SMM Dota Grand National tournament Revenge RevivalYour FINAL Ticket To be in this ELITE Championship..
Revenge Revival Prizes :
Champion : RM 1000.00
Runner-Up : RM 500.00
2nd Runner-Up : RM 300.00
4th : RM 200.00
Registration Fee : RM 120 per team
(Top 4 team on revenge revival will get the ticket to Grand Final)
Grand National Prizes :
Champion : RM33,000.00
Runner-Up : RM13,000.00
2nd Runner-Up : RM8,000.00
4th-8th: RM1,000.00
Revenge Revival match :
1. Johor(i-zone) 1&2September 2007
I-zone location= 40, tingkat 1, jalan dato tan seng leong,86000 kluang.
2. KL(Terminal2-Ampang) 22&23September 2007
77&79, Jalan Bunga Tanjung 8B, Taman Muda, 56100, K.L.
3. Penang(Ftz internet paradise) 29&30September 2007
FTZ Abu Siti Lane
28A, Ground Floor, Abu Siti Lane,
10400 Penang, Malaysia.
4. Selangor(onenet-Klang) 6&7 October 2007
Contact :0166327116 (lim)
Msn : limyoonghong@hotmail.com
Contact :017-2505523(mygaming-aaron)
Msn : wongkokwei1@hotmail.com
Result» Click to show Spoiler - click again to hide... «
Quater:
Galaxy win Xchange
Ice`nd win Myths
Moon win Fate
Endless win Ice'
Semi:
Ice'nD win Galaxy
Endless win Moon
Final:
Ice'nD win Endless
Galaxy win Moon
Champion : Ice`nd
Runner up : Endless
2nd Runner up: Galaxy
4th : Moon
ReplayFirst and 2nd roundQuater FinalSemi FinalFinalRules and regulation/Result» Click to show Spoiler - click again to hide... «
Rules :
Game Version: v6.43b
. Competition Method: 5 vs. 5
. Tournament Structure: Single Elimination
. Match Length: Until a winner is decided
. Match Winner: The player who completely destroys the opponent's Ancient or if the opponent surrenders.
. Coin Toss
The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) Draft order of the match
The team that lose in coin toss can choose the latter.
. Heroes drafting:
- The team that starts off the drafting will have 1min 30secs to decide on the 1st hero, after which next team also gets 1min 30secs to choose their 1st hero. This process is repeated until all the heros are selected.
Team that fail to pick their hero within 1min 30secs will receive a warning for time wastage. Any team that accumulates 3 warning during drafting will have one player taken off the team. That player will be replaced with a computer slot during the match.
- If any team is found to have any hero which is selected differently from what was decided earlier, the referee has to be informed immediately. Team which made the mistake of selecting the wrong heroes after game starts will be penalised (Warning or Game Loss).
-In any situation when any team did not select their heroes according to what they have decided, referee will use the heroes' selection list recorded to verify if that team is guilty of making the mistake. Then referee award warning or game loss if the team is found guilty of making the wrong selection.
. Game Mode: Extended League Mode. (-Ap mode will be typed in-game)
1. Both teams will be allowed to take out up to 3 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 3 heroes limit and their turn to take out the heroes will be void.
1. Team one will take out / skip the chance : 1 hero
2. Team two will take out / skip the chance : 1 hero
3. Team one will take out / skip the chance : 1 hero
4. Team two will take out / skip the chance : 1 hero
5. Team one will take out / skip the chance : 1 hero
6. Team two will take out / skip the chance : 1 hero
A maximum of (but may not up to) 6 heroes can be taken out before the drafting session happens. After the taking out draft finishes , teams will proceed to pick the heroes for the game.
2. Picking heroes: 1-2-2-2-2-1
1. Team one will pick: 1 hero
2. Team two will pick: 2 heroes
3. Team one will pick: 2 heroes
4. Team two will pick: 2 heroes
5. Team one will pick: 2 heroes
6. Team two will pick: 1 hero
. Game Play
1. Sharing: The sharing of wards, consumables, and gems is allowed. The following items are the only allowable items which may not be sold if transferred:
o Sentry Wards
o Observer Wards
o Lesser Clarity Potion
o Ancient Tango of Essifation
o Flask of Sapphire Water
o Gem of True Sight
o Scroll of Town Portal
o Aegis of the Immortal
o Cheese
2. Item Limitations :
. Each team may only have two Mekansm
. Each team may only have two Necronomicon
. Each team may only have one Refresher Orb
. Each team may only have one Arcane Ring
. Each team may only have in total either :
(a) Two Eul's Scepter of Divinity OR
(b) two Guinsoo's Scythe of Vyse OR
(C) one Eul's Scepter of Divinity and one Guinsoo's Scythe of Vyse
3. Backdooring in games is allowed.
. Abuses & Exploitation:
1. Trees Trapping (Disqualification):
Trapping enemies in trees intentionally is not allowed.
2. Pooling (Warning or Game Loss):
No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teammates. Items bought with the player's own money can only be carried or sold by him.
This rule only applies to players on the same team. Players can pick up items dropped by their opponents.
Sharing of allowable items are allowed to be transferred but not sold.
3. Pause Abuse (Warning or Game Loss):
During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed.
4. Creep Blocking (Disqualification):
Creep blocking is not allowed but creep slowing is allowed. Blocking here refers to the prolonged blocking of creeps to disrupt their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.)
5. Bugs Exploitation (Warning , Game Loss or Disqualification):
No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants/Teams are expected to know what these are.
Examples of Bugs:
Earthshaker using Fissure to target out of the edge of the map. Results in a fatal error in some instances. Any players found doing this will be disqualified.
Black King Bar cannot be shifted or dropped. Any players found doing this will be disqualified.
6. No control sharing (Disqualification):
Strictly no control sharing. Only when there is one more or team mates disconnects, then you can
share the control of that player(s)' hero. However, you cannot take, pass or sell that hero's item(s).
7. Penalties Awarded:
Warning : After warning is given games goes on. If three warnings are accumulated then the team will be ejected from the tournament upon receiving the third warning.
Game Loss: Game loss given to a team mean the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.
8 : No foul language to the opponent or Game Marshal. (Warning or Game Loss or Disqualification):
9 : Player could immediately inform the Game Marshall if he/she finds out that they have made a wrong item. An immediate surrender of the fault will be handled by game marshal accordingly. (Warning & Disqualification).
10 : We seek everyone's cooperation to the rules and hope that by implying the rules to the league, everyone can have a fair game and most importantly, have greater fun.
参加此竞赛表示参赛者全面同意及无条件的遵守上述竞赛的条规和SMM的决定为最后判决
By participating in this tournament, participants fully and unconditionally agree to accept and to be bound by the aforesaid terms and conditions of the tournament and the decision of SMM, which is final.
Dengan menyertai pertandingan ini , peserta bersetuju sepenuhnya dan tanpa syarat untuk menerima dan terikat dengan terma dan syarat pertandingan yang dinyatakan tadi, dan keputusan SMM adalah muktamad
This post has been edited by MyGaming-Aaron: Oct 2 2007, 01:25 AM