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 No PS5? Got M1 Max!

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zerorating
post Oct 25 2021, 07:56 PM

Miskin Adab
*****
Senior Member
970 posts

Joined: Aug 2007
From: Lokap Polis


okay, so wheres ratchet and clank on macbook?
zerorating
post Oct 26 2021, 01:12 AM

Miskin Adab
*****
Senior Member
970 posts

Joined: Aug 2007
From: Lokap Polis


m1 pro max gpu is only a little bit faster than rtx3060 mobile (ga106 -13.2 billion transistors) in games
» Click to show Spoiler - click again to hide... «


try again apple. at least they managed to give nvidia a slap on their back abit.

zerorating
post Oct 26 2021, 01:31 AM

Miskin Adab
*****
Senior Member
970 posts

Joined: Aug 2007
From: Lokap Polis


QUOTE(pikacu @ Oct 26 2021, 01:17 AM)
ps5 perf yet ps5 game xde ayyyy

stay where you are apple, gaming ain't shifting towards your compass at all
*
if apple serious on video games, the first thing they will do were make a peace with epic.
but nope.
unreal engine is still the best game engine out there when it come to non-proprietary license game engine (ignore the like of decima,idtech, frostbite, insomniac/naughty dog in-house game engine) , unity are still far ahead compared to unreal engine, cryengine is probably much more complex
zerorating
post Oct 26 2021, 01:46 AM

Miskin Adab
*****
Senior Member
970 posts

Joined: Aug 2007
From: Lokap Polis


QUOTE(nazrul90 @ Oct 26 2021, 01:38 AM)
Cringe
Who the fk buy Macbook for gaming purpose?
*
like many of those influencer reviewer huhah about.
this is huge game-changer for apple, macbook will be a great gaming platform they said.
zerorating
post Oct 26 2021, 11:38 AM

Miskin Adab
*****
Senior Member
970 posts

Joined: Aug 2007
From: Lokap Polis


rx6800m is quite close to ps5 gpu in term of raw power, lets see how m1 pro/max fare against it.

user posted image
user posted image

so how this BGR have the audacity to claim that these apple silicon GPU is on par or even more powerful with ps5 gpu?

do note that sotr and borderlands3 were using metal api, so for the GPU ends, the performance should be close to native without much overhead.

This post has been edited by zerorating: Oct 26 2021, 11:45 AM

 

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