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 What genre is DotA in?, RTS or RPG?

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curious_gamer
post Sep 3 2007, 11:37 AM

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I think the closest definition by far would be H@H@'s definition.

To me its more of a Mulitplayer (Not Massive) Online RPG.

Since its only a SINGLE controllable unit with character progression. Same like diablo, neverwinter nights, dungeon siege etc.

Although Warcarft 3 is an RTS game the DotA custom map isn't. You should try other custom maps of Warcraft 3 too like footies, loap, tower defense etc. Its all in the same league (ie just mere custom maps).

I think its close to the PVP aspect of guild wars (though you don't level up that much in 1 match of guild war).

But basically its just another custom map of Warcraft 3.
nickisthemost
post Sep 3 2007, 11:51 AM

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no lar Warcraft III is definitely a combination of RPG and RTS but for Dota it's only RTS because there is no character story of development, cheers happy.gif btw the Warcraft I and II is RTS cause they haven't implement the "Hero", heck i play Dota from starting of V5 map to V6 nobody ever touch the topic lol

PS: i found so many noob here tongue.gif
H@H@
post Sep 3 2007, 12:13 PM

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QUOTE(AiRBooM @ Sep 3 2007, 09:16 AM)
there's no proper storyline in DotA at all.. how would that call an RPG??!!  doh.gif

we do not need to build anything beside characters.... it's not an RTS either...
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Well technically there is. You have to help your army defeat the other's army. Guild Wars PvP has similar premises for its matches and nobody really calls it anything less or more than an RPG.

Hmm, now when I think about it, do you guys think that story = RPG and no-story w/ top-down view combat = RTS? That seems to be the root argument for some of you.

Retarded ain't it?

QUOTE(ubhm @ Sep 3 2007, 11:37 AM)
its not an mmorpg, cause the map is like 2mb of file.
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Its not an MMORPG because it lacks a persistent online world with more than 100 players.

QUOTE(nickisthemost @ Sep 3 2007, 11:51 AM)
no lar Warcraft III is definitely a combination of RPG and RTS but for Dota it's only RTS because there is no character story of development, cheers happy.gif btw the Warcraft I and II is RTS cause they haven't implement the "Hero", heck i play Dota from starting of V5 map to V6 nobody ever touch the topic lol

PS: i found so many noob here tongue.gif
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You say that Warcraft I & II are RTS' simply because they haven't implemented heroes...

Now, let's take a logical progression from that definition shall we?
RTS without heroes = RTS
Therefore,
RTS with heroes = RTS/RPG

BUT,
You also mention that DotA is an RTS without the RPG elements because it lacks a story.
Which means that:
RTS/RPG without story = RTS

Now, if we combine the two, they should both point to the same conclusion:
RTS without heroes AND RPG without story = RTS

So, let's add dota into the equation:
RTS without heroes = RTS != DotA
RPG without story = RTS = DotA

Hence,
!Dota AND DotA != RTS

Conclusion,
DotA not an RTS since it doesn't satisfy both the conditions that you set.

Come back when you can construct your arguments properly please.




Now, lack of story does NOT mean it cannot be an RPG... Let me quote you some RPGs that lack a story when it comes to multiplayer combat:
Guild Wars (Solely about PvP and not PvE)
Freedom Force (Basically Team DM)
Fallout Tactics

Based on your own definitions are these not RPGs then?
ubhm
post Sep 3 2007, 12:47 PM

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but but a gajillion ppl are loogged in on bnet and playing dota at the same time. that qualifies as mmo right?
H@H@
post Sep 3 2007, 12:50 PM

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QUOTE(ubhm @ Sep 3 2007, 12:47 PM)
but but a gajillion ppl are loogged in on bnet and playing dota at the same time. that qualifies as mmo right?
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Key word: Persistent World. (ok, "words")

Which means gajillion ppl logged in on a server playing in the same game at the same time. Not in different localized version of games.
redeye84
post Sep 3 2007, 01:03 PM

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QUOTE
its not an mmorpg, cause the map is like 2mb of file.


well. MMORPG in the sense where u have a small party and go out to PVP.

QUOTE
no lar Warcraft III is definitely a combination of RPG and RTS but for Dota it's only RTS because there is no character story of development, cheers  btw the Warcraft I and II is RTS cause they haven't implement the "Hero", heck i play Dota from starting of V5 map to V6 nobody ever touch the topic lol


Dota techincally have a story you know, its aint very depth but what the hay... Each chara also have a background description.
heaven
post Sep 3 2007, 01:34 PM

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QUOTE(redeye84 @ Sep 3 2007, 01:03 PM)
well. MMORPG in the sense where u have a small party and go out to PVP.
Dude, you need to check back what the word "MMORPG" means, lol.
H@H@
post Sep 3 2007, 01:46 PM

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QUOTE(redeye84 @ Sep 3 2007, 01:03 PM)
well. MMORPG in the sense where u have a small party and go out to PVP.
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Nope, otherwise Guild Wars would be classified as an MMORPG (Which it isn't)
AiRBooM
post Sep 3 2007, 03:15 PM

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QUOTE(H@H@ @ Sep 3 2007, 12:13 PM)
Well technically there is. You have to help your army defeat the other's army. Guild Wars PvP has similar premises for its matches and nobody really calls it anything less or more than an RPG.

