This post has been edited by -=mayatsan=-: Oct 13 2007, 12:45 AM
Play B3yond Community | V4, Burnout Paradise Demo Next Week
Play B3yond Community | V4, Burnout Paradise Demo Next Week
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Oct 13 2007, 12:43 AM
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#1
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Junior Member
191 posts Joined: Oct 2007 From: Turin,ITALY |
yuhuuuu......aku kembali
This post has been edited by -=mayatsan=-: Oct 13 2007, 12:45 AM |
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Oct 13 2007, 06:30 PM
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#2
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191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 16 2007, 10:38 AM
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#3
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191 posts Joined: Oct 2007 From: Turin,ITALY |
REWIND TO 2006, WHEN PS3 HAD IN-GAME XMB SERIOUSLY
QUOTE Remember early 2006? The PS3 was still in development, and people were curious about all the new things PS3 would bring to the gaming community. People were excited for the XMB navigation system, where they'd have access to all the features of the PS3 in one easy-to-understand menu. Fast forward a few months and now we see restless fans waiting for in-game XMB access. People want to access the XMB's features without having to quit a game -- but wait! We're watching this IGN video from 2006 ... and it clearly shows the XMB being accessed! (Watch at around 2:30 in the video.) What happened Sony? In-game XMB was the plan all along, but nearly a year after the console's launch, why is this feature still missing? SSSSIGHHHHHHHH...... Added on October 16, 2007, 11:02 amSony made a total of 150 PS3 consoles out of chocolate for the European "Eurochocolate" event in Italy, dedicated to, you guessed right, chocolate. They also made a huge Sixaxis controller out of pure chocolate. Mmm, yummy. ![]() ![]() ![]() This post has been edited by -=mayatsan=-: Oct 16 2007, 11:02 AM |
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Oct 19 2007, 10:28 AM
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#4
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191 posts Joined: Oct 2007 From: Turin,ITALY |
QUOTE(small-jeff @ Oct 19 2007, 10:08 AM) huh? so now what could i do with the hdd crashing problem? should i create partition again whilst format it? last night i didnt manage to format the hdd though, just good enough to create partition through WinXP boot. Dunno why, can go into ps3 manu. But once in game manu, or even loading game, it crashes and hangs. QUOTE(Ninja @ Oct 19 2007, 10:16 AM) Are you using a new HDD or still using the old one? You cannot format the HDD using PC and use it back on your PS3. It will prompt you to re-format the HDD. the PS3 HDD using the FAT32 format... u could format ur HDD to FAT32 using THIS SOFTWAREQUOTE I found this handy tool that formats large hard drives to FAT32. Micrsoft says you "cannot format a volume larger than 32 gigabytes (GB) in size using the FAT32 file system". This tool can format 40GB to 500GB hard drives in FAT32. Abit extreme though. This might come in handy for those who want to format their MPx players. I will be testing this format tool with some of my MPx player shortly to see how well this works. But might solve problems people are having when trying to format their player, especially if they are believed to be 'hacked'. Instructions: 1. Save the fat32format.exe to the root of C:\drive. 2. Click [Start] --> [Run] and type in cmd. 3. Type C: 4. Type in CD \ 5. Type fat32format f: (if your MPx player is labelled as the f: drive, otherwise use the letter that Windows has given your MPx player). 6. Click "Y" to confirm the format. Full instructions are here. |
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Oct 19 2007, 10:34 AM
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#5
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191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 19 2007, 10:45 AM
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#6
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191 posts Joined: Oct 2007 From: Turin,ITALY |
QUOTE(rx330 @ Oct 19 2007, 10:41 AM) huhuhuh cis QUOTE 8 PS3s = 200 Supercomputers ![]() If research is your thing, then PS3 is where it's at! Dr. Gaurav Khanna is employing a cluster of eight PS3s to help measure theoretical gravity waves, running highly optimized Linux code on them for results. "The interest in the PS3 really was for two main reasons," said Khanna, who is an assistant professor at the University of Massachusetts, Dartmouth who specializes in computational astrophysics. "One of those is that Sony did this remarkable thing of making the PS3 an open platform, so you can in fact run Linux on it and it doesn't control what you do." According to the report, Khanna previously relied on various supercomputing sites spread across the US, each time costing up to $5000. But now he can pair up eight PS3s ($3200), which offer him performance of up to "200 of the supercomputing nodes"; and it can also be used indefinitely. "Basically, it's almost like a replacement," he says. "I don't have to use that supercomputer anymore, which is a good thing." PS3 - a researcher's wet dream. Now, where are the games, dammit? This post has been edited by -=mayatsan=-: Oct 19 2007, 10:47 AM |
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Oct 22 2007, 02:10 PM
