QUOTE(Cruxs @ Oct 27 2021, 12:59 PM)
U doing work with those gpu? Can see u knew a lot about hardware. As im in terengganu, no fren that can exchange technical info about hardware. Most people here depend on advertisement & chasing new product. In 2008 i was hardware geek too. Now i rely on some forum to seek more info & testimony. What ur opinion about new intel discrete gpu? Is it worth to try on? Maybe Vega FE score for gaming instead of blender or designer apps.
IF you want my opinion on GPU hardware
Intel - best at compute efficiency (not fastest as they dont stuff many cores in comparison to other dedicated GPUs), lacks enough of other units other brands have like TMUs, ROPs, etc so this limits some settings you can use ingame.
Nvidia 400-500 series - compute orientated 600-700 series- graphics orientated, 900-1000 series, compute orientated, 2000-3000 series graphics orientated (via hardware units), you can see the trend here.
AMD HD 4000-6000 series - graphics, GCN - compute (though GCN 2 and newer had crippled double FP). What you have in the rx 400 and 500 are graphics orientated (less crippling but lacks the hardware for them), Vega - compute orientated. Their latest ones are graphics orientated.
This is usually how the big 2 companies have their GPU development cycles, focusing either on a compute feature or a graphics feature. That doesnt mean the nvida 1000 series beats 2000 series in compute but its more like how much of an improve is in a different focus and whether its worth sticking with what you have or upgrading.
So you can see why the upcoming 4000 series nvidia requires 600W and has new connectors for power. Compute is generally inefficient for use in graphics like gaming, and we're starting to see a large increase and scale of additional unit types in the cores from integer for AI to many other things.
Intel doesn't add the other units the brands do, so things like ray tracing in hardware won't be there, but they'll definitely add things for media encoding, AI and things that they expect to happen a lot more with their customers including simple games. intel dGPU can definitely play dota without any problems. I remember long ago at low yat some peeps were asking about the nvidia gt 520 in a laptop if it was good for games like dota, but all brands tend to be guilty of not sticking to their naming, so the 520 is 50% slower than the 420 due to half the cores.
Every unit in a GPU is good at something in particular in a game, it affects what settings you can use. open GPUz and find out. TMUs are textures which also handle AF(all GPUs can max out textures nowadays), ROPs handle post processing like some of the AAs (not FXAA as thats shader AA), and your shaders do geomatry and math. the ray tracing units just do a bunch of simple linear math to calculate the next point of reflection for light but not like the brands expose this to use for other useful practical tasks.
This post has been edited by System Error Message: Oct 27 2021, 02:37 PM