Hmm, now when I think about it, do you guys think that story = RPG and no-story w/ top-down view combat = RTS? That seems to be the root argument for some of you.

Retarded ain't it?
I never play Guild Wars before so i don't really know what genre is it, but based on the RPG(single player) that i played since Atari century all also have story and quest to let the characters fulfill/complete . DotA technically is not a quest or follow stories since the objective only has 1 which is destroy enemy throne, nothing more nothing less, so i don't assume it as an RPG.


even the DotA itself tells everything, Defense of the Ancients , it's an defending game just like TD(Tower Defense) , but in different way to defend your base only...

This post has been edited by AiRBooM: Sep 3 2007, 03:19 PM
redeye84
post Sep 3 2007, 03:16 PM

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Hmm.. Guild wars isnt a MMORPG?
H@H@
post Sep 3 2007, 05:33 PM

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QUOTE(AiRBooM @ Sep 3 2007, 03:15 PM)
I never play Guild Wars before so i don't really know what genre is it, but based on the RPG(single player) that i played since Atari century all also have story and quest to let the characters fulfill/complete . DotA technically is not a quest or follow stories since the objective only has 1 which is destroy enemy throne, nothing more nothing less, so i don't assume it as an RPG.
even the DotA itself tells everything, Defense of the Ancients , it's an defending game just like TD(Tower Defense) , but in different way to defend your base only...
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Hence the reason I call it an Action RPG (ala Diablo) where there is little or no story/questing and is very combat oriented.

PS. DotA isn't just about defending. You can't win by defending alone (Like in Tower Defence). Otherwise, technically you'd win the game just by sitting in your base and making sure nothing gets through. You win by killing your opponent's tree/throne. (Like most games)

QUOTE(redeye84 @ Sep 3 2007, 03:16 PM)
Hmm.. Guild wars isnt a MMORPG?
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Nope, its basically a purely online coop Diablo.
nickisthemost
post Sep 4 2007, 06:19 PM

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QUOTE(H@H@ @ Sep 3 2007, 12:13 PM)
» Click to show Spoiler - click again to hide... «

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you miss my point there a RPG need to be in with story and also with character development means that how the character evolved, so if the game have heroes doesn't mean it's a RPG cause there is no story behind this character instead there are just some simple description of the hero origin when u select them.

If you play older version of V5 you can't choose the oponent hero, but in later version you can choose both side of heroes which mean this game is just based on strategies not storyline game, how can a sentinel hero destroy thier sentinel tree lol, it's just a game by player for the player, cheers happy.gif
xenogears86
post Sep 4 2007, 08:13 PM

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dota is a RPG game that requires a lot of strategies
H@H@
post Sep 4 2007, 09:43 PM

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QUOTE(nickisthemost @ Sep 4 2007, 06:19 PM)
you miss my point there a RPG need to be in with story and also with character development means that how the character evolved, so if the game have heroes doesn't mean it's a RPG cause there is no story behind this character instead there are just some simple description of the hero origin when u select them.

If you play older version of V5 you can't choose the oponent hero, but in later version you can choose both side of heroes which mean this game is just based on strategies not storyline game, how can a sentinel hero destroy thier sentinel tree lol, it's just a game by player for the player, cheers happy.gif
*
Ok, I know I said come back when you can construct your arguments better, but I think I have to extend that to include sentences as well.

I think you're quoting the wrong person since I specifically said that an RPG does NOT need a story to be labelled one.