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#7
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Junior Member
191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 22 2007, 02:15 PM
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#8
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Junior Member
191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 22 2007, 02:24 PM
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#9
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191 posts Joined: Oct 2007 From: Turin,ITALY |
QUOTE(zio @ Oct 22 2007, 02:20 PM) Haha granted there is a lack of games although right now I am catching up so lots to get. ya la....we used to xbox controller then suddenly.....the sony controller became smaller and lighter...hahahahahaahahahah....try show ur GF about the six axis capability while palying folklore,lair or heanvenly sword....believe me...he'll said "MY GS HAVE A EPILAPSY SYND" Heavenly Sword, LAIR, Folklore...man...so many!! and the bluray movies that I want.. Can go broke Only comment I have so far, the controller feels a bit cheapo |
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Oct 22 2007, 02:35 PM
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191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 22 2007, 02:40 PM
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Junior Member
191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 23 2007, 04:13 PM
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191 posts Joined: Oct 2007 From: Turin,ITALY |
QUOTE Confused by the PS3 model line up? Well there is no longer any need. Thankfully a long time ago in the branch of mathematics known as set theory, British philosopher and mathematician John Venn introduced the Venn diagram in 1881. Who would have thought that the clever little diagram would one day be applied to the PS3, the Venn diagram below shows the different models and which features they share. Shame there isn't one for the 360 yet! ![]() This post has been edited by Ninja: Oct 23 2007, 04:17 PM |
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Oct 23 2007, 04:23 PM
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#13
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Junior Member
191 posts Joined: Oct 2007 From: Turin,ITALY |
oit Ninja...apekah yg ko edit post aku tu
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Oct 23 2007, 04:27 PM
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191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 23 2007, 04:30 PM
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191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 23 2007, 04:44 PM
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Junior Member
191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 25 2007, 05:46 PM
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191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 26 2007, 10:31 PM
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#18
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191 posts Joined: Oct 2007 From: Turin,ITALY |
MOTORSTORM PATCH 3.0 IS AVAILABLE
The Motorstorm version 3.0 patch has been released. In order to update your version of the game simply enter the "Online" section of the main menu. The update contains various bug fixes and feature improvements. The full patch list is as follows: * Added vibration support for the DUALSHOCK 3 controller with adjustable settings * Grid order has been randomised for first race in any online lobby * Finishing positions in your last race now determine your starting grid position in the next race within the same online lobby. * On-screen indicator has been added to show whether voice comms are issuing from TV or headset - As before, press and hold L1 (R1 if using control scheme 'B') to toggle headset output through TV or Headset. * Sensitivity Settings for SIXAXIS(tm) Motion Sensor control have been added. * Gloating Index' has been added to the Stats card - The Gloating index gives guidance as to a racer's online prowess. It takes into account the number of people you've beaten in each race and the number of people that have beaten you. Use the gloating index to spot the players to beat in each race! Try and rank your Gloating Index up to the perfect '10'! * Several causes for an occasional snagging issue which would destroy vehicles on suspension impact have been addressed. * Further fixes to prevent the occasional statistics reset issue have been applied. * Fixed an occasional issue with inaccuracies in Eliminator finishing results. * Fixed an issue where winners leaving Eliminator before race completed could cause issues for other players in lobby. It's nice to see the Motorstorm developers still supporting and upgrading the game, even almost a year after its original release. Though we're getting a bit annoyed at the recent release of Dualshock 3 support for games when we can't get our hands on them until Spring. |
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Oct 26 2007, 11:13 PM
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#19
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191 posts Joined: Oct 2007 From: Turin,ITALY |
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Oct 27 2007, 10:16 AM
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#20
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191 posts Joined: Oct 2007 From: Turin,ITALY |
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