format & quality reduced...damnn! ) |
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Aug 27 2010, 03:36 PM
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Junior Member
28 posts Joined: Aug 2010 |
QUOTE(Cyprid Dark ii @ Aug 27 2010, 05:46 AM) Yup. Man I like that 2 bottles.. dey look so real!!!& with some adjustment especially on Anisotropic filtering(AF) setup.Greatly improving the overall feel & the material itself,& less noise=fast rendering. BTW,here is my new work.... ![]() ![]() Nice work you got there KFC & 3dasset. Hope to see it finished soon. BTW,what you use to compile a video after full time rendering? I only use Window vids editor which is laggy(cant have more than 0.003 sec for each pic) & the quality offered for fully compile video also bad(only offered with basic format & quality reduced...damnn! ) |
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Aug 27 2010, 05:06 PM
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Senior Member
1,329 posts Joined: Sep 2007 From: Kuala Lumpur, Malaysia. |
HI everybody.... how can I start learning 3D artworks? Any advice??? Appreciate it
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Aug 29 2010, 04:50 PM
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Senior Member
916 posts Joined: Feb 2009 From: Merlimau, Melaka Status: Single |
hello there..can i get any advice from the render below?need advice about rendering method ( render in 3dsmax 10 ) and the color of it...got any ideA??
thanks in advance... ![]() Uploaded with ImageShack.us This post has been edited by masashi89: Aug 29 2010, 04:58 PM |
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Sep 1 2010, 02:51 AM
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Senior Member
3,796 posts Joined: Nov 2008 |
A low res Atap house, very few documented images if such old house a few hundred years ago, the impression is based on limited reference.
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Sep 2 2010, 10:25 PM
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Junior Member
72 posts Joined: May 2008 |
QUOTE(DaBestOne @ Aug 27 2010, 05:06 PM) The best to start learning 3D is to just start it. Get used to its Interface and start exploring creative model with primitive shapes.. What software u intend to start?? Ive been Using Rhino for 4 years i guess?? Theres a lot going on when you do different things. and i just started with 3ds max couple weeks ago. Tutorial you can get from the internet and youtube. but for me,the best way to start is with good friends to advice, morale support and to challenge. good Luck |
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Sep 2 2010, 10:27 PM
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Junior Member
72 posts Joined: May 2008 |
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