From the example above, what would be the max core/shader speed as compared to conventional methods of overclocking the GC?
Rivatuner 2.04 Shader Overclocking steps, Nvidia Forceware 163.67 and above
Rivatuner 2.04 Shader Overclocking steps, Nvidia Forceware 163.67 and above
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Sep 22 2007, 10:57 AM
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#1
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Elite
14,576 posts Joined: May 2006 From: Sarawak |
I don't get it. Does this separate overclocking technique enable the core to be overclocked higher because the shader:core ratio is reduced? That means, reducing the shader speed so that there is more room for the core speed to be increased?
From the example above, what would be the max core/shader speed as compared to conventional methods of overclocking the GC? |
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Sep 22 2007, 11:25 AM
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#2
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Elite
14,576 posts Joined: May 2006 From: Sarawak |
I see. So, the objective is to get the max speed for the core, mem AND shader.
Previously, I thought the high shader speed was limiting my max core as increase in core speed lead to concurrent increase in shader speed. Thx for the info, will try out these steps later.... now folding... |
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Sep 22 2007, 03:33 PM
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#3
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Elite
14,576 posts Joined: May 2006 From: Sarawak |
Only vista? Le, I'm still using XP.....
Hmm... maybe a good time for dual boot, wanna try out Bioshock DX10 features.... |
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