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 Nvidia Cheats~

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t3chn0m4nc3r
post Sep 7 2007, 11:25 PM

Teh Necron Lord
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Joined: Sep 2006
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QUOTE(X.E.D @ Sep 7 2007, 09:29 PM)
I think what you said suits you a lot more.
The 320MB is a piece of junk, failing to run even Call of Juarez in DX10 smoothly.
It delivers- yeah right.  rolleyes.gif
Fanboy detected.  laugh.gif

» Click to show Spoiler - click again to hide... «


Now, back on semi on-topic.

BioShock is an nVidia SPONSORED game, not optimized by ATi drivers or anything.
It's just the same case as Lost Planet, game devs bought over to code deliberately FOR their cards (and in this case because both cards are very different, AGAINST ATi ones) in DX10. It's not cheating, but it's obviously anticompetitive and all. Futuremark's 3DM08 should be something better to compare to- it's not a game, but it's not using DX10 half-assedly or heavily supported by either side.

Truth is, see any benchmark on Unreal Engine 3 in DX9 and it's obvious that the card you *didn't* buy wins. I did the long outlook, you did the current math. UE3 and other shader heavy titles are the major cornerstone of future games, DX9 or 10. Oh, and happy enjoying your slower card running at 90 degrees load.  smile.gif
They cheated 3DMark03 with 16FP precision replacement IIRC. That does affects quality, otherwise everyone would be using FP16 instead of the DX9 FP24 standard, right?
*
i totally agree... ATI is also better in Company of Heroes on DX9... thumbup.gif
not into DX10 yet... i wonder if my 7600GS can perform better than my 2600XT in Bioshock... whistling.gif

*BTW... paying game developers to "optimize" the game engine for the payers' ain't wat i call deliver... it's called bribary... imagine if i can afford to pay the whole malaysia PDRM and the court juz to sue fanboys for being fanboys... tat's juz isn't fair... icon_rolleyes.gif

This post has been edited by t3chn0m4nc3r: Sep 7 2007, 11:28 PM

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