QUOTE(SpikeTwo @ Nov 15 2007, 02:04 PM)
this game loves the 8800 series. btw, turning the post processing level from "default" to "muted" could further improve the smoothness.
Mine turned to "Intense" and it gets better Gears of War, In stores 12th November 07!!!!!!
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Nov 15 2007, 02:54 PM
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#21
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Senior Member
1,191 posts Joined: Jan 2007 From: Penang |
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Nov 15 2007, 09:04 PM
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#22
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1,191 posts Joined: Jan 2007 From: Penang |
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Nov 20 2007, 12:43 AM
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#23
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1,191 posts Joined: Jan 2007 From: Penang |
QUOTE(AoiNatsume @ Nov 19 2007, 11:01 PM) was really relieved with this game. After suffering with crysis on my "outdated" 8800GTS (still managed to end the game with all high except post processing and shadow set to medium/low...), it seems that i can run GoW with all maxed out settings @ 1440x900 with DX10 and AA enabled running 50+fps... seems like there is indeed still alot of life in 8800GTS If you use 8800GTS 640mb, everything maxed at 1680x1050, 60fps solid So... good news to some 8800GTS users here detailed specs can be seen on my siggy |
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Nov 20 2007, 12:56 PM
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#24
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1,191 posts Joined: Jan 2007 From: Penang |
QUOTE(carsonoel @ Nov 20 2007, 08:33 AM) amen, Im using 340mb vers. If your resolution are less than 1680x1050, you should be fine chose to downgrade my 640 into 340mb due to compatibility problem with mobo Yeah, 2 years from now, we should have 10 series or whatever Nvidia planned to name it |
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Nov 21 2007, 05:35 AM
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#25
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1,191 posts Joined: Jan 2007 From: Penang |
QUOTE(SilverCrimz @ Nov 21 2007, 04:03 AM) Lets just say Epic did not optimized Gears enough for the pc if not, there should be visible difference on dx10 then dx9 but as reviews pointed, there isn't any. GOW for PC are using the updated UT3 engine and this as far they can go with this engine btw, CoD4 isn't using unreal engine 3 |
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