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 Ragnarok V : Returns, CBT Download Link available

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less1234
post Jun 24 2021, 01:02 AM

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Short opinion after 2 days.

I think it has potential. But kinda wrong timing for now since RoX is in full steam.

1) Has life skills like ROO and ROX, but simplified concept where you just stand on one spot until stamina depletes, yet to find what the collectible items actually are used for. So no gardening nonsense of RoX.

2) Release Crusader and Rogue first instead of Knight and Assassin. Maybe they are trying to be different.

3) Has aggro counter, don't really know how this works, but thief has skill to passively reduce gained aggro.

4) Full auto pathing and questing like ROO and ROX. Mindless and just clicks. English translation is ok, not like I read everything on auto.

5) No stamina it seems, only has stamina for life skills (harvesting herb, lumber, mining and forgot what), and 2 special skill which is cooking and alchemy.

6) Has combat power system (AKA Gear Score), like MapleM, so higher score indicates that you are more powerful.

7) Has PK. Yes, for some reason you can PK people in culvert, it will change your name to red and everyone can PKK you back for being naughty.

8) Has a bunch of dailies, but seems bearable and not overwhelming than ROX.

9) A bunch of system in place, pet, merc, pet exploration (pet adventure), pet and merc is formed and rank up through obtained essence (Daily Dungeon and Infinity Dungeon). But I just don't get the point of daily dungeon as there is no explanation or tutorial, I just set auto target the boss with Holy Light and its dead.

10) Didn't play wizard but it seems all priest skills are instant cast, insta Holy Light and Magnus Exorcism hoorah!

11) All skills have long CD, and I think all class has passive AA booster, seems like the way they want you to play this game is rotate all your skills, AA until CD finish, then rinse and repeat.

12) Seems like the skills are based on RO2, Wizard can blink with teleport. Aspersio gives luck? replaces Gloria, Blasphemy! And ughhh skill book system needed to level up skills. You can get them from questing, but still... extra work.

13) You can vend, every class can vend, you can even setup a private vending shop that only your customer with the password can buy stuff from you.

14) Haven't see anything too OP for P2W yet. Game felt unpolished with alias-ed graphics, cluttered UI, lack of certain tutorials. Maybe ROX forced it out of the oven earlier to CBT.

This post has been edited by less1234: Jun 24 2021, 01:07 AM
less1234
post Jun 25 2021, 12:27 AM

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I think no exchange, or at least tutorial didn't bring me to one.

This post has been edited by less1234: Jun 25 2021, 12:27 AM
less1234
post Jun 26 2021, 02:47 AM

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Joined: Oct 2013
Updated experience:

1) Hit level 50 which is the grind begins where you run out of quest and sub quest until level 55. You can do guild quest for EXP, Scroll quest for EXP with limit times per day. However, players can expedite the process as they can reset the daily counter with diamonds, if not mistaken whales that splurge more to reset more + insta complete for exp.

Another thing relate to this is that Scroll quest requires specific scrolls to start, they drop from mobs but AFAIK the drop rate is kinda low. Other way to get it is get it from Silvervine Store (in RoM context, novice supply shop) with diamonds and you can refresh the store with diamond. Again, this is not a problem for whales (F2P also gets a good amount of diamonds daily via missions and handbook upgrade).

2) Every open field dungeon, Culvert, Ant Hell, is PK map. Fun for some, others can avoid it. If you are aiming for Maya, good luck going through waves of solo Kirito/Haseo wannabes.

3) WS can enchant gear, yes the word is "Enchant", it is a class specific ability.

4) Alchemist (unreleased) can brew potions and merge special items.

5) Hollgrehenn isn't breaking your gear this around, he is the craftman + weapon enchant guy. The refine guy is called Eight.

6) 20 man raid ala level 50. Needs ticket to enter, don't know where to get it ingame, but can be bought from Silvervine store for 500 diamonds.

7) Guild has some facility to boost your character as usual. Basically can be upgraded with items that can be bought from NPC, meaning this is a huge zenny sink.

8) Guild dungeon, open with guild contribution.

9) Reach level 50 and you will experience grinding hell, as exp from mobs aren't scaled up properly.

10) Cards including MvP cards can be drawn from boxes purchased with diamonds. Their ability are somewhat watered down and deviate from classic RO. and er.. double card slot armor and pants!

This post has been edited by less1234: Jun 26 2021, 02:54 AM

 

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