I'll just say this for the last time:

DotA is NOT a typical RPG.
It is an Action RPG... like Diablo and Guild Wars. Stop bringing in the lack of story and all that other crap into the argument.
jjsia
post Sep 5 2007, 08:45 AM

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IMO, action RPG makes more sense than RTS.
nickisthemost
post Sep 5 2007, 01:15 PM

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I dunno who bring this RPG sh*t in this DOTA game anyway, stupid fags !!!!!!!!!!!!!!! Do u guy even played RPG and known the origin of RPG, yes there are many RPG even DMC or God of War is also consider RPG, but the game is heavily based on an action so it's called an action game and the Warcraft III is based on RTS so it's basically it's a RTS.
Bah !!!!!!!! it's doesn't matter Dota it's RTS for me and don't quote me anymore fags happy.gif
befitozi
post Sep 5 2007, 06:34 PM

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QUOTE(nickisthemost @ Sep 5 2007, 01:15 PM)
I dunno who bring this RPG sh*t in this DOTA game anyway, stupid fags !!!!!!!!!!!!!!! Do u guy even played RPG and known the origin of RPG, yes there are many RPG even DMC or God of War is also consider RPG, but the game is heavily based on an action so it's called an action game and the Warcraft III is based on RTS so it's basically it's a RTS.
Bah !!!!!!!! it's doesn't matter Dota it's RTS for me and don't quote me anymore fags happy.gif
*
Yes warcraft III is based on rts but dota is not.
nickisthemost
post Sep 5 2007, 07:03 PM

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QUOTE(befitozi @ Sep 5 2007, 06:34 PM)
Yes warcraft III is based on rts but dota is not.
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RTS = strategy

i think Dota had that more than any genre, end of story bye happy.gif
Cheesenium
post Sep 5 2007, 08:14 PM

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QUOTE(nickisthemost @ Sep 5 2007, 07:03 PM)
RTS = strategy

i think Dota had that more than any genre, end of story bye happy.gif
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DotA has more strategy than any genre?Thats bullshit.Since when you need strategy,DotA depends more on timing of an action than strategy.

I'll agree with you if you say DotA needs more team work than any other genre.
H@H@
post Sep 6 2007, 10:25 AM

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QUOTE(nickisthemost @ Sep 5 2007, 01:15 PM)
I dunno who bring this RPG sh*t in this DOTA game anyway, stupid fags !!!!!!!!!!!!!!! Do u guy even played RPG and known the origin of RPG, yes there are many RPG even DMC or God of War is also consider RPG, but the game is heavily based on an action so it's called an action game and the Warcraft III is based on RTS so it's basically it's a RTS.
Bah !!!!!!!! it's doesn't matter Dota it's RTS for me and don't quote me anymore fags happy.gif
*
DMC and God of War are RPGs?

1997 called. They want their genre definitions back. Those were the times where pretty much EVERYTHING was considered an RPG simply because you took on a role. This was why the mass media labelled Quake and Command & Conquer as both RPGs.

DMC and GoW are 3rd person Action Platformers. They have some minor RPG elements, but the kicker is that the combat is more reliant on personal skill rather than stats. This is very unlike DotA (Which some often confuse). True enough that you need skill to be good in DotA, but if you're level 5 and the enemy's level 20, its very unlikely you'll beat them, unlike in DMC or GoW. So, your definition is sort of correct.

But... you bring this up:
Warcraft 3 is an RTS therefore DotA is one by default.

So, mods are automatically assumed to be in the same genre as their source game... Pretty narrow thinking now dontcha think?
Alien Swarm is a mod for UT2004 (An FPS) , but it bears more in resemblance to Geometry Wars than that.
Unwheel is a mod for UT2004 but it plays more like Need for Speed rather than a shooter.
Counter-strike is a mod for Half-Life (A pseudo futuristic shooter) but they are technically in different sub-genres. HL is more fast paced action oriented while CS is more tactical squad based.

QUOTE(nickisthemost @ Sep 5 2007, 01:15 PM)
Bah !!!!!!!! it's doesn't matter Dota it's RTS for me and don't quote me anymore fags happy.gif
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If it doesn't matter, why are you here?

And this is the Internet baby... If you don't have the balls to defend what you're posting, just shut up and don't post squat.

You post something stupid here, you better damn well be sure I'm going to reply to it (Instead of leaving it there unattended and thus boost your ego thinking you've won or something).

QUOTE(nickisthemost @ Sep 5 2007, 07:03 PM)
RTS = strategy

i think Dota had that more than any genre, end of story bye happy.gif
*
Strategy... I'll bite:
Civilization 4 - Its all strategy but definitely not an RTS (Not real-time)

Dynasty Warriors 5 - The strategy is in making sure you manage the battle properly so your defense lines don't get broken.

Devil May Cry - The strategy is in deciding when strike a boss or dodge attacks. Yeap, last I checked, that counts as a "strategy"

Pro Evolution Soccer 6 - Picking the formations, players and tactics all counts as team strategy.

Now, can you buggers stop using literal definitions of an RTS to argue that DotA is one? There's more to an RTS than just the existence of "strategy" in the game, because plainly put, ALL games will require some "strategy" on your part so this point is moot.

At least TeokPeow argued that it had some aspects of an RTS in it... You're just basing it on the fact that the source game is an RTS and that it contains "strategy".

This post has been edited by H@H@: Sep 6 2007, 10:32 AM